Hide other objects when image projection panel is open. Prevent projecting on back face when using section view (unless pass through model is enabled)

This commit is contained in:
sentientstardust
2026-05-10 06:39:16 +01:00
parent 0aed75461f
commit 6952711491
4 changed files with 189 additions and 29 deletions

View File

@ -2198,6 +2198,8 @@ GLVolumeWithIdAndZList volumes_to_render(const GLVolumePtrs& volumes, GLVolumeCo
for (unsigned int i = 0; i < (unsigned int)volumes.size(); ++i) {
GLVolume* volume = volumes[i];
if (!volume->is_active)
continue;
bool is_transparent = volume->render_color.is_transparent();
if (volume->is_wipe_tower) {
GLWipeTowerVolume *wipe_tower_volume = static_cast<GLWipeTowerVolume *>(volume);