1aa1a4b756
Fix of previous commit.
2020-07-15 18:13:11 +02:00
e7c6570bc1
Update of back-end warnings:
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Back-end warnings contain two new members: "current" and "message_id".
A warning is set to "not current" if its milestone is invalidated.
2020-07-15 18:03:39 +02:00
92d27f157c
Support for collecting warnings from the background processing.
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Multiple warnigns may be collected per Print / PrintObject milestone
and a status update is sent to the UI immediately after a warning
is issued.
2020-07-14 11:52:34 +02:00
5e3f097d5b
Attempt to fix crash on Mac when rotating an object while layer editing is active
2020-07-13 13:16:18 +02:00
c3133c522a
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_layout
2020-06-17 09:34:56 +02:00
b32503f9b3
Fixed broken compilation of Perl bindings.
2020-06-16 14:39:08 +02:00
9b7e2216e0
Fixes of the offset curves from Voronoi diagram.
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The offset curve extractor is already quite usable,
though singular cases are still not covered yet
when the offset curve intersects or nearly intersects
a Voronoi vertex.
Removal of the PRINTF_ZU "%zu" Visual Studio printf compatibility macro.
Fixes of a contours self intersection test for collinear segments.
SVG exporter now exports white background, so that the GNOME Eye viewer is usable.
2020-06-16 13:15:48 +02:00
f1e7f6c77a
Fixed conflict after merge with master
2020-06-15 16:55:14 +02:00
f49391c981
Enable built-in DPI changed event handler when building against wxWidgets 3.1.3
2020-06-15 16:20:34 +02:00
ac392926b1
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_layout
2020-06-12 07:32:06 +02:00
9dd089a411
Reworked algorithm for Voronoi Offset curve extraction.
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Now the algorithm is very different from the OpenVoronoi implementation
and hopefully it is now correct (save numerical issues, which will be
a big PITA).
2020-06-11 16:11:02 +02:00
06c836a286
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_layout
2020-06-11 14:04:08 +02:00
57385f5cf0
Added new tech ENABLE_LAYOUT_NO_RESTART -> Enable changing application layout without the need to restart it
2020-06-11 14:02:59 +02:00
54b29670c8
Fix support and hole point reprojection after reload and netfabb
2020-06-10 14:16:11 +02:00
6f1f999987
Added uncommitted changes
2020-06-08 12:36:42 +02:00
8eb1f34ef0
Merge remote-tracking branch 'origin/master' into custom_gcodes
2020-06-08 12:27:29 +02:00
fe79c4588c
Fixed export/import from/to amf and 3mf file.
2020-06-08 12:25:29 +02:00
06dacd1c84
Editing of the custom GCodes like ColorChange and PausePrint
2020-06-07 22:42:54 +02:00
745788157f
Object merge: fixed merge of the objects with changed rotation, scale and mirror
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+ Fixed get_object_stl_stats()
2020-06-05 13:15:49 +02:00
26729a9496
Offset curve from a Voronoi diagram: Fixed distance calculation
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to a bisector of two segments.
2020-06-04 15:34:35 +02:00
2146246964
Added tech ENABLE_OPENGL_ERROR_LOGGING -> log opengl errors when SLIC3R_LOGLEVEL=5
2020-06-04 14:48:52 +02:00
961839b75e
WIP: Generating offset curves with properly rounded corners from
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a Voronoi diagram. Curve extraction is based on the OpenVoronoi implementation.
2020-06-04 13:50:09 +02:00
e7731429b1
G-code placeholder parser - new values:
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print_bed_min, print_bed_max, print_bed_size
calculated from a bounding box of bed_shape vector of points.
Also added first_layer_print_size as a size of a first layer print
bounding box.
2020-06-03 16:30:37 +02:00
cfe6279f87
WIP: first_layer_print_min/max, first_layer_print_convex_hull
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placeholders for the G-code export.
2020-06-03 16:30:37 +02:00
0a7da179eb
Fix of #3919 (extremely wide wipe tower with 0.35mm FAST profile)
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This is an excerpt from ec86d94 , which was recently reverted because
the other changes from that commit broke some functionality.
2020-06-03 15:34:33 +02:00
e8a33156a4
Revert "Workaround for the Prusa3D Fast (layer height 0.35mm) profile, which"
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This reverts commit ec86d94f02 .
2020-06-03 15:34:33 +02:00
d10286c978
Fix the tests after EigenMesh3D refactor
2020-06-02 17:15:08 +02:00
b60a45ed37
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2020-06-02 10:03:00 +02:00
866a3ad357
New tech ENABLE_SMOOTH_NORMALS (disabled) -> Added two experimental functions to smooth normals using libigl (none of them working properly in detecting edges) when calling GLIndexedVertexArray::load_mesh_full_shading()
2020-06-02 10:02:50 +02:00
f0bc38072a
Workaround for items out of bed after arrange.
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Fixes #4329
2020-06-01 16:16:30 +02:00
eb246f1815
BoundingBox support for Lines,
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BoundingBox constructor will no more throw for empty vector of points.
GMP allowed for Vojtech's fork of boost::polygon Voronoi implementation.
Added libslic3r tests for boost::polygon Voronoi. All Voronoi issues
ever reported on the Internet are captured by the tests. Two issues
reported (the two test cases) are real issues which may influence
PrusaSlicer negatively, namely
https://github.com/boostorg/polygon/issues/43
2020-05-28 15:53:53 +02:00
b3404fe6fb
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2020-05-28 15:27:39 +02:00
e765cebcdd
1st installment of tech ENABLE_ENVIRONMENT_MAP
2020-05-28 15:27:29 +02:00
8311e2917b
Introduced a limit on max print z (1.2 m)
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A follow-up of 815989d , related to #2877
2020-05-28 12:03:48 +02:00
d331efe2db
Ironingy typo
2020-05-27 14:31:17 +02:00
edcaab8b0a
Includes cleanup:
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GUI_App.hpp (should not include) MainFrame.hpp
MainFrame.hpp Plater.hpp
ModelArrange.hpp Model.hpp
Slicing.hpp PrintConfig.hpp
FillBase.hpp PrintConfig.hpp
GUI_App.hpp PrintConfig.hpp
OptionsGroup.hpp GUI_App.hpp
2020-05-27 14:01:47 +02:00
00878e21e9
Implemented merge of the objects to the one multi-part object
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+ Implemented merge of the parts to the one object. But now this function doesn't used.
+ Fixed Model::looks_like_imperial_units()
2020-05-27 11:59:43 +02:00
9f07cbaff0
Reenabled SLIC3R_HOLE_RAYCASTER before unit tests are updated properly
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There are still tests of removing holes on slices and raycasting on unaltered mesh (which was eventually superseded by CGAL boolean operations)
2020-05-27 10:05:54 +02:00
27b3d906da
EigenMesh3D does not store a copy of the mesh
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Instead, it stores a pointer to extern TriangleMesh (which must not be destroyed before the EigenMesh3D object)
2020-05-27 00:51:11 +02:00
20aafec26e
More code cleaning,...
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optimizations regarding normals calculation
removed unused EigenMesh3D(const Contour3D &other) constructor
removed unused class si_result
2020-05-27 00:51:11 +02:00
8183e65071
EigenMesh3D now stores TriangleMesh inside, not a mesh in Eigen format
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Rotfinder was apparently building the AABB tree needlessly
2020-05-27 00:51:11 +02:00
5de468a01a
Removed some unused code
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- removed define USE_AABB_INDIRECT (which switched between old and new AABB implementation)
- removed define SLIC3R_SLA_NEEDS_WINDTREE (relied on igl and was not used anyway)
- new define SLIC3R_HOLE_RAYCASTER (hides currently unused code)
- slight include cleanup
- removed obsolete source file SupportTreeIGL.cpp
2020-05-27 00:51:11 +02:00
972957995a
Switched to new AABB tree implementation for raycasting
2020-05-27 00:13:38 +02:00
e8e004ab5e
Fixed few warnings
2020-05-26 16:06:11 +02:00
ae8772b90d
Few more include chains broken
2020-05-26 13:46:59 +02:00
4fa702c570
Slight include cleanup
2020-05-26 13:45:36 +02:00
a8628a040c
Include cleanup: do not include Model.hpp from 3DScene.hpp
2020-05-26 13:45:36 +02:00
ed226ec04c
AABB: Some further polishing and a reference to an SSE implementation
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of the 3D Box vs. ray intersection implementation.
2020-05-22 11:35:49 +02:00
507785c5f7
AABB - triangle intersection wrapped to mimize copying into Vector3D
2020-05-22 09:29:21 +02:00
59a1f9e609
Fix of the previous commit.
2020-05-22 09:29:21 +02:00