ENH: add arachne engine for narrow internal solid infill
ConcentricGapFill pattern was used for internal narrow solid infill. Use arachne engine instead to remove gap fill inside the pattern and improve the extrusion path Signed-off-by: salt.wei <salt.wei@bambulab.com> Change-Id: I758d7c72eb71cc37026b7cebf746cc345014c3f5 (cherry picked from commit 0b6bacd21a091afc13d7b36a69e5b10f155bc6f8)
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// Copyright (c) 2022 Ultimaker B.V.
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// CuraEngine is released under the terms of the AGPLv3 or higher.
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#include <numeric>
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#include "DistributedBeadingStrategy.hpp"
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namespace Slic3r::Arachne
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{
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DistributedBeadingStrategy::DistributedBeadingStrategy(const coord_t optimal_width,
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const coord_t default_transition_length,
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const double transitioning_angle,
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const double wall_split_middle_threshold,
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const double wall_add_middle_threshold,
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const int distribution_radius)
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: BeadingStrategy(optimal_width, wall_split_middle_threshold, wall_add_middle_threshold, default_transition_length, transitioning_angle)
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{
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if(distribution_radius >= 2)
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one_over_distribution_radius_squared = 1.0f / (distribution_radius - 1) * 1.0f / (distribution_radius - 1);
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else
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one_over_distribution_radius_squared = 1.0f / 1 * 1.0f / 1;
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name = "DistributedBeadingStrategy";
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}
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DistributedBeadingStrategy::Beading DistributedBeadingStrategy::compute(coord_t thickness, coord_t bead_count) const
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{
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Beading ret;
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ret.total_thickness = thickness;
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if (bead_count > 2) {
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const coord_t to_be_divided = thickness - bead_count * optimal_width;
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const float middle = static_cast<float>(bead_count - 1) / 2;
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const auto getWeight = [middle, this](coord_t bead_idx) {
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const float dev_from_middle = bead_idx - middle;
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return std::max(0.0f, 1.0f - one_over_distribution_radius_squared * dev_from_middle * dev_from_middle);
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};
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std::vector<float> weights;
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weights.resize(bead_count);
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for (coord_t bead_idx = 0; bead_idx < bead_count; bead_idx++)
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weights[bead_idx] = getWeight(bead_idx);
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const float total_weight = std::accumulate(weights.cbegin(), weights.cend(), 0.f);
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for (coord_t bead_idx = 0; bead_idx < bead_count; bead_idx++) {
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const float weight_fraction = weights[bead_idx] / total_weight;
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const coord_t splitup_left_over_weight = to_be_divided * weight_fraction;
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const coord_t width = optimal_width + splitup_left_over_weight;
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if (bead_idx == 0)
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ret.toolpath_locations.emplace_back(width / 2);
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else
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ret.toolpath_locations.emplace_back(ret.toolpath_locations.back() + (ret.bead_widths.back() + width) / 2);
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ret.bead_widths.emplace_back(width);
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}
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ret.left_over = 0;
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} else if (bead_count == 2) {
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const coord_t outer_width = thickness / 2;
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ret.bead_widths.emplace_back(outer_width);
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ret.bead_widths.emplace_back(outer_width);
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ret.toolpath_locations.emplace_back(outer_width / 2);
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ret.toolpath_locations.emplace_back(thickness - outer_width / 2);
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ret.left_over = 0;
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} else if (bead_count == 1) {
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const coord_t outer_width = thickness;
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ret.bead_widths.emplace_back(outer_width);
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ret.toolpath_locations.emplace_back(outer_width / 2);
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ret.left_over = 0;
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} else {
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ret.left_over = thickness;
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}
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return ret;
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}
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coord_t DistributedBeadingStrategy::getOptimalBeadCount(coord_t thickness) const
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{
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const coord_t naive_count = thickness / optimal_width; // How many lines we can fit in for sure.
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const coord_t remainder = thickness - naive_count * optimal_width; // Space left after fitting that many lines.
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const coord_t minimum_line_width = optimal_width * (naive_count % 2 == 1 ? wall_split_middle_threshold : wall_add_middle_threshold);
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return naive_count + (remainder >= minimum_line_width); // If there's enough space, fit an extra one.
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}
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} // namespace Slic3r::Arachne
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