Realistic View: Phong Shading + Ambient Oclusion + Cast Shadows (#13704)

* Phong Shading

* Add shader selection to graphics preferences

* SSAO

* 3D canvas menu

Co-Authored-By: yw4z <yw4z@outlook.com>

* better SSAO

* Adjust

* phong in preview mode

* cast shadows

sombra 3

sombra 2

* fix 1

* SSAO independent

* Fix 2

* clean 1

* shadows availables with gouraud

* Update Preferences.cpp

* tweeks

* No Normal textures

* Depth texture allocation

* avoid rebinding/redefining state each render.

* free SSAO

* set shadow fill color

* remove duplicated code

* cached model to avoid per-frame uploads

* yw4z suggestion

Co-Authored-By: yw4z <yw4z@outlook.com>

* Update Preferences.cpp

Co-Authored-By: yw4z <yw4z@outlook.com>

* Update GLCanvas3D.cpp

* only gouraud for preview mode

* Apply suggestions from code review

Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>

* Add new OpenGL shading model setting

* Update src/slic3r/GUI/GLCanvas3D.cpp

* Apply suggestion from @RF47

* Title Case

* normal textures

* gamma 2.2

Co-Authored-By: Ian Bassi <12130714+ianalexis@users.noreply.github.com>

* Revert "gamma 2.2"

This reverts commit 909a84af604a080b3f4b8dd67d13956473a77afe.

* Reapply "gamma 2.2"

This reverts commit 0f0c3d9ec0d2c9647ce06afac4fe9266b5ffda97.

* AO blend

Co-Authored-By: Ian Bassi <12130714+ianalexis@users.noreply.github.com>

* Revert "AO blend"

This reverts commit c5c9a3aa6b295704e71299451b937648e5c5f109.

* 4.0 pixel radius

* windows light effect

direccion

brillo

* smoothing

* ajuste de brillo

* ajustes de brillo

* No SSAO  for bed

* disable realistic view on paint gismos

* Update ssao.fs

* circular panel

---------

Co-authored-by: yw4z <yw4z@outlook.com>
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Ian Bassi <ian.bassi@outlook.com>
Co-authored-by: Ian Bassi <12130714+ianalexis@users.noreply.github.com>
Co-authored-by: SoftFever <softfeverever@gmail.com>
This commit is contained in:
Rodrigo Faselli
2026-06-04 07:22:06 -03:00
committed by GitHub
parent e0a47c61a2
commit cf8bb38dc6
16 changed files with 1303 additions and 9 deletions

View File

@@ -1554,6 +1554,30 @@ void PreferencesDialog::create_items()
g_sizer = f_sizers.back();
g_sizer->AddGrowableCol(0, 1);
//// GRAPHICS > Realistic view
g_sizer->Add(create_item_title(_L("Realistic View")), 1, wxEXPAND);
auto item_realistic_phong = create_item_checkbox(
_L("Phong shading"),
_L("Uses Phong shading inside realistic view.")
, SETTING_OPENGL_REALISTIC_PHONG
);
g_sizer->Add(item_realistic_phong);
auto item_realistic_ssao = create_item_checkbox(
_L("SSAO ambient occlusion"),
_L("Applies SSAO in realistic view."),
SETTING_OPENGL_PHONG_SSAO
);
g_sizer->Add(item_realistic_ssao);
auto item_realistic_shadows = create_item_checkbox(
_L("Shadows"),
_L("Renders cast shadows on the plate in realistic view."),
SETTING_OPENGL_PHONG_BASIC_PLATE_SHADOWS
);
g_sizer->Add(item_realistic_shadows);
//// GRAPHICS > Anti-aliasing
g_sizer->Add(create_item_title(_L("Anti-aliasing")), 1, wxEXPAND);