Tech ENABLE_SINKING_CONTOURS -> Sinking contours shown while dragging Move/Rotate/Scale gizmos and show contours for gizmo cut
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@@ -87,7 +87,7 @@ void GLGizmoMove3D::on_update(const UpdateData& data)
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m_displacement.z() = calc_projection(data);
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}
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void GLGizmoMove3D::on_render() const
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void GLGizmoMove3D::on_render()
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{
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const Selection& selection = m_parent.get_selection();
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@@ -151,7 +151,7 @@ void GLGizmoMove3D::on_render() const
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}
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}
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void GLGizmoMove3D::on_render_for_picking() const
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void GLGizmoMove3D::on_render_for_picking()
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{
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glsafe(::glDisable(GL_DEPTH_TEST));
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