Lukas Matena
8dbde0ae18
Fixed incorrect filtering of extrusions during gcode generation
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The behaviour resulted in duplicate extrusions in some cases
Fix of #3665
2020-02-18 09:52:34 +01:00
bubnikv
2f5a50705a
Fixing regression issue after G-code export refactoring.
2020-01-10 15:51:35 +01:00
bubnikv
a2402630b8
Optimization of G-code export: Don't make copies of ExtrusionEntities
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when sorting them into Extruders / Islands / Regions.
2020-01-09 10:00:48 +01:00
bubnikv
a4c1cc9dd2
Ported test_support_material.cpp from upstream slic3r.
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Ported extension of ExtrusionEntityCollection::flatten() to disable
flattening of no_sort() collections.
2019-10-17 19:09:24 +02:00
bubnikv
ce217b6222
Rest of the path chaining has been replaced with the new algorithm.
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PolylineCollection.cpp/hpp was removed, use Polylines instead.
Various first_point() / last_point() now return references, not copies.
2019-09-27 18:17:21 +02:00
bubnikv
8a8894e172
Introduction of a greedy Traveling Salesman Problem algorithm,
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producing better shortest path estimate than the "closest next neighbor"
heuristics. The new greedy algorithm utilizes KD tree for closest
end point search, and builds a graph to detect loops.
PerimeterGenerator newly uses the optimized TSP algorithm.
ExtrusionEntity has been refactored / simplified.
2019-09-26 09:44:38 +02:00
bubnikv
3f69832925
Refactored ExtrusionEntityCollection::flatten()
2019-09-16 16:35:08 +02:00
bubnikv
aae988279f
Refactoring of ExtrusionEntity / ExtrusionEntityCollection:
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Iterator loops replaced with C++11 loops.
Fixed clone() methods to return an ExtrusionEntity*.
PerimeterGenerator now uses move semantics on ExtrusionEntity a little
bit more.
2019-09-11 13:25:50 +02:00
bubnikv
1260b8deb3
WIP: Moved sources int src/, separated most of the source code from Perl.
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The XS was left only for the unit / integration tests, and it links
libslic3r only. No wxWidgets are allowed to be used from Perl starting
from now.
2018-09-19 11:02:24 +02:00