2b5d1fcaf7
TriangleSelector optimizations:
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1) When splitting a triangle, vertices are now properly shared with
the neighbor triangles, if these are already split.
Please note that the splitting may not be regular if the splitting
thershold is changed between splitting calls. Still the new code
shares the vertices accross shared edges properly.
2) Triangles resp. vertices are newly reused after deleted using
linked lists of released triangles resp. vertices.
This mechanism replaces the old mechanism of reusing already split
triangles.
2021-06-15 14:43:46 +02:00
3cb502c954
GCode Viewer -> Fixed used filament for gcode files produced by other slicers
2021-06-15 09:39:33 +02:00
7fdc32f0ac
Workaround of boost::filesystem::copy_file() incompatibility
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on some file systems (eCrypt ...)
Should fix #4716 #6588
2021-06-14 12:19:13 +02:00
99c37e5c41
Fixed build on MacOS.
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Based on information in https://stackoverflow.com/a/46115028 , structured bindings in C++17 don't name variables, and because of that, it is impossible to capture these variables in lambda functions.
2021-06-13 16:22:44 +02:00
55c82efb5b
Fixing previous TriangleSelector refactoring.
2021-06-11 17:59:33 +02:00
a2e30a0e53
Fixed regression bug after PrintRegions refactoring:
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Fixed crash if an object is outside the print bed, its modifier inside
the print bed and the modifier gets deleted.
2021-06-11 17:29:16 +02:00
611ea4383d
TriangleSelector - some memory optimization.
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Don't store traingle normal, but reference the source triangle,
which stores its normal.
2021-06-11 12:27:58 +02:00
a47250ad9b
TriangleSelector refactoring for readability and a bit of performance,
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added some comments, improved encapsulation through private attributes,
removed recursive call through std::function etc.
2021-06-11 11:02:47 +02:00
7130cfb1e3
Added missing assignment into ModelObject::assign_copy()
2021-06-10 13:32:53 +02:00
a9430f2f3f
TriangleSelector::get_facets() refactoring to share vertices.
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TriangleSelector::valid refactored to m_valid and valid()
and bool members moved next to each other to shrink data structure
size due to memory alignment.
2021-06-10 12:43:31 +02:00
e4f36339e8
Support / seam / MMU painting serialization / deserialization:
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Changed the serialization structure
std::map<int, std::vector<bool>>
to a significantly more compact
std::pair<std::vector<std::pair<int, int>>, std::vector<bool>>
Such change shall significantly improve efficiency of Undo / Redo stack.
2021-06-10 09:26:30 +02:00
c05d3c45c0
try to fix build on windows
2021-06-08 11:53:38 +02:00
dfe53f83ae
Fix the build
2021-06-08 11:02:29 +02:00
17ed82b673
Make new split always default if feasible
2021-06-08 10:34:32 +02:00
41c7ff4692
Add parallel version of neighbors index creation, make it default
2021-06-08 10:34:32 +02:00
5aac71c9a3
Improve its_split for large number of parts
2021-06-08 10:34:32 +02:00
04331beb33
Add new (winner) neighbor index based on measurements
2021-06-08 10:34:32 +02:00
c89ef2ee6b
Add triangle mesh split to perf comparison
2021-06-08 10:34:32 +02:00
2227d0f1ad
Added measuring sandbox for neighbors index creation
2021-06-08 10:34:32 +02:00
1ee724e7ed
Corrected mesh split implementation
2021-06-08 10:28:23 +02:00
0ecba516a3
Get rid of Contour3D
2021-06-08 10:28:23 +02:00
c451fc94ba
Refactored hollowing backend to use indexed_triangle_mesh
2021-06-08 10:28:23 +02:00
5d85a57ae6
wip on hollowing refactor
2021-06-08 10:27:35 +02:00
997c446a05
SLA backend refactored, except Hollowing
2021-06-08 10:27:35 +02:00
cf1731feea
Tech ENABLE_ALLOW_NEGATIVE_Z -> Added threshold to detect if an object is sinking
2021-06-08 10:07:47 +02:00
55658979b7
Fixed two more locales-related issues
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One warning was also fixed
2021-06-07 12:31:41 +02:00
03c6bdfe9a
Fixed a memory leak during locales switching on macOS and
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removed frequent locales switching during gcode processing
2021-06-05 07:09:23 +02:00
473644a94c
Small MMU segmentation optimization
2021-06-04 08:46:02 +02:00
521ef4e17f
Merge remote-tracking branch 'remotes/origin/master' into vb_print_regions
2021-06-02 18:25:11 +02:00
392bf4f2d0
Follow-up 7eebd56b5f - fixed a typo
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+ added add_negative.svg for dark mode
2021-06-02 14:36:49 +02:00
611b91bc1f
Fixed DnD for "Model part" volumes inside the object
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Fixed volumes order inside the object
2021-06-02 12:54:56 +02:00
ee70eb4199
Fixed an issue when the option "Inner brim only" doesn't generate brim inside the object in some cases, and issue that top-level brim was ignoring an offset around the object without a brim.
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Also, some possible warnings were fixed.
2021-06-02 10:33:16 +02:00
bc6419dfb3
Add <cfloat> for missing DBL_MAX declaration ( #6582 )
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Fixes build on linux/gcc10.
2021-06-01 19:54:53 +02:00
46b8497a08
VertexFaceIndex: vertex index to incident face indices built for
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indexed_triangle_set.
2021-06-01 19:30:26 +02:00
1fa790789c
Fix of previous commit: Mixed up ClipperLib::pftPositive and pftNonZero
2021-06-01 12:33:14 +02:00
5681489621
Merge remote-tracking branch 'remotes/origin/master' into vb_print_regions
2021-06-01 11:19:53 +02:00
5088e36995
PrintRegion refactoring: Fixed a crash when an object is moved from outside
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the print bed inside and it becomes printable.
2021-06-01 11:12:55 +02:00
da95f2a753
New parameter "Slicing Mode" for supporting 3DLabPrint airplane models.
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S3D's strategy for merging self intersecting models is "Even / Odd"
which PrusaSlicer now supports as an alternative to "Positive" rule.
Also added a "Close Holes" option to fill in all internal structures.
3D-Labprint Models aren't sliceable (till years) #3062 #3708
2021-06-01 11:10:12 +02:00
6d2677e6fa
Wipe tower: use normal retraction when moving to the tower, not toolchange retraction
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This does not make sense, there is always an unretraction when the head arrives at the tower.
2021-05-31 21:23:03 +02:00
cfbffff651
Improvement related to 'separate z travel speed':
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default to zero = use good old travel speed. This is to
ensure backwards compatibility with existing profiles
2021-05-31 21:21:53 +02:00
efd172d012
Added option to independently set z axis travel speed
2021-05-31 21:20:43 +02:00
1c4684abb4
Fixed some compiler warnings
2021-05-31 14:48:26 +02:00
37179e04dc
Merge remote-tracking branch 'remotes/origin/master' into vb_print_regions
2021-05-31 14:05:53 +02:00
6aa54e04c3
Bugfix of PrintRegion refactoring: Correct invalidation of regions
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on object transformation.
2021-05-31 14:04:45 +02:00
0689178ef5
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_sequential_limits
2021-05-31 12:55:03 +02:00
95c519fbf2
Fixed conflicts after merge with master + fixed rendering of hovered gizmo grabbers
2021-05-31 12:54:48 +02:00
8cf1e7b77b
Slightly reworded 'missing layers' warning, to reflect that it is no longer considered an error
2021-05-31 11:16:28 +02:00
e90d131878
Added missing includes (GCC 11.1)
2021-05-29 19:55:20 +02:00
37c604568d
Fixed that seed fill left all triangles split instead of merging them.
2021-05-28 17:42:28 +02:00
0ea67565d6
Cleaned up of 0a6490bab9
2021-05-28 17:36:56 +02:00