Changing the internal representation of Point / Pointf / Point3 / Pointf3 to Eigen Matrix types, first step
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@@ -24,9 +24,9 @@ void CoolingBuffer::reset()
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{
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m_current_pos.assign(5, 0.f);
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Pointf3 pos = m_gcodegen.writer().get_position();
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m_current_pos[0] = float(pos.x);
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m_current_pos[1] = float(pos.y);
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m_current_pos[2] = float(pos.z);
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m_current_pos[0] = float(pos.x());
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m_current_pos[1] = float(pos.y());
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m_current_pos[2] = float(pos.z());
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m_current_pos[4] = float(m_gcodegen.config().travel_speed.value);
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}
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