1f3fe6d6a1
Add simulated color preview support for top-surface coloring. Make preview settings apply to every texture mapping zone
2026-05-27 20:07:01 +01:00
9e27af3032
Improvements to paint by color tool
2026-05-24 08:47:37 +01:00
d9e74f22f6
Add radial gradients
2026-05-23 17:52:03 +01:00
359693fa89
Improvements to linear gradient UI and serialization. Allow undo/redo for changes to gradient points.
2026-05-23 14:37:32 +01:00
8668114350
Add linear gradient mode
2026-05-23 10:24:26 +01:00
c6035a7c91
Update scene preview when 2D gradient settings are being changed
2026-05-22 09:19:00 +01:00
14e61db633
Render preview for 2D gradients in shader. Misc bugfixes.
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- Make sure prime tower preview is updated when settings change
- Manage color data dialog now closes with escape key
- Textured objects using halftone dithering now show their original texture while preview is being generated
- Show checkboard error overlay in world space (when zone has invalid config).
2026-05-22 08:12:49 +01:00
396cca82bb
Add 'paint by color' utility. Add minimum visibility offset
2026-05-17 10:38:45 +01:00
9468e8b335
Add 'Paint by slope' dialog in region painting panel
2026-05-11 18:15:44 +01:00
33325df15d
Merge ImageMap into mainline OrcaSlicer (up to aa9c2501e)
2026-05-02 11:50:23 +01:00
6e063bdc8d
ENH: 3dbed: support rendering extruder area with different color
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JIRA: STUDIO-7494
Change-Id: I717999e8b7ab1d7d350299b412a3a270c6ba7a9e
(cherry picked from commit 62b1d00d1fd6675fd067b76778d6a577dfae0c24)
2025-08-24 23:18:12 +08:00
70495a3bf9
Use texture instead of texelFetch to make it smoother
2024-08-19 23:11:01 +08:00
13e18d1d65
Use a 2-pass depth based outline algorithm when selected
2024-08-18 19:31:08 +08:00
27f140fb18
Mdel preview renders the actual colors of the filaments based on the filaments currently loaded in the AMS
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Ported from BambuStudio
2024-06-16 17:15:51 +08:00
685de31088
Revert "Add a simple subtle outline effect by drawing back faces using wireframe mode ( #2934 )"
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This reverts commit 0cee513416 .
2023-12-05 22:05:11 +08:00
0cee513416
Add a simple subtle outline effect by drawing back faces using wireframe mode ( #2934 )
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* Add a simple subtle outline effect by drawing back faces using wireframe mode
* Show outline in white if the model color is too dark
* Make the outline algorithm more reliable
* Enable cull face, which fix render on Linux
* Fix `disable_cullface`
2023-12-03 09:27:03 +08:00
03a9014d3a
Show wireframe in MMU painter gizmo ( #2808 )
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* Remove unused shader files
* Port wireframe shader from BBS
* Enable wireframe in MMU painter
Co-Authored-By: zhou.xu <zhou.xu@bambulab.com >
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Co-authored-by: zhou.xu <zhou.xu@bambulab.com >
2023-11-21 17:17:22 +08:00
090a9247cb
Cut: Fix model rendering
2023-11-04 11:41:11 +08:00
19ad0ca4d9
Tech ENABLE_LEGACY_OPENGL_REMOVAL - Fixed calculation of normal matrices sent to shaders
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(cherry picked from commit prusa3d/PrusaSlicer@c468dcbed7 )
2023-11-04 11:41:06 +08:00
fe78e40cb4
Various fixes
2023-11-04 11:41:06 +08:00
0d27e084f3
Fix thumbnail shader
2023-11-04 11:41:05 +08:00
1e4f16bd39
Tech ENABLE_GL_SHADERS_ATTRIBUTES - Added shaders for glsl version 140
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(cherry picked from commit prusa3d/PrusaSlicer@76d1d4949b )
2023-11-04 11:41:05 +08:00