Commit Graph

25788 Commits

Author SHA1 Message Date
1378d2084a Fix of #6650 - show estimated print time on ruler is not working
+ Parent center of the MessageDialogs
2021-06-24 13:59:48 +02:00
83285e3c4e Updated SL1S tilt times. 2021-06-23 17:58:11 +02:00
33efb94ebd Updated SL1S bed model. 2021-06-23 17:23:21 +02:00
204ae62449 Slight improvement in cost of background slicing cancellation. 2021-06-23 16:37:18 +02:00
3a5a0575ef Fixed after removing TBB deprecated APIs 2021-06-23 15:24:05 +02:00
38c83844a2 Merge branch 'master' into fs_QuadricEdgeCollapse 2021-06-23 13:59:03 +02:00
f8d759ad64 Assert check of new vertex can't be used general on All models(depends on scale)
Fix variable name in compare function
Remove second triangle from  MPQ
2021-06-23 12:16:22 +02:00
e13535f822 drop deprecated TBB components (#6590)
Quite some time ago, many of the TBB components were deprecated in favor
of their near-equivalents in the STL or, in the case of task_scheduler_init,
were broken up and reconstituted under a less ad-hoc logic. Every time a header
file marked deprecated gets included, a rather loud warning is emitted, which
leads to a complete TBB's domination over the stderr stream during build time,
making it harder to notice _legitimate_ warnings.

Instead of merely muting the output with TBB_SUPPRESS_DEPRECATED_MESSAGES,
perform a genuine migration away from the deprecated components with the added
benefit of achieving a source compatibility with oneTBB, the successor to TBB
which has dropped the deprecated API for good.

What got replaced for what?

| Deprecated				| Replacement					|
| ------------------------------------- | --------------------------------------------- |
| `tbb::atomic`				| `std::atomic`					|
| `tbb::mutex`				| `std::mutex`					|
| `tbb::mutex::scoped_lock`		| `std::scoped_lock<std::mutex>`		|
| `tbb::mutex::scoped_lock` (empty)	| `std::unique_lock<std::mutex>` (deferred)	|
| `tbb::task_scheduler_init`		| `tbb::global_control`				|
| `tbb::this_thread`			| `std::this_thread`				|

Signed-off-by: Roman Beranek <roman.beranek@prusa3d.com>
2021-06-23 11:48:48 +02:00
7a7108b2ad Fixed warning 2021-06-23 10:30:15 +02:00
1196fac551 Parallel QEC initialization 2021-06-23 09:50:27 +02:00
d15055e547 Merge branch 'tm_seh_err_report_fix' 2021-06-22 18:14:08 +02:00
2096a6dbbf Fix error reporting when cgal mesh boolean crashes.
Change error report when catching SEH on cgal mesh boolean.
2021-06-22 18:13:35 +02:00
48cd3b21b6 Updated Prusa MINI machine limits. 2021-06-22 12:19:21 +02:00
15c0183647 Merge branch 'tm_arrange_rot'
fixes #6606
2021-06-22 11:52:32 +02:00
77c4aebebe 1.4.0-alpha1 Added new SL1S resin profiles. 2021-06-22 11:23:39 +02:00
49c6ce76d0 Search for suitable rotation when arranging items larger than the bed 2021-06-22 11:23:32 +02:00
d3233d66fb Fixing previous commit 2021-06-22 10:05:03 +02:00
892c246700 Fix Linux warnings
../src/libslic3r/QuadricEdgeCollapse.cpp:110:39: warning: suggest parentheses around '&&' within '||' [-Wparentheses]
../src/libslic3r/QuadricEdgeCollapse.cpp:394:38: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
../src/libslic3r/QuadricEdgeCollapse.cpp:395:38: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
../src/libslic3r/QuadricEdgeCollapse.cpp:514:26: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
../src/libslic3r/QuadricEdgeCollapse.cpp:514:42: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
2021-06-22 10:01:14 +02:00
c0715866ff Win32 specific: SEH handler on background thread. Catches Windows
structured exceptions (hard crashes, segmentation faults...),
converts them to Slic3r::HardCrash exceptions and displays the exception
using the usual PrusaSlicer way.
The SEH handler is installed on the main background slicing thread
as of now, therefore hard crashes in TBB worker threads are not handled.
2021-06-22 09:54:08 +02:00
7c13cfa1d9 Add test checking diference in volume before/after simplification
FIX warnings
..\src\libslic3r\QuadricEdgeCollapse.cpp(173): warning C4056: overflow in floating-point constant arithmetic
..\src\libslic3r\QuadricEdgeCollapse.cpp(232): warning C4056: overflow in floating-point constant arithmetic
2021-06-22 09:41:38 +02:00
e3cdeda673 Add quadric edge collapse 2021-06-22 09:21:16 +02:00
c64ce8777f Added new AzteQ Industrial printer, added DeltiQ 2 profiles for 0.6mm nozzle, added material ASA 275 (Spectrum), some minor setting improvements 2021-06-21 17:12:04 +02:00
b7643850ee Bumped up config version to 1.4.0-alpha0. 2021-06-21 16:57:48 +02:00
4e59fd504e DoubleSlider: Fixed out of range assert 2021-06-21 14:30:28 +02:00
d291bb397b Fixed compiler warnings 2021-06-20 16:39:10 +02:00
0d70a2be69 Renamed create_face_neighbors_index() to its_face_edge_ids().
Renamed its_create_neighbors_index() / its_create_neighbors_index_par() to its_face_neighbors() / its_face_neighbors_par().
New variant of its_face_edge_ids() to create edge IDs from face neighbors.
Fixed some incorrect use of _NDEBUG, it should be NDEBUG.
PrintObject::slice_support_volumes() returns newly Polygons, which are cheaper than ExPolygons.
Updated SeamPlacer and SupportMaterial to use regions defined as Polygons, not ExPolygons.
TriangleSelector::get_facets_strict() returning a patch with T-joints retriangulated.
New slice_mesh_slabs() - slicing projections of a triangle patch into top / bottom layers of slices, for MMU top / bottom segmentation.
TriangleMeshSlicer - use 64 mutexes instead of one when scattering sliced triangles into layers. This makes a big difference on modern many core desktop computers.
When applying MM segmented regions to input regions, the split regions are now re-merged with 10x higher positive offset epsilon to avoid creating gaps.
When testing for existence of paint-on supports or seam, use a more efficient has_facets() test, which does not deserialize into the expensive TriangleSelector tree structure.
GLIndexedVertexArray newly uses Eigen::AlignedBox<float, 3> for efficiency instead of our double based BoundingBoxf3.
Improved MMU painting refresh speed by optimizing generation of the vertex buffers.
Refactored MMU segmentation - projection of painted surfaces from top / bottom.
	1) Parallelized.
	2) Using the new slice_mesh_slabs() instead of projecting one triangle by the other and merging them with Clipper.
2021-06-20 15:21:12 +02:00
d08a70478e Fixes Linux (and probably MacOS) build: wx/msw/registry.h is only available on Windows. (#6634) 2021-06-19 11:45:48 +02:00
5434a8980f Some code beautification for the last commit
+ Fix of the TabPresetComboBox layout for "light mode" + "tabs as a menu items" preferences
2021-06-18 21:54:20 +02:00
fd071421cb DarkMode for MSW (#6632)
* MSW specific: Dark Mode: First implementation

* Use menu instead of NoteBook

* Implemented MessageDialog
+ Fixed DarkMode for all dialogs and ColorPicker

* MSW DarkMode: Added missed updates for the switching between modes

* MSW DarkMode: Updated all existed context menus after switching of the mode
+ Added markers for the menu item witch is related to the selected tab

* Used wxFrame instead of wxDialog for SettingsDialog
(this change allow us to use menu bar in SettingsDialog)

+ fix for #6548 - Prusa Slicer 2.3.1 not activating non-modal settings window if settings window is minimized

* Implemented "Always use Dark mode colors" preference option

* Fixes for non_MSW build

* Next fixes for non-MSW builds

* Preferences: Fixed selection of the Settings Layout for non-MSW platforms
+ Updated DarkMode for colorpickers

* Windows DarkMode next fixes

* MSWDarkMode: Suppress to use system color to the PrusaSlicer
Select "Preferences -> Use Dark color mode (experimental)" to allow dark mode for the application

* Fixed MSW build

* MSWDarkMode: Upadteed color mode for ExtruderSequenceDialog and for dialogs related to the DoubleSlider

* Implemented Auto recreation of the PrusaSlicer when color mode is changed.

* Preferences: Added option "Set settings tabs as menu items (experimental)"
2021-06-18 19:46:04 +02:00
65f440c2ba Follow-up e3000c5305 - Fixed OSX build 2021-06-18 12:22:59 +02:00
d3de14170a Fix build for unixes 2021-06-17 22:21:34 +02:00
e3000c5305 Implementation of the FR #3856 - Add option to replace stl in object list (right panel) 2021-06-17 21:29:18 +02:00
684b66125e Fixed an issue where multi-material segmentation ignored the last extruder. 2021-06-17 19:26:40 +02:00
1126241767 Merge branch 'tm_sigsegv_recover_SEH' 2021-06-17 15:17:40 +02:00
a5529aff1e Implement custom integer->string conversion for hashing
Converts to hexadecimal, reversed order which is faster.
2021-06-17 15:40:22 +02:00
976dd72b8b Catching of sigsegv and sigfpe with structured exceptions on win 2021-06-17 15:17:21 +02:00
72df789077 Fixed the following crash:
1) Start PrusaSlicer

2) Add a box to the plater

3) Open Seam Painting or Paint - on supports gizmo

4) Save project

->crash
2021-06-17 08:16:54 +02:00
3e5fa7b591 1.3.0-alpha2 Added SL1S SPEED profiles. 2021-06-16 19:48:31 +02:00
9bbda55bb4 SL1S resources 2021-06-16 19:33:45 +02:00
c5cb94d92c Follow up 0b5ea8f429
- Un-select random sequence by default
- Added a check for interval height. It have to be bigger then print layer height
2021-06-16 18:20:26 +02:00
2e54648b97 Fixed a multi-material painting gizmo crash when extruders colors aren't initialized, which happens when switching between SLA and FDM printer. 2021-06-16 17:05:24 +02:00
b32202e597 Fixed incorrectly displayed custom supports and seams in the support and seam gizmos after 7377fc34ac. 2021-06-16 13:41:35 +02:00
d0411223be TriangleSelector:
1) Fixing yesterday's regression in deserialization of older painted 3MFs
   (order of triangle children is now reversed, thus the serialization
    / deserialization has to take it into account).
2) WIP extraction into facets to triangulate T-joints.
2021-06-16 10:52:00 +02:00
ccb53f71b6 Merge branch 'lh_multi_material_segmentation_fix' 2021-06-16 06:06:07 +02:00
6ddd88e596 Fixed an issue where the color of the first extruder always replaced the default color after painting in a multi-material gizmo.
multi_material_segmentation_by_painting is now returning only the painted region. Regions with default colors that aren't painted by multi-material gizmo aren't returned.
2021-06-16 06:06:37 +02:00
ae1a799cf4 Fixed an issue for multi-volume objects where the seed fill visualization in the multi-material gizmo didn't disappear after the mouse was moved to another volume. 2021-06-16 06:06:34 +02:00
c59cf5de40 Fixed layers with the wrong color after multi-material segmentation on objects with multiple objects. 2021-06-16 06:06:34 +02:00
21b38db488 Added using the move operator in some parts of multi-material segmentation. 2021-06-16 06:06:34 +02:00
a06e42d01f Moved debug prints out of parallel cycles, and more debug prints were added for multi-material segmentation. 2021-06-16 06:06:34 +02:00
15a1b51339 Refactoring and cleanup of painting gizmos. 2021-06-16 06:06:34 +02:00