Commit Graph

5442 Commits

Author SHA1 Message Date
268475d96c Fixed conflicts after merge with master 2021-05-10 10:25:57 +02:00
d767dedda9 DiffPresetDialog: Fixed update of the related presets after changing selection of the Printer preset 2021-05-07 16:46:09 +02:00
83891f6755 ENABLE_ALLOW_NEGATIVE_Z -> Ensure objects on bed when switching to SLA printer 2021-05-07 15:08:07 +02:00
fa7e44d21b Fixed warnings into ProjectDirtyStateManager 2021-05-07 14:17:17 +02:00
cfa72734b3 Fixed conflicts after merge with master 2021-05-07 13:14:11 +02:00
6ae0b0f778 Added missing includes (GCC 9.3) 2021-05-07 12:51:10 +02:00
2372f3b029 Fix of #2825 - Add the length of each filament used 2021-05-07 12:48:34 +02:00
faf87dd992 Fixed typo 2021-05-07 12:48:34 +02:00
7e9aa78e2c Tech ENABLE_SCROLLABLE_LEGEND -> Fixed layout of scrollable sub panels 2021-05-07 12:48:34 +02:00
14f61476c1 Tech ENABLE_SCROLLABLE_LEGEND -> Set legend max height 2021-05-07 12:48:34 +02:00
8ed6e4667d Tech ENABLE_SCROLLABLE_LEGEND -> 1st installment of scrollable legend 2021-05-07 12:48:34 +02:00
46bb494ec1 ConfigWizard:: Use wxTextCtrl instead of wxDoubleSpinCtrl for nozzle and filament diameters 2021-05-07 12:22:54 +02:00
2b67bc32b7 text fix 2021-05-07 09:01:57 +02:00
b0d3415fb7 desktop integration functions and dialog 2021-05-07 09:01:57 +02:00
365d7a83cc Refactoring for code clarity: Replaced this->m_xxx with m_xxx
as the m_ prefix already signifies a class local variable.
2021-05-06 14:43:36 +02:00
7b219a153c Tech ENABLE_ALLOW_NEGATIVE_Z-> Disable sinking objects for SLA printer 2021-05-06 14:04:07 +02:00
5018cc7887 #6473 - Update titlebar when opening a project file by double-clicking the file icon 2021-05-06 10:11:53 +02:00
f28ac7839d FDM backend refactoring: Return PrintRegion by reference, not by pointer.
Added PrintRegion hashing.
2021-05-05 18:13:58 +02:00
f5fe1c04ee Project dirty state manager -> Fixed crash when loading/saving a 3mf file 2021-05-05 13:17:20 +02:00
f9f99662a8 Tech ENABLE_ALLOW_NEGATIVE_Z-> Synchronize sinking instances 2021-05-05 11:53:24 +02:00
bd08251cf5 Tech ENABLE_ALLOW_NEGATIVE_Z-> Added button in object manipulator to drop to bed a sinking object 2021-05-05 09:15:33 +02:00
f073fbf2f9 Implemented generic mechanism for executing tasks on UI thread synchronously
from the background slicing thread, that supports cancellation.
The generic mechanism is used for generating thumbnails into G-code and
Fixes Fix deadlock when canceling the slicing while gcode is creating thumbnails #6476
Thanks @supermerill for pointing out the issue.
2021-05-04 16:07:32 +02:00
04ea32e884 Tech ENABLE_ALLOW_NEGATIVE_Z-> Keep sinking objects and instances as sinking after copy/paste or add instance commands 2021-05-04 14:48:30 +02:00
2ca2b8d4bd ObjectList: Fixed update of the selection, when some gizmo in 3D-Scene is activated 2021-05-04 14:20:19 +02:00
a138446ed2 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_project_dirty_state 2021-05-03 16:05:22 +02:00
cfe4c11d89 Tech ENABLE_ALLOW_NEGATIVE_Z -> Keep sinking objects as sinking after reload from disk 2021-05-03 16:02:06 +02:00
eafaa7accf Tech ENABLE_ALLOW_NEGATIVE_Z-> Fixed build on non-Windows OS 2021-05-03 15:47:16 +02:00
c1ab2bcbd9 Merge branch 'vb_clipper_optimization' 2021-05-03 15:24:04 +02:00
a6d2fc1331 Tech ENABLE_ALLOW_NEGATIVE_Z-> Layers height editing related fixes 2021-05-03 14:28:55 +02:00
ac7b40d695 Fixed a bug with selection from the 3D-scene when ObjectSettings item is selected in ObjectList
Steps to repro:
1. Add 2 objects, add Settings for some of object -> Object Settings item is selected
2. In the 3D-scene select another object -> BUG: no changes in the ObjectList
2021-04-30 16:56:18 +02:00
a9009b3218 OSX specific: Fixed scale of the frequently settings, when extra display is connected 2021-04-30 16:49:13 +02:00
868c1ecd41 Fixed conflicts after merge with master 2021-04-30 14:54:58 +02:00
96a7a52715 Clipper optimization:
1) Removed the already commented-out scaling / unscaling when doing
   "safe offsetting"
2) Removed some of the "safe offsetting" at calls where it never was used.
3) Reworked Clipper & ClipperUtils to pass Polygons / ExPolygons / Surfaces
   as input parameters without conversion to ClipperLib::Paths. This
   should save a lot of memory allocation and copying.
4) Reworked conversions from ClipperLib::Paths & PolyTree to Polygons /
   ExPolygons to use the move operator to avoid many unnecessary allocations.
5) Reworked some "union with safe ofsetting" to "offset_ex", which should
   be cheaper.
2021-04-30 11:49:57 +02:00
849d7f2460 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_gcode_detection 2021-04-29 11:07:47 +02:00
0f36a792a7 Fixed missing ending cap for toolpaths having a single segment 2021-04-29 09:09:49 +02:00
0ffa875093 Tech ENABLE_ALLOW_NEGATIVE_Z->Keep as sinking objects saved in project files 2021-04-28 16:02:51 +02:00
bd70aebfee Changed order of rendering of sidebar hints to avoid artifacts due to depth buffer cleanup made by gizmo renderers 2021-04-28 13:58:16 +02:00
0916f23e3f Tech ENABLE_ALLOW_NEGATIVE_Z->Fixed object popping up after editing layer range fields 2021-04-28 11:07:15 +02:00
470ea9cd9a Small refactoring in GLCanvas3D::LayersEditing 2021-04-28 08:49:32 +02:00
d078aedfbe Replace label Skirt with Skirt/Brim in preview legend 2021-04-27 10:46:42 +02:00
343eb6006b Tech ENABLE_SEAMS_VISUALIZATION -> 1st installment of seams visualization in preview 2021-04-27 09:45:15 +02:00
22af3b8e30 Fixed a memory leak when repairing an external stl 2021-04-26 20:45:43 +02:00
fa71246ca4 Fix normal direction when exporting STL (#6406)
The export function does not depend on Model/ModelObject::mesh() family of functions,
changing them might break the already too brittle code.
2021-04-26 19:58:08 +02:00
60c03ea745 Tech ENABLE_ALLOW_NEGATIVE_Z -> Keep sinking instances as sinking after applying scale gizmo 2021-04-23 09:11:55 +02:00
807da39f15 Tech ENABLE_ALLOW_NEGATIVE_Z -> Keep sinking instances as sinking after applying rotate gizmo 2021-04-23 08:29:29 +02:00
f9ddb38f04 Extrusions in custom start g-code forced to be at first layer height level 2021-04-22 15:15:19 +02:00
2d03e241cf Tech ENABLE_ALLOW_NEGATIVE_Z -> Shading of sinking instances 2021-04-22 13:18:36 +02:00
1f2181b470 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_gcode_detection 2021-04-21 14:52:52 +02:00
21c78fdd97 Further fixes of the first_layer_height refactoring. 2021-04-21 14:34:49 +02:00
73289e9e8e Updated splashscreen images 2021-04-21 13:49:24 +02:00