Remap paint after mesh boolean (from context menu)

This commit is contained in:
Noisyfox
2026-05-10 00:41:18 +08:00
parent 3aadd6e080
commit f8a18e7656
2 changed files with 40 additions and 1 deletions

View File

@@ -15108,7 +15108,7 @@ TriangleMesh Plater::combine_mesh_fff(const ModelObject& mo, int instance_id, st
}
if (instance_id == -1) {
TriangleMesh vols_mesh(mesh);
TriangleMesh vols_mesh(std::move(mesh));
mesh = TriangleMesh();
for (const ModelInstance* i : mo.instances) {
TriangleMesh m = vols_mesh;