change app color
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@ -284,7 +284,7 @@ void GLCanvas3D::LayersEditing::render_variable_layer_height_dialog(const GLCanv
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ImGui::PushStyleColor(ImGuiCol_FrameBgHovered, ImVec4(238 / 255.0f, 238 / 255.0f, 238 / 255.0f, 0.00f));
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ImGui::PushStyleColor(ImGuiCol_FrameBgActive, ImVec4(238 / 255.0f, 238 / 255.0f, 238 / 255.0f, 0.00f));
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ImGui::PushStyleColor(ImGuiCol_SliderGrab, ImVec4(0.81f, 0.81f, 0.81f, 1.0f));
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ImGui::PushStyleColor(ImGuiCol_SliderGrabActive, ImVec4(0.00f, 0.68f, 0.26f, 1.00f));
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ImGui::PushStyleColor(ImGuiCol_SliderGrabActive, ImVec4(0.00f, 0.59f, 0.53f, 1.00f));
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if(ImGui::BBLSliderScalar("##radius_slider", ImGuiDataType_S32, &radius, &v_min, &v_max)){
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radius = std::clamp(radius, 1, 10);
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m_smooth_params.radius = (unsigned int)radius;
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@ -295,9 +295,9 @@ void GLCanvas3D::LayersEditing::render_variable_layer_height_dialog(const GLCanv
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input_align = std::max(input_align, ImGui::GetCursorPosX());
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ImGui::SetCursorPosX(input_align);
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ImGui::PushItemWidth(input_box_width);
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ImGui::PushStyleColor(ImGuiCol_BorderActive, ImVec4(0.00f, 0.68f, 0.26f, 1.00f));
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ImGui::PushStyleColor(ImGuiCol_FrameBgHovered, ImVec4(0.00f, 0.68f, 0.26f, 0.00f));
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ImGui::PushStyleColor(ImGuiCol_FrameBgActive, ImVec4(0.00f, 0.68f, 0.26f, 0.00f));
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ImGui::PushStyleColor(ImGuiCol_BorderActive, ImVec4(0.00f, 0.59f, 0.53f, 1.00f));
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ImGui::PushStyleColor(ImGuiCol_FrameBgHovered, ImVec4(0.00f, 0.59f, 0.53f, 0.00f));
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ImGui::PushStyleColor(ImGuiCol_FrameBgActive, ImVec4(0.00f, 0.59f, 0.53f, 0.00f));
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ImGui::BBLDragScalar("##radius_input", ImGuiDataType_S32, &radius, 1, &v_min, &v_max);
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ImGui::PopStyleColor(3);
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