Allow specifying rotation patterns for Sparse and Solid infill (#9924)
* SPE-2405: Add Zig Zag infill that is rectilinear infill but with a consistent pattern between layers. This Zig Zag infill is inspired by the Zig Zag infill in Cura. Change-Id: I798affa99f4b5c3bd67f47643e67530fb7c3e0cb (cherry picked from commit 2808d04d5deef6f99f9618648e46f11de03efc98) * Add Cross zag and locked-zag for shoes Ported from BambuStudio * wip * sparse infill roratation template * solid_infill_rotate_template * remove rotate_solid_infill_direction * hide sparse infill rotation template for non applicable infill pattern * hide solid_infill_rotate_template for non supported solid infill patterns * update icon * support empty string for ConfigOptionFloats deserialize * fix build errors --------- Co-authored-by: Lukáš Hejl <hejl.lukas@gmail.com>
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@@ -9920,7 +9920,6 @@ void adjust_settings_for_flowrate_calib(ModelObjectPtrs& objects, bool linear, i
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_obj->config.set_key_value("top_solid_infill_flow_ratio", new ConfigOptionFloat(1.0f));
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_obj->config.set_key_value("infill_direction", new ConfigOptionFloat(45));
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_obj->config.set_key_value("solid_infill_direction", new ConfigOptionFloat(135));
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_obj->config.set_key_value("rotate_solid_infill_direction", new ConfigOptionBool(true));
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_obj->config.set_key_value("ironing_type", new ConfigOptionEnum<IroningType>(IroningType::NoIroning));
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_obj->config.set_key_value("internal_solid_infill_speed", new ConfigOptionFloat(internal_solid_speed));
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_obj->config.set_key_value("top_surface_speed", new ConfigOptionFloat(top_surface_speed));
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