ENABLE_SMOOTH_NORMALS (#14080)
* ENABLE_SMOOTH_NORMALS * Remove definition of macro L if defined * Update GLModel.cpp * suavizado ajustado en 5 grados 5 grados 3,5 grados * Ajuste de brillo menos intenso * opcion smooth normals Update GLModel.cpp test test 3 * cleaning macros * tooltip * Apply suggestion from @RF47 * Apply suggestion from @RF47 * Apply suggestions from code review Co-authored-by: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>
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SoftFever
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@@ -1578,6 +1578,15 @@ void PreferencesDialog::create_items()
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);
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g_sizer->Add(item_realistic_shadows);
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auto item_realistic_smooth_normals = create_item_checkbox(
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_L("Smooth normals"),
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_L("Applies smooth normals to the realistic view.\n\nRequires manual scene reload to take effect "
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"(right-click on 3D view → \"Reload All\")."),
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SETTING_OPENGL_PHONG_SMOOTH_NORMALS
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);
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g_sizer->Add(item_realistic_smooth_normals);
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//// GRAPHICS > Anti-aliasing
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g_sizer->Add(create_item_title(_L("Anti-aliasing")), 1, wxEXPAND);
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