Commit Graph

10619 Commits

Author SHA1 Message Date
ed02acee95 #2395 - Reworked logic of method Model::convert_multipart_object() 2019-06-24 12:43:18 +02:00
1797bd1591 #2433 - Time Estimator: clamp accelerate/decelerate distances to avoid them to become negative 2019-06-24 12:35:20 +02:00
6d37e444da #2428
1) Reworked logic for pasting volumes

2) Fixed paste of volumes into different objects

3) Do not apply offset when pasting into the copied object

4) Keep source transformation matrix and relative positions when copy/pasting volumes into another object
2019-06-24 12:26:11 +02:00
d11af51c0b Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer 2019-06-24 11:23:43 +02:00
e5393cd84e Disabled ENABLE_CAMERA_STATISTICS 2019-06-24 11:23:25 +02:00
9d4850ed12 Merge branch 'updating': Index installation 2019-06-24 11:09:55 +02:00
7002050af4 Merge branch 'bugfixes': Fixes in fw updater UI 2019-06-24 11:09:07 +02:00
9d732e318d Fixed conflicts after merge with branch et_perpsective_camera 2019-06-24 11:08:42 +02:00
0af66cfe82 ENABLE_COMPRESSED_TEXTURES set as default 2019-06-24 09:54:58 +02:00
8e3b785b61 Adaptive perspective camera frustrum 2019-06-24 09:38:46 +02:00
9ec4fdb682 ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION set as default 2019-06-24 09:27:19 +02:00
2153ace61e Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_experiments 2019-06-24 08:15:41 +02:00
0f4e24bc83 WipeTower - fixed a crash in extrude_explicit when called from finish_layer before the first toolchange 2019-06-21 10:58:20 +02:00
786602bfd3 Fixed compilation on clang / OSX (missing float.h) 2019-06-20 21:07:26 +02:00
c5d69bcd74 Fix for C++11 2019-06-20 20:40:17 +02:00
be350a00f0 Reworked the Perl unit / integration tests to use the same Print
interface that the application is using. Old interface used just
for the integration tests was removed.
2019-06-20 20:23:05 +02:00
872983ff00 Removed the layer_height_ranges from the Perl bindings and unit tests. 2019-06-20 16:28:37 +02:00
8ff1cdbb3c Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer 2019-06-20 16:15:26 +02:00
436b9c40fe Integrated the new layer height spans with configs into the backend.
Fixed some compiler warnings.
2019-06-20 16:15:09 +02:00
b233222d5a Updating: Index installation
Prevents cancelled updates from popping up repeatedly
on each application startup
2019-06-20 14:26:29 +02:00
a2cfb51b78 Fixes for degenerate cases. 2019-06-20 13:01:48 +02:00
8e103b6d95 Merge branch 'tm_igl_into_deps' 2019-06-20 13:00:22 +02:00
8e9df09e72 Added "info" tooltip for a LockButton on Manipulation panel (#2539) 2019-06-20 12:56:23 +02:00
a73976bc8e Update default igl dependency to header-only. 2019-06-20 12:54:43 +02:00
11c4b0e7d4 Add some missing methods into the igl patch.
Also, make the static igl dep build the default.
2019-06-20 14:15:36 +02:00
96ebd8c90c Firmware updater: Fix MMU flashing in GUI 2019-06-20 11:17:35 +02:00
a997a01803 Firmware updater: Prevent empty flashing jobs 2019-06-20 11:17:35 +02:00
90ffd289cb Fixed build on MacOS 2019-06-20 11:05:05 +02:00
c41c7c5c71 Merge branch 'master' into tm_builtin_pad 2019-06-20 10:04:17 +02:00
0e3b1d0a2f Serialized camera type and fixed Mac build 2019-06-20 10:02:52 +02:00
7f5b0d5c14 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_perspective_camera 2019-06-20 08:51:08 +02:00
161c54097c Merge remote-tracking branch 'origin/master' into ys_bugfixing 2019-06-19 16:32:40 +02:00
80d8c8d100 Fixed wxEVT_CHAR handling for DoubleSlider 2019-06-19 16:28:56 +02:00
6ec5dfd432 Fix for debug build on Visual Studio 2019-06-19 16:23:53 +02:00
9cf93dafc8 Building igl statically and moving to the dep scripts
Fixing dep build script on Windows and removing some warnings.

Use bundled igl by default.

Not building with the dependency scripts if not explicitly stated. This way, it will stay in
Fix the libigl patch to include C source files in header only mode.
2019-06-19 14:52:55 +02:00
eb62b5a049 WipeTowerDialog.cpp - wxEXPAND conflicted with wxALIGN_CENTER_HORIZONTAL (triggered a wxWidgets assert) 2019-06-19 14:52:42 +02:00
bfc77f1a4a Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_perspective_camera 2019-06-19 14:33:31 +02:00
3ddfef7347 Key K set as camera type toggle and updated keyboard shortcuts dialog 2019-06-19 14:33:09 +02:00
eff108c58b More camera related functionalities moved from GLCanvas3D to Camera 2019-06-19 14:18:51 +02:00
67271943d4 Eliminate magic constant 2019-06-19 13:19:11 +02:00
704e206108 Merge branch 'tm_rotcalipers' 2019-06-19 13:11:18 +02:00
1f33c99726 Enabled perspective camera 2019-06-19 13:01:18 +02:00
b003ce69d8 Fix for issue #2536 2019-06-19 12:04:11 +02:00
c66cc356ab Drop to bed function now accounts for instance transformation 2019-06-19 11:53:08 +02:00
c6c20ca19b Code cleaning and last msw_rescale() improvements 2019-06-19 11:38:42 +02:00
90de7e267b Merge branch 'master' into tm_rotcalipers 2019-06-19 11:07:21 +02:00
aa9b3bc34e Fixed flickering of 3D view when moving objects on NVIDIA graphic cards 2019-06-19 11:05:34 +02:00
7993ffa1e5 Added 'drop to bed' button into object manipulation panel 2019-06-19 11:04:12 +02:00
7dbb1801e2 GUI_ObjectManipulation.cpp - Removed implicit capture by value in some of the lambdas 2019-06-19 11:04:12 +02:00
d4a3f0b217 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_perspective_camera 2019-06-19 10:35:27 +02:00