Vojtech Bubnik
09aea4437d
AvoidCrossingPerimeters: Refactored for better encapsulation.
2020-11-17 10:42:27 +01:00
Vojtech Bubnik
5ead86bdea
Removed the old motion planner.
2020-11-17 09:33:30 +01:00
Lukáš Hejl
8649a8fd44
Enable previous heuristics which was disabled by mistake
2020-11-16 14:37:42 +01:00
Lukáš Hejl
7470fcbc64
Add heuristics for removing unnecessary detours
2020-11-16 14:22:32 +01:00
Lukáš Hejl
90d58fecee
Add missing includes
2020-11-16 14:22:32 +01:00
Lukáš Hejl
1179146d3f
Fix another compiler warning
2020-11-16 14:22:32 +01:00
Lukáš Hejl
deb096c609
Fix compiler warnings
2020-11-16 14:22:32 +01:00
Lukáš Hejl
f1a104c701
Rework of outer borders to reduce unnecessary detours along the border.
...
The resulting path now contains all intersection with borders, which allows eliminating more unnecessary detours and more simplify the path.
2020-11-16 14:22:32 +01:00
Lukáš Hejl
e14fb6c18a
Disabling wipe for avoid crossing perimeters
2020-11-16 14:22:32 +01:00
Lukáš Hejl
61d4992338
Fixed perimeters crossing when supports are printed.
2020-11-16 14:22:32 +01:00
Lukáš Hejl
5a200c2d21
Fixed division by zero when the layer is empty
2020-11-16 14:22:32 +01:00
Lukáš Hejl
e648ca12ef
Fixed avoiding of other printed objects, again
...
Calling std::move on itself causes that the first polygon is empty, which results in disabling this feature on Linux.
This was fixed before, but I accidentally reverted it when AvoidCrossingPerimeters was moved to separate file.
2020-11-16 14:22:32 +01:00
Lukáš Hejl
2b2e9a8ce2
Moved AvoidCrossingPerimeters to separate file
2020-11-16 14:22:32 +01:00