086f11df98
Handling of left hand oriented coordinate systems:
...
is_left_handed() method on transformations and volumes
rendering of GLVolumes in left handed coordinate systems by glFrontFace(GL_CW);
SLA slicing on left hand oriented instances by flipping the mesh for SLAPrintObject in X.
rendering of the SLA cutting plane in left handed systems
resetting the SLA clipping planes on 3D preview invalidation
2019-04-02 13:47:49 +02:00
9594bf43b5
Merge branch 'master' of https://github.com/prusa3d/Slic3r
2019-04-01 17:12:50 +02:00
c1b7d987a0
Improvement in handling of the custom bridging angle value.
...
In case the bridge is only supported at one side, it is technically
not considered to be a support, therefore the default infill angle is used.
With this change, the bridging areas use the custom angle value even
if not supported on both sides.
2019-04-01 17:12:39 +02:00
b8289c32b0
Fix for broken SLA status indication.
2019-04-01 16:10:15 +02:00
fbce7b001b
Some optimizations of "Fix crash on splitting some models #2042 "
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replaced std::vector<bool> with std::vector<unsigned char>
as std::vector<bool> is a specialized version optimized for memory,
not speed (8 bools are packed into a single boolean).
The triangle neighbor traversal was optimized to not push visited
or non-neighbors into the queue.
2019-04-01 14:50:40 +02:00
9821814604
Merge branch 'master' of https://github.com/prusa3d/Slic3r
2019-04-01 12:28:42 +02:00
d728f4be5e
Revert "Use number_of_parts for is_splittable"
...
It is too dangerous to rely on the admesh flag without inspecting the
admesh code line by line and a through test.
This reverts commit cd3cec3e45 .
2019-04-01 12:27:45 +02:00
50942e9382
Merge branch 'tm_reuse_unified'
2019-04-01 12:24:50 +02:00
2baa651f1e
Fixing the broken rasterizer.
...
Paths and holes cannot be added separately.
2019-04-01 12:15:47 +02:00
cd3cec3e45
Use number_of_parts for is_splittable
...
It's there, why not use it
2019-04-01 12:09:44 +02:00
4a9e05194c
Move repaired check to find_unvisited_neighbors
2019-04-01 12:09:44 +02:00
69199215b0
Fix a bunch of warnings
2019-04-01 12:09:44 +02:00
19dc89bfab
Clean up and fix TriangleMesh::split and relatives
2019-04-01 12:09:44 +02:00
4eb5d91a8f
Parallel loop for the statistics
2019-04-01 11:37:26 +02:00
6593421802
fix for statistics
2019-03-29 17:20:19 +01:00
725f115756
Merging with master for having minz png compression.
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Much greater performance boost from better compression algorithm than that from the merged polygons.
2019-03-29 15:21:46 +01:00
b19d411738
It seems that stats are not broken after all.
2019-03-29 13:34:22 +01:00
98c976dd9f
Merge branch 'tm_sla_png_minz'
2019-03-28 17:56:50 +01:00
1e47cc9004
Improving Zipper API error handling.
2019-03-28 17:21:19 +01:00
fc49abc2a4
Merge remote-tracking branch 'remotes/origin/tm_sla_png_minz'
2019-03-28 09:14:37 +01:00
440e54181b
Output raster seem ok, stats broken.
2019-03-27 18:37:50 +01:00
c332dc1c1d
Fixing horrendous error in destructor.
2019-03-27 13:22:04 +01:00
734d57a714
Fix build on MSVC with PCH off
2019-03-27 12:14:34 +01:00
8fdff97eb7
Merging new steps integration
2019-03-27 11:05:51 +01:00
bc74761513
Integrating new step, removing old and unused steps.
2019-03-27 10:59:29 +01:00
95b0467c85
Reusing unified polygons from statistics
2019-03-26 18:51:27 +01:00
34094bf1b8
Adding new step for statistics
2019-03-26 18:04:04 +01:00
b064d9662f
Merge branch 'tm_slice_index_lyrh'
2019-03-26 17:47:27 +01:00
a0f18f9f7c
Add check for missing support points if supports are enabled.
2019-03-26 17:28:51 +01:00
4d8800bc8a
Fixing broken statistics.
2019-03-26 16:45:04 +01:00
6a41e45eeb
Reverting manual unification. It does not help performance.
2019-03-26 16:06:24 +01:00
1c6b25c053
Optimizing manual unification.
2019-03-26 15:05:57 +01:00
221a4836fd
Manual unification of print polygons.
...
With clipper not with the agg rasterizer, because they can be reused for the statistics.
2019-03-26 14:06:40 +01:00
9946a1c914
Fix for missing support polygons
2019-03-26 11:30:55 +01:00
bec9a518a3
Move SliceRecord into SLAPrintObject
2019-03-26 11:22:35 +01:00
a49643ebdb
Merging with master, solving conflicts.
2019-03-26 11:13:28 +01:00
57e28b53f2
Further refactor and simplification of slice index and print data.
2019-03-26 10:57:45 +01:00
82321c7aee
Merge branch 'master' of https://github.com/prusa3d/Slic3r
2019-03-26 10:39:08 +01:00
e0e1e2b682
Improved SLA layer view: Low layer shall be rendered from the slice above,
...
triangulated slices are shifted slightly away from the clipping planes.
FDM: Ported a "(bridged)" G-code comment from upstream.
2019-03-26 10:38:50 +01:00
b4ea43a6b0
Merge branch 'master' into tm_slice_index_lyrh
2019-03-25 19:02:35 +01:00
d73d9309f1
Refactoring and commenting slice index solution.
2019-03-25 19:02:05 +01:00
b21133d16b
Further fixes and some refactor.
2019-03-25 14:53:25 +01:00
27b7e7c6a9
Fix for orbital bug: using delete for memory created by minz.
2019-03-25 14:01:50 +01:00
70fa85d024
Next try to fix build on msvc2013
2019-03-25 13:45:28 +01:00
149551946c
Fix of #1998
2019-03-25 12:07:43 +01:00
956391d9d1
Trying to fix build on msvc2013
2019-03-25 11:00:21 +01:00
5abf64e1d2
Add static assert instead of returning empty result.
2019-03-25 10:35:42 +01:00
0d83c7ee9f
Hypothetical support of different object layer heights.
2019-03-25 09:55:48 +01:00
2fe27a29e0
Fixed the SLA layer preview.
2019-03-22 21:26:58 +01:00
8e18605bd7
Fix for incorrect model slices after elevation has changed.
2019-03-22 15:48:20 +01:00