Commit Graph

16946 Commits

Author SHA1 Message Date
enricoturri1966
0e51f2f15f Fixed missing sinking property in objects list for multipart objects with a part completely below the printbed 2021-10-27 14:33:02 +02:00
enricoturri1966
a5507122d6 #7160 - Fixed drag object on mouse move cause wrong color when outside the print area 2021-10-27 10:37:35 +02:00
tamasmeszaros
7a6346d128 Construct supports using the trimmed mesh. To solve issues with supports within the cavity hanging in the air. This still doesn't solve the issue with undrilled holes.
To solve issues with supports within the cavity hanging in the air. This still doesn't solve the issue with undrilled holes.
2021-10-27 10:05:09 +02:00
enricoturri1966
9c97a1b3c2 Fixed crash when a part of a multipart object is completely below the printbed 2021-10-27 08:56:10 +02:00
YuSanka
35ed791c36 Follow-up to 0c29eb9943
Next code refactoring: m_support_material_overhangs_queried have to be initialized from outside just once
2021-10-26 16:36:07 +02:00
Vojtech Bubnik
8793ec94da Fixing handling of project "saved" timestamp on Undo / Redo stack. 2021-10-26 16:30:41 +02:00
Vojtech Bubnik
857d4544b2 Follow-up to 79eb59b9f2
Fix of #7168: Crash when layer count exceeds 4095
This time the crash was fixed for top / bottom propagation of
multi-material segmentation.
2021-10-26 16:21:07 +02:00
YuSanka
13ec55a4dd Implemented possibility to apply conversion from inches/meters to mm for all loaded objects at once
+ Added MessageWithCheckBox dialog
+ some code refactoring for MessageDlg
2021-10-26 14:52:45 +02:00
Vojtech Bubnik
1e5ba4f5d0 Support generator: Merging of bottom contacts with top contacts and
interface layers if possible. This should always be possible with
soluble supports and it should have been done long time ago.
For non-soluble supports, it may or may not be possible to merge
these layers: They will only be merged if they are extruded without
bridging and with the same layer height.
Fixes Support enforcer interfaces not generated as needed. #6784
or at least some of the issues reported.

Experimental: Added experimental filtering of propagated support columns
to two extrusions, overlapping by maximum 20%.
This filtering step will remove spurious columns that do not support
anything, but the filtering step may remove supports supporting tiny
islands. Those supports would likely not be printable anyways without
the user intervention (extending the supported area by painting).
2021-10-26 12:09:46 +02:00
Vojtech Bubnik
7ee9b7ad4f Updated GLEW to 2.2.0 2021-10-26 10:03:41 +02:00
Vojtech Bubnik
72ea6e1a44 Tiny optimization of slice_mesh_slabs() with mirrored objects. 2021-10-26 10:03:41 +02:00
Lukas Matena
b469b19681 Fix of #7168: Crash when layer count exceeds 4095 2021-10-26 09:56:49 +02:00
enricoturri1966
114e924654 Tech ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS - Printbed collision detection made cheaper for rectangular beds and faster for circular beds 2021-10-26 08:45:21 +02:00
YuSanka
bcdf25a22f MSW Dark mode: Set mode colors for RichToolTips 2021-10-26 08:28:03 +02:00
YuSanka
a979af99af Follow up e2475c9576 = code refactoring 2021-10-25 16:55:02 +02:00
YuSanka
7a0f5a743b Allow to enter empty value for "G-code thumbnails" option 2021-10-25 16:28:08 +02:00
Lukáš Hejl
95c20dbf7d Fixed the bottom layer of multi-material painted objects sunken below the print bed (#7107). 2021-10-25 14:59:05 +02:00
enricoturri1966
b952e16918 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer 2021-10-25 14:47:22 +02:00
enricoturri1966
a2157d527b #6999 - Fixed variable layer height editing not working when raft layers > 0 2021-10-25 14:47:13 +02:00
YuSanka
f611be3762 Workaround for #6814 2021-10-25 14:45:03 +02:00
YuSanka
0a72201e2e ConfigWizard: Added missed Refresh() 2021-10-25 13:59:22 +02:00
enricoturri1966
48eb316a70 #7110 - Fixed calculation of estimated times for layers 2021-10-25 12:31:19 +02:00
enricoturri1966
f1f62ef679 Fixed crash in bed collision detection when there are sinking toolpaths 2021-10-25 09:57:51 +02:00
Lukáš Hejl
428bbcc983 Fixed the propagation of painted top and bottom layers for mirrored objects in multi-material segmentation. 2021-10-25 08:43:30 +02:00
Lukáš Hejl
9505743ad5 Fixed darker colors of objects inside multi-material gizmo when objects are mirrored. 2021-10-25 08:41:41 +02:00
Vojtech Bubnik
a5cc8c90bf Fix of [prusa3d/PrusaSlicer] Typo in Keyboard Shortcuts (Issue #7161) 2021-10-24 11:12:15 +02:00
Vojtech Bubnik
e824733b8d Implemented "Details" section enclosing OpenGL extensions when copying
sysinfo to clipboard for inserting into github issue.
Fix of [Feature Request] Help => System Info => Copy to Clipboard: wrap list of extensions with <details> tag #6830
2021-10-23 20:13:25 +02:00
Vojtech Bubnik
c3088f8139 Documented the new print bed collision detection algorithm requirements:
Only convex print bed is supported.
Optimization of collision detection by precomputing the print bed shape type.
2021-10-23 15:29:18 +02:00
Vojtech Bubnik
6a838c3b6b Commented out unused and expensive printbed_collision_state() 2021-10-23 15:29:18 +02:00
Vojtech Bubnik
2cc52fa9fb Renamed Geometry::intersect() to Geometry::convex_polygons_intersect()
to convey its true meaning.
2021-10-23 15:29:18 +02:00
Vojtech Bubnik
e65e6c4ec4 Updated version and config location to beta. 2021-10-22 17:10:09 +02:00
Lukas Matena
7b09eea56e Fix of #7155 (broken loading of configs from <=1.41.3) 2021-10-22 17:04:08 +02:00
Vojtech Bubnik
e547fda376 Fix of d43ae66eca
reduced copy / paste redudancy by extracting a new function
    to produce convex hull: its_convex_hull()
2021-10-22 16:54:21 +02:00
YuSanka
a564663261 SendSystemInfoDialog: Use button instead of hyperlink
+ Fixed wsWidgets asserts
2021-10-22 15:36:07 +02:00
Vojtech Bubnik
02367e5242 Fixing previous commit for QHull configured for doubles, not floats. 2021-10-22 15:20:40 +02:00
Vojtech Bubnik
5d3de53633 Fixed previous commit, which broke debug compilation. 2021-10-22 15:11:51 +02:00
Lukas Matena
06c631170a Merge branch 'lm_seam_fixes2' 2021-10-22 14:52:01 +02:00
enricoturri1966
74867b8ea1 Bed3D::is_circle() - Use Geometry::circle_center_taubin_newton() to detect candidate center 2021-10-22 14:46:07 +02:00
enricoturri1966
44a4248773 Follow-up of decdaa82d3 - Use normalized vectors 2021-10-22 14:29:56 +02:00
Vojtech Bubnik
f1811a3c88 reduced copy / paste redudancy by extracting a new function
to produce convex hull: its_convex_hull()
2021-10-22 14:02:53 +02:00
Vojtech Bubnik
42c7490ceb const replaced with satic constexpr const 2021-10-22 14:02:53 +02:00
Vojtech Bubnik
6d7510b63a Fixed spelling error get_standart_duration -> get_standard_duration 2021-10-22 14:02:53 +02:00
enricoturri1966
9e0e03326b Modified implementation of Line::parallel_to(const Line& line) and Line::perpendicular_to(const Line& line) 2021-10-22 13:51:33 +02:00
Lukas Matena
9079b78e6a Make sure that we have the lower_layer_edge_grid when placing seams 2021-10-22 13:16:08 +02:00
Lukas Matena
3c96f452df SeamPlacer: one more heuristic to get rid of long travels 2021-10-22 13:16:08 +02:00
Lukas Matena
cb6e1d8673 Seam placement improvements 2021-10-22 13:16:08 +02:00
YuSanka
079d40b77e Fixed wrong showing of the default context menu if right button was clicked on empty space when several objects are selected in 3DScene 2021-10-22 13:00:19 +02:00
Lukáš Hejl
8cc6c8442c Fix of #7104 (dimples in perimeters after multi-material segmentation) 2021-10-22 11:58:46 +02:00
YuSanka
8b219e563f InfoDialog: Small code refactoring 2021-10-22 11:37:02 +02:00
Vojtech Bubnik
2f0fbd0c15 Brim generator: Using pftNonZero instead of pftEvenOdd for intersection / difference. 2021-10-21 13:35:29 +02:00