From 1fcd74ac77965bf233589e40bec6f016e1d167c1 Mon Sep 17 00:00:00 2001 From: sentientstardust Date: Wed, 27 May 2026 23:15:57 +0100 Subject: [PATCH] Update README.md --- README.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/README.md b/README.md index 4c7613167d8..c9daa70d8cd 100644 --- a/README.md +++ b/README.md @@ -165,6 +165,8 @@ Currently builds are not available for linux, you must build this yourself - Avoid using filament with higher TD values with line width modulation mode, such as filaments labelled 'translucent' or 'transparent', as they are likely to lead to washed out/pale colors (this technique works by overhanging filament sagging and blocking the layer below, so if you use filament that is too translucent the color below will still be visible). - On the other hand, filament that is very opaque can cause horizontal lines to be too visible, so I recommend filaments with middle ground TD values - If you don’t have a TD measurement device you can look up community sourced filament TD values on filamentcolors.xyz or 3dfilamentprofiles.com +- If you're using translucent filament I recommend using perimeter path modulation mode v2 (you can set it in the options panel for each texture zone, in the modulation mode tab) + - To use top-surface texturing (still WIP), translucent filaments will likely be required otherwise color depth will be reduced ### Overhang amount - The range between the minimum and maximum outer wall line width in Multimaterial settings determines the maximum overhang amount, which will affect the strength of your colors (essentially, larger range -> stronger colors). - The default min/max values are 0.32-0.95 for a 0.4mm nozzle, if you use a different size nozzle you should change these values accordingly.