Remap paint after mesh boolean (from context menu)
This commit is contained in:
@@ -15108,7 +15108,7 @@ TriangleMesh Plater::combine_mesh_fff(const ModelObject& mo, int instance_id, st
|
||||
}
|
||||
|
||||
if (instance_id == -1) {
|
||||
TriangleMesh vols_mesh(mesh);
|
||||
TriangleMesh vols_mesh(std::move(mesh));
|
||||
mesh = TriangleMesh();
|
||||
for (const ModelInstance* i : mo.instances) {
|
||||
TriangleMesh m = vols_mesh;
|
||||
|
||||
Reference in New Issue
Block a user