Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Fix in GLGizmoRotate::render_angle_arc():
Tech ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL - Fix in GLModel::render() (cherry picked from commit prusa3d/PrusaSlicer@2379588196)
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committed by
Noisyfox
parent
b21ff6987f
commit
a44e530d02
@@ -680,7 +680,7 @@ void GLModel::render(const std::pair<size_t, size_t>& range)
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shader->set_uniform("uniform_color", data.color);
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glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_render_data.ibo_id));
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glsafe(::glDrawElements(mode, range.second - range.first + 1, index_type, (const void*)(range.first * Geometry::index_stride_bytes(data.format))));
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glsafe(::glDrawElements(mode, range.second - range.first, index_type, (const void*)(range.first * Geometry::index_stride_bytes(data.format))));
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glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0));
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if (tex_coord)
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