zhimin.zeng
c69b7c924b
FIX: modify the shader load error for mac
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Change-Id: I3e2b282b145b4d87e09c22d4fec1b88537212d60
2023-04-17 15:39:02 +08:00
zhimin.zeng
7e717be2e3
ENH: Cut optimization, support for custom connectors
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Change-Id: I65163314374fb74f0b16df47dacae82caa6fab0d
(cherry picked from commit 7bacc2c2a89be471f6fee51dd07a42222a28b55a)
2023-04-17 15:39:02 +08:00
lane.wei
fbb6236bfe
ENH: wireframe: refine the rendering logic under paint
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1. remove wireframe in 3d view, only keep in paint;
2. pass barycentric_coordinates from outside
3. add shortcut hints
Change-Id: I911e5cdf3475926d9527dc0839fdce072ed54746
(cherry picked from commit 6e16d0ccfb71741e55daabd757be9f9e7613e695)
2022-12-15 04:33:48 -05:00
lane.wei
5c67c8fa94
ENH: enable wireframe
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This reverts commit ed6e149381240fd83b61da70891127d400f30a39.
Change-Id: I010871fcf22322214c627fe907539c0916fa6ff5
2022-12-15 04:33:48 -05:00
lane.wei
aed538de45
ENH: shader: add logic to avoid error when opengl version less than 3.0
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use a seperate shader for function which needs opengl 3.0 supports
Change-Id: Iff30a90211aa10ae9c4a1e36afeb331d252fb814
2022-10-20 19:34:37 +08:00
lane.wei
aae6b453d8
NEW: add the wireframe rendering mode for debug
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currently we can turn on/off it by 'ctrl+shift+enter'
Change-Id: Ic9e5460e8955376e8e2c1a3701e12a1f0b4216ad
2022-10-20 19:34:37 +08:00
lane.wei
a41aad6d55
ENH: rendering: refine the rendering logic of GLVolume
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1. set the unprintable volume to black even if it is mmu painted
2. add the bounding check logic when the object is partly inside of current plate
Change-Id: I69ce25eb85a71398ed8fb1d275136c5d943796d6
2022-09-02 12:52:18 +08:00
lane.wei
f8756e6c89
Add the full source of BambuStudio
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using version 1.0.10
2022-07-15 23:42:08 +08:00