Commit Graph

3322 Commits

Author SHA1 Message Date
0ad7fb9208 Skirt is now generated around brims, unless 'draft shield' is checked 2021-07-14 16:02:04 +02:00
bbca47355d Merged psSkirt and psBrim 2021-07-14 16:02:04 +02:00
bfdaeae376 Delayed rendering of transparent volumes 2021-07-14 13:20:57 +02:00
df4545e99a Fix crash when all the holes fail to drill 2021-07-13 16:02:58 +02:00
90c2528772 Fixed R-Pi build 2021-07-13 14:08:44 +02:00
ce92075590 MMU segmentation: Implemented filtering of unprintable regions in
top/bottom propagation.
2021-07-13 14:00:21 +02:00
e4f3458bbc Tracing MMU top / bottom segmentation open lines at "trace" level. 2021-07-13 11:19:20 +02:00
1a72c78934 Merge branch 'vb_mmu_top_bottom' 2021-07-13 11:08:52 +02:00
dc1f8e4b5d Fixed slab slicing for special cases (slicing plane intersects object
plane).
2021-07-13 11:06:59 +02:00
080807eda5 Modifiers Gallery (#6703)
* Added GalleryDialog

* GalleryDialog improvements:
* Added DnD functionality
* Added "Delete custom shapes" function
2021-07-12 15:20:50 +02:00
e2603b1652 Removed unnecessary backward compatibility with old multi-material painted 3MF from the early stage of development. 2021-07-12 13:37:33 +02:00
e80ef16a5b Added a missing locale switch needed for custom gcode validation when switching tabs 2021-07-12 09:38:32 +02:00
a3e507a9b9 MutablePriorityQueue: Added is_trivially_copyable test for queue value
types, added [] accessors.
2021-07-09 13:25:41 +02:00
0f9b2e20bf 1) Fixed a significant bug in MutablePriorityQueue when setting
the indices allowing rescheduling of values in the middle of the queue.
2) Implemented a cache friendly variant - MutableSkipHeapPriorityQueue
   based on
   https://playfulprogramming.blogspot.com/2015/08/cache-optimizing-priority-queue.html
   https://github.com/rollbear/prio_queue/blob/master/prio_queue.hpp
2021-07-09 12:53:29 +02:00
85b0c0c5b2 Slightly improved 'no first layer extrusions' error message 2021-07-02 17:05:31 +02:00
cea3fff0df Fixed incorrect use of _NDEBUG instead of NDEBUG
Some debugging code was compiled even in release mode because of this
2021-06-30 11:59:16 +02:00
a7e1797746 Fixed locales switching on macOS 2021-06-30 10:02:51 +02:00
f944596e62 Renamed the "marlinfirmware" firmware flavor to "marlin2". 2021-06-29 17:55:26 +02:00
c90c350526 Fix crash after SL1 import 2021-06-29 11:40:50 +02:00
5161cfdace PrusaLink - cherrypick pick from stable branch
Added to config enums, visible in Physical Printer Dialog and class derived from Octoprint
2021-06-28 12:36:01 +02:00
309dc55456 Used function smooth_outward in multi-material segmentation to get rid of artifacts arisen after merging multi-volume objects. 2021-06-28 08:09:06 +02:00
2f2d9b034e Replaced boost::rtree in multi-material segmentation with much faster ClosestPointInRadiusLookup. 2021-06-28 08:09:06 +02:00
ae27f0d853 Optimized the projection of painted triangles in multi-material segmentation. Added heuristics to skip most of the expensive calculations in cases where it is certain that performing these calculations would be useless. 2021-06-28 08:09:06 +02:00
dc005a2933 Fixing some compiler warnings. 2021-06-27 17:45:41 +02:00
05ccafeeb5 As an example of using the enum_bitmask infrastructure for type safe
sets of optional boolean parameters, the cut function "keep upper",
"keep lower" and "flip lower" boolean parameters were converted into
a single type safe enum_bitmask. Such a coding style is certainly
wordier than the original code, but much safer and more readable
than the error prone "boolean, boolean, boolean" function call
parameter list.
2021-06-27 17:36:25 +02:00
c5304750d9 Support for forward compatibility of configurations, user and system
config bundles, project files (3MFs, AMFs). When loading these files,
the caller may decide whether to substitute some of the configuration
values the current PrusaSlicer version does not understand with
some reasonable default value, and whether to report it. If substitution
is disabled, an exception is being thrown as before this commit.
If substitution is enabled, list of substitutions is returned by the
API to be presented to the user. This allows us to introduce for example
new firmware flavor key in PrusaSlicer 2.4 while letting PrusaSlicer
2.3.2 to fall back to some default and to report it to the user.

When slicing from command line, substutions are performed by default
and reported into the console, however substitutions may be either
disabled or made silent with the new "config-compatibility" command
line option.

Substitute enums and bools only.  Allow booleans to be parsed as
    true: "1", "enabled", "on" case insensitive
    false: "0", "disabled", "off" case insensitive
This will allow us in the future for example to switch the draft_shield
boolean to an enum with the following values: "disabled" / "enabled" / "limited".

Added "enum_bitmask.hpp" - support for type safe sets of options.
See for example PresetBundle::load_configbundle(...
LoadConfigBundleAttributes flags) for an example of intended usage.

WIP: GUI for reporting the list of config substitutions needs to be
implemented by @YuSanka.
2021-06-27 16:57:05 +02:00
d0a1416599 Because of a crash in PrusaSlicer 2.3.0/2.3.1 when showing an update
notification with some locales, we don't want PrusaSlicer 2.3.0/2.3.1
to show this notification. On the other hand, we would like PrusaSlicer
2.3.2 to show an update notification of the upcoming PrusaSlicer 2.4.0.
Thus we will let PrusaSlicer 2.3.2 and couple of follow-up versions
to download the version number from an alternate file until
the PrusaSlicer 2.3.0/2.3.1 are phased out, then we will revert to
the original name.
2021-06-25 17:54:43 +02:00
06872f02e5 Windows specific: Transactional saving of PrusaSlicer.ini to ensure
that configuration could be recovered in the case PrusaSlicer.ini
is corrupted during saving. The config is first written into a temp file
marked with a MD5 checksum. Once the file is saved, it is
copied to a backup file first, then moved to PrusaSlicer.ini.

When loading PrusaSlicer.ini fails, the backup file will be loaded
instead, however only if its MD5 checksum is valid.

The following "Fixes" comments are for github triggers. We implemented
a workaround, not a fix, we don't actually know how the data corruption
happens and why. Most likely the "Move file" Windows API is not atomic
and if PrusaSlicer crashes on another thread while moving the file,
PrusaSlicer.ini will only be partially saved, with the rest of the file
filled with nulls. We did not "fix" the issue, we just hope that our
workaround will help in majority of cases.

Fixes prusaslicer wont open 2.3 windows 10 #5812
Fixes Won't Open - Windows 10 #4915
Fixes PrusaSlicer Crashes upon opening with "'=' character not found in
line error" #2438
Fixes Fails to open on blank slic3r.ini %user%\AppData\Roaming\Slic3rPE
2021-06-25 16:44:06 +02:00
4ba8abf84a Slight improvement in cost of background slicing cancellation. 2021-06-23 16:37:18 +02:00
3773ebe354 Fixed after removing TBB deprecated APIs 2021-06-23 15:24:05 +02:00
50b4f08e37 drop deprecated TBB components (#6590)
Quite some time ago, many of the TBB components were deprecated in favor
of their near-equivalents in the STL or, in the case of task_scheduler_init,
were broken up and reconstituted under a less ad-hoc logic. Every time a header
file marked deprecated gets included, a rather loud warning is emitted, which
leads to a complete TBB's domination over the stderr stream during build time,
making it harder to notice _legitimate_ warnings.

Instead of merely muting the output with TBB_SUPPRESS_DEPRECATED_MESSAGES,
perform a genuine migration away from the deprecated components with the added
benefit of achieving a source compatibility with oneTBB, the successor to TBB
which has dropped the deprecated API for good.

What got replaced for what?

| Deprecated				| Replacement					|
| ------------------------------------- | --------------------------------------------- |
| `tbb::atomic`				| `std::atomic`					|
| `tbb::mutex`				| `std::mutex`					|
| `tbb::mutex::scoped_lock`		| `std::scoped_lock<std::mutex>`		|
| `tbb::mutex::scoped_lock` (empty)	| `std::unique_lock<std::mutex>` (deferred)	|
| `tbb::task_scheduler_init`		| `tbb::global_control`				|
| `tbb::this_thread`			| `std::this_thread`				|

Signed-off-by: Roman Beranek <roman.beranek@prusa3d.com>
2021-06-23 11:48:48 +02:00
4c469e0bbe Fix error reporting when cgal mesh boolean crashes.
Change error report when catching SEH on cgal mesh boolean.
2021-06-22 18:13:35 +02:00
34a0d2a885 Search for suitable rotation when arranging items larger than the bed 2021-06-22 11:23:32 +02:00
e31e3dc00f Win32 specific: SEH handler on background thread. Catches Windows
structured exceptions (hard crashes, segmentation faults...),
converts them to Slic3r::HardCrash exceptions and displays the exception
using the usual PrusaSlicer way.
The SEH handler is installed on the main background slicing thread
as of now, therefore hard crashes in TBB worker threads are not handled.
2021-06-22 09:54:08 +02:00
d7bc4468b8 Fixed compiler warnings 2021-06-20 16:39:10 +02:00
69ffe12fd2 Renamed create_face_neighbors_index() to its_face_edge_ids().
Renamed its_create_neighbors_index() / its_create_neighbors_index_par() to its_face_neighbors() / its_face_neighbors_par().
New variant of its_face_edge_ids() to create edge IDs from face neighbors.
Fixed some incorrect use of _NDEBUG, it should be NDEBUG.
PrintObject::slice_support_volumes() returns newly Polygons, which are cheaper than ExPolygons.
Updated SeamPlacer and SupportMaterial to use regions defined as Polygons, not ExPolygons.
TriangleSelector::get_facets_strict() returning a patch with T-joints retriangulated.
New slice_mesh_slabs() - slicing projections of a triangle patch into top / bottom layers of slices, for MMU top / bottom segmentation.
TriangleMeshSlicer - use 64 mutexes instead of one when scattering sliced triangles into layers. This makes a big difference on modern many core desktop computers.
When applying MM segmented regions to input regions, the split regions are now re-merged with 10x higher positive offset epsilon to avoid creating gaps.
When testing for existence of paint-on supports or seam, use a more efficient has_facets() test, which does not deserialize into the expensive TriangleSelector tree structure.
GLIndexedVertexArray newly uses Eigen::AlignedBox<float, 3> for efficiency instead of our double based BoundingBoxf3.
Improved MMU painting refresh speed by optimizing generation of the vertex buffers.
Refactored MMU segmentation - projection of painted surfaces from top / bottom.
	1) Parallelized.
	2) Using the new slice_mesh_slabs() instead of projecting one triangle by the other and merging them with Clipper.
2021-06-20 15:21:12 +02:00
ffd33d6494 DarkMode for MSW (#6632)
* MSW specific: Dark Mode: First implementation

* Use menu instead of NoteBook

* Implemented MessageDialog
+ Fixed DarkMode for all dialogs and ColorPicker

* MSW DarkMode: Added missed updates for the switching between modes

* MSW DarkMode: Updated all existed context menus after switching of the mode
+ Added markers for the menu item witch is related to the selected tab

* Used wxFrame instead of wxDialog for SettingsDialog
(this change allow us to use menu bar in SettingsDialog)

+ fix for #6548 - Prusa Slicer 2.3.1 not activating non-modal settings window if settings window is minimized

* Implemented "Always use Dark mode colors" preference option

* Fixes for non_MSW build

* Next fixes for non-MSW builds

* Preferences: Fixed selection of the Settings Layout for non-MSW platforms
+ Updated DarkMode for colorpickers

* Windows DarkMode next fixes

* MSWDarkMode: Suppress to use system color to the PrusaSlicer
Select "Preferences -> Use Dark color mode (experimental)" to allow dark mode for the application

* Fixed MSW build

* MSWDarkMode: Upadteed color mode for ExtruderSequenceDialog and for dialogs related to the DoubleSlider

* Implemented Auto recreation of the PrusaSlicer when color mode is changed.

* Preferences: Added option "Set settings tabs as menu items (experimental)"
2021-06-18 19:46:04 +02:00
7c217c3ad9 Fix build for unixes 2021-06-17 22:21:34 +02:00
38ef600b7a Fixed an issue where multi-material segmentation ignored the last extruder. 2021-06-17 19:26:40 +02:00
4eee0681c8 Catching of sigsegv and sigfpe with structured exceptions on win 2021-06-17 15:17:21 +02:00
e8efbcb763 Implement custom integer->string conversion for hashing
Converts to hexadecimal, reversed order which is faster.
2021-06-17 15:40:22 +02:00
ed99bfd3e0 TriangleSelector:
1) Fixing yesterday's regression in deserialization of older painted 3MFs
   (order of triangle children is now reversed, thus the serialization
    / deserialization has to take it into account).
2) WIP extraction into facets to triangulate T-joints.
2021-06-16 10:52:00 +02:00
4b82d9b280 Fixed an issue where the color of the first extruder always replaced the default color after painting in a multi-material gizmo.
multi_material_segmentation_by_painting is now returning only the painted region. Regions with default colors that aren't painted by multi-material gizmo aren't returned.
2021-06-16 06:06:37 +02:00
843048ade8 Fixed layers with the wrong color after multi-material segmentation on objects with multiple objects. 2021-06-16 06:06:34 +02:00
e0973f6a27 Added using the move operator in some parts of multi-material segmentation. 2021-06-16 06:06:34 +02:00
0ce6e666cf Moved debug prints out of parallel cycles, and more debug prints were added for multi-material segmentation. 2021-06-16 06:06:34 +02:00
ce2c69676c Modified MMU painting gizmo behavior so that all triangles aren't painted by default by the first extruder, which was causing several problems.
This commit also fixed the following issues:
1) After loading a 3MF with painted triangles using the MMU painting gizmo, the painted triangles might not be displayed correctly in the MMU painting gizmo.
2) The MMU segmentation was unnecessarily executed for all layers and not just for the painted layers.
3) Object's base color wasn't changed when the assigned extruder for that object was changed while the MMU paint gizmo was opened.
4) Changing the base color of an object was only possible by removing all painted triangles.
2021-06-16 06:06:34 +02:00
2b5d1fcaf7 TriangleSelector optimizations:
1) When splitting a triangle, vertices are now properly shared with
   the neighbor triangles, if these are already split.
   Please note that the splitting may not be regular if the splitting
   thershold is changed between splitting calls. Still the new code
   shares the vertices accross shared edges properly.
2) Triangles resp. vertices are newly reused after deleted using
   linked lists of released triangles resp. vertices.
   This mechanism replaces the old mechanism of reusing already split
   triangles.
2021-06-15 14:43:46 +02:00
3cb502c954 GCode Viewer -> Fixed used filament for gcode files produced by other slicers 2021-06-15 09:39:33 +02:00
7fdc32f0ac Workaround of boost::filesystem::copy_file() incompatibility
on some file systems (eCrypt ...)
Should fix #4716 #6588
2021-06-14 12:19:13 +02:00