a6d2fc1331
Tech ENABLE_ALLOW_NEGATIVE_Z-> Layers height editing related fixes
2021-05-03 14:28:55 +02:00
4c41fb5fa9
Fixing one unit test, which seems to indicate that the refactoring
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fixed one issue (hopefully it was not that a newly introduced bug
hides an old one).
2021-05-03 14:12:08 +02:00
65ceff0883
Another fix for C++ conformant compilers
2021-05-03 11:55:23 +02:00
7954641779
Fixing compilation on C++ conforming compilers
2021-05-03 11:50:05 +02:00
f191b4611d
Further rework of ClipperUtils: Replaced many to_polygons() /
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to_expolygons() calls with templated ClipperUtils variants to avoid
memory allocation and copying.
2021-05-03 11:39:53 +02:00
8e4b0ac6fd
Added missing include (GCC 11.1)
2021-05-01 22:33:59 +02:00
ac7b40d695
Fixed a bug with selection from the 3D-scene when ObjectSettings item is selected in ObjectList
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Steps to repro:
1. Add 2 objects, add Settings for some of object -> Object Settings item is selected
2. In the 3D-scene select another object -> BUG: no changes in the ObjectList
2021-04-30 16:56:18 +02:00
a9009b3218
OSX specific: Fixed scale of the frequently settings, when extra display is connected
2021-04-30 16:49:13 +02:00
547fef9c58
Fixed build on Windows.
2021-04-30 15:40:27 +02:00
cf78d2a9dc
Rework of MMU segmentation gizmo to support more than three colors.
2021-04-30 15:58:25 +02:00
6e676f4026
Merge remote-tracking branch 'origin/et_seams_visualization'
2021-04-30 14:57:27 +02:00
868c1ecd41
Fixed conflicts after merge with master
2021-04-30 14:54:58 +02:00
2e4b7c2c07
Improved MM priming lines placement on circular beds ( #6459 )
2021-04-30 13:11:33 +02:00
96a7a52715
Clipper optimization:
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1) Removed the already commented-out scaling / unscaling when doing
"safe offsetting"
2) Removed some of the "safe offsetting" at calls where it never was used.
3) Reworked Clipper & ClipperUtils to pass Polygons / ExPolygons / Surfaces
as input parameters without conversion to ClipperLib::Paths. This
should save a lot of memory allocation and copying.
4) Reworked conversions from ClipperLib::Paths & PolyTree to Polygons /
ExPolygons to use the move operator to avoid many unnecessary allocations.
5) Reworked some "union with safe ofsetting" to "offset_ex", which should
be cheaper.
2021-04-30 11:49:57 +02:00
62c51f7dba
Merge remote-tracking branch 'origin/et_custom_gcode_detection'
2021-04-29 11:09:36 +02:00
849d7f2460
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_gcode_detection
2021-04-29 11:07:47 +02:00
c901b60aa4
Layer::make_perimeters() - when merging regions, use OffsetEx instead
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of safety offset of UnionEx, which may not be robust.
2021-04-29 11:05:11 +02:00
0f36a792a7
Fixed missing ending cap for toolpaths having a single segment
2021-04-29 09:09:49 +02:00
681737a3d6
Follow-up of 2c6472ebc3 -> Ensure backward compatibility
2021-04-28 16:06:49 +02:00
f42fafc17b
Small refactoring into variable_layer_height.fs shader
2021-04-28 16:04:24 +02:00
0ffa875093
Tech ENABLE_ALLOW_NEGATIVE_Z->Keep as sinking objects saved in project files
2021-04-28 16:02:51 +02:00
bd70aebfee
Changed order of rendering of sidebar hints to avoid artifacts due to depth buffer cleanup made by gizmo renderers
2021-04-28 13:58:16 +02:00
0916f23e3f
Tech ENABLE_ALLOW_NEGATIVE_Z->Fixed object popping up after editing layer range fields
2021-04-28 11:07:15 +02:00
470ea9cd9a
Small refactoring in GLCanvas3D::LayersEditing
2021-04-28 08:49:32 +02:00
3fe61c2887
Tech ENABLE_SEAMS_VISUALIZATION -> Added threshold to place seams
2021-04-27 15:12:45 +02:00
9516470b2f
Tech ENABLE_SEAMS_VISUALIZATION -> Fixed build on Mac
2021-04-27 11:11:21 +02:00
d078aedfbe
Replace label Skirt with Skirt/Brim in preview legend
2021-04-27 10:46:42 +02:00
343eb6006b
Tech ENABLE_SEAMS_VISUALIZATION -> 1st installment of seams visualization in preview
2021-04-27 09:45:15 +02:00
7d7c2efec1
Added seed fill for MMU segmentation
2021-04-27 06:48:09 +02:00
1ea93f1181
Fixed compiler warnings
2021-04-27 00:41:20 +02:00
8ae1d180c7
Extended support of MMU segmentation backed for more than three colors.
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Serialization and deserialization in TriangleSelector were extended to support up to 16 materials (3 unused states left for possible later extension). These changes also affect the encoding of data from custom supports and seams, but it is backward compatible with the previous encoding. And for custom supports and seams, it is produced exactly the same data encoding as before.
2021-04-27 00:37:49 +02:00
ea402ff871
Fixed case in MMU segmentation when the infinity-edge in the Voronoi diagram has vertex0(), and vertex1() equals nullptr.
2021-04-27 00:36:22 +02:00
37720e9b28
Added hiding of MMU segmentation gizmo when it is selected printer with only one extruder.
2021-04-27 00:35:43 +02:00
22af3b8e30
Fixed a memory leak when repairing an external stl
2021-04-26 20:45:43 +02:00
fa71246ca4
Fix normal direction when exporting STL ( #6406 )
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The export function does not depend on Model/ModelObject::mesh() family of functions,
changing them might break the already too brittle code.
2021-04-26 19:58:08 +02:00
9c606e7948
Refactoring of StaticPrintConfig & derived classes:
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1) Using boost::preprocessor to reduce code duplicities when defining
new configuration values.
2) Implemented static hash() and operator== on StaticPrintConfig derived
classes to support hash tables of instances thereof.
2021-04-26 18:37:10 +02:00
fbdf0d6ab0
Wipe tower priming lines are placed at origin with custom bed shapes
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Custom shapes were previously detected as circular and the lines were placed off the bed
2021-04-26 09:21:18 +02:00
7a3ddb3de5
Merge branch 'tm_vb_clipper_eigen'
2021-04-23 11:44:25 +02:00
065bf79257
Fixed Perl bindings of Clipper after Clipper was adapted to Slic3r::Point
2021-04-23 11:02:16 +02:00
60c03ea745
Tech ENABLE_ALLOW_NEGATIVE_Z -> Keep sinking instances as sinking after applying scale gizmo
2021-04-23 09:11:55 +02:00
807da39f15
Tech ENABLE_ALLOW_NEGATIVE_Z -> Keep sinking instances as sinking after applying rotate gizmo
2021-04-23 08:29:29 +02:00
3fadd362fe
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_gcode_detection
2021-04-22 15:30:27 +02:00
f9ddb38f04
Extrusions in custom start g-code forced to be at first layer height level
2021-04-22 15:15:19 +02:00
2d03e241cf
Tech ENABLE_ALLOW_NEGATIVE_Z -> Shading of sinking instances
2021-04-22 13:18:36 +02:00
3ae74a5ca8
1) New methods PrintObject::num_regions() and ::has_region() to make
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the code more readable and to highlight where PrintObject::region_volumes
are actually set and consumed.
2) Replaced Slic3r::clamp() with std::clamp(). They differ in the order
of their parameters, thus hopefully no new bugs were introduced.
3) Some refactoring of MultiMaterialSegmentation for efficiency.
2021-04-22 11:41:26 +02:00
0fa17516d7
Move iterator stuff from polygon to multipoint
2021-04-22 09:44:08 +02:00
2d3d42dbff
Added missing files
2021-04-22 09:26:07 +02:00
e912da36eb
Convincing ClipperLib to use Slic3r's own Point type internally.
2021-04-21 20:15:49 +02:00
c5c73f4257
Use new libnest backend for MinAreaBoundingBox wrapper
2021-04-21 17:21:43 +02:00
a48acc5581
Minor code refinements
2021-04-21 16:49:11 +02:00