7b61e2f9a0
Slightly changed 'Some objects missing' warning text
2021-08-17 10:04:56 +02:00
db9a9369e3
Fix place on bed and sinking instances:
...
all sinking objects were incorrectly shifted to bed when
'place on face' was applied to any object.
2021-08-12 10:17:59 +02:00
4d8a9ad10c
Do not show sinking contours when a gizmo hides some objects
2021-08-11 16:17:28 +02:00
ff74bc3f48
Fixed mirroring of sinking objects
2021-07-30 11:40:30 +02:00
ff8932ed1a
Fixed sinking objects popping-up when deleting modifiers
2021-07-30 08:18:11 +02:00
66ffb6663a
Changed detection of sinking objects into ObjectList::update_info_items()
2021-07-29 15:15:57 +02:00
bc8ecff631
Hint notification
...
Reads data from hints.ini. Has hyperlinks to highlight settings, toolbars and gizmos.
2021-07-29 13:20:50 +02:00
7b59b10547
Fixed conflict after merge with master
2021-07-29 12:25:28 +02:00
56416eac50
Tech ENABLE_SINKING_CONTOURS -> Fix for showing sinking contours while dragging objects
2021-07-29 09:03:20 +02:00
a471c21b25
Added sinking property item to objects list
2021-07-29 08:37:41 +02:00
a545c8625c
Render statistics now shows actual SwapBuffers() calls per second
2021-07-28 12:50:01 +02:00
fe2903937c
Tech ENABLE_SINKING_CONTOURS -> Sinking contours updated during render pass and shown also while dragging an object
2021-07-28 12:23:27 +02:00
151f489ed8
Tech ENABLE_SINKING_CONTOURS -> Sinking contours rendered using triangles
2021-07-28 11:21:59 +02:00
fcf8a4ca63
Tech ENABLE_SINKING_CONTOURS -> Sinking contours shown while dragging Move/Rotate/Scale gizmos and show contours for gizmo cut
2021-07-27 13:02:06 +02:00
70938eadfc
Fixed conflicts after merge with master
2021-07-23 11:40:07 +02:00
73ea766b86
ImGui sliders clamping:
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ImGuiWrapper::slider_float now clamps the value returned by imgui by default. Bare ImGui::SliderFloat
allows entering off-scale values when entered by keyboard, which is not nice. The protection can
be turned off by the last optional parameter.
2021-07-22 15:50:48 +02:00
16511670cf
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_sinking_contours
2021-07-22 13:00:47 +02:00
13a56cfff7
Tech ENABLE_SCROLLABLE_LEGEND set as default
2021-07-22 12:18:38 +02:00
0cda79646f
Fixed conflicts after merge with master
2021-07-22 11:46:00 +02:00
f4b466ee93
Techs DISABLE_ALLOW_NEGATIVE_Z_FOR_SLA and ENABLE_ALLOW_NEGATIVE_Z set as default
2021-07-22 11:26:31 +02:00
05f32a6fd0
Follow-up of 1f3252dd78 -> Fixed rectangle selection
2021-07-22 10:27:37 +02:00
4537263265
Tech ENABLE_GCODE_WINDOW set as default
2021-07-22 09:37:02 +02:00
6ec647969f
Tech ENABLE_SINKING_CONTOURS -> 1st installment
2021-07-21 15:30:57 +02:00
bc68e06292
Revert of b140709fa8 and new implementation of fixing picking for sinking objects
2021-07-21 11:56:39 +02:00
22cf01f449
Tech ENABLE_SEQUENTIAL_LIMITS set as default
2021-07-20 12:05:15 +02:00
f36a10b689
ENABLE_ALLOW_NEGATIVE_Z -> Fixed picking of sinking object
2021-07-20 11:02:04 +02:00
35a0bfa909
Colors in GLVolume defined as std::array<float, 4>
2021-07-19 11:11:49 +02:00
c9f45f3d61
Changes forced by imgui upgrade, updated imgui readme and
...
updated ImGuiWrapper::selectable function (It was a copy of ImGui::Selectable
with slight changes. The function was changed a lot in ImGui 1.83, I copied
the new version and reapplied the changes.)
2021-07-15 13:17:48 +02:00
bbca47355d
Merged psSkirt and psBrim
2021-07-14 16:02:04 +02:00
bfdaeae376
Delayed rendering of transparent volumes
2021-07-14 13:20:57 +02:00
69eb2fd4e5
Follow-up of d6fdf2d5c2 -> Automatic generation of missing thumbnails
2021-07-13 11:57:19 +02:00
afb13dadc1
Fixed an issue where seed fill selection stuck displayed when the mouse was moving inside multi-material gizmo when the gizmo was overlapping the model.
2021-07-12 13:21:10 +02:00
7c58250e5b
Fixed cracks in MMU painting gizmo. All triangles, even not painted triangles, are now rendered inside MMU painting gizmo.
...
The cracks were caused by using glPolygonOffset to resolve Z-fighting. All triangles of the object were firstly rendered entirely with a base color. And then paint triangles were drawn over these already rendered triangles.
2021-06-16 06:06:33 +02:00
cf1731feea
Tech ENABLE_ALLOW_NEGATIVE_Z -> Added threshold to detect if an object is sinking
2021-06-08 10:07:47 +02:00
d9e9e76467
#6587 - Fixed temporary .gcode file locked by gcode window visualizator while exporting to gcode
2021-06-07 11:54:16 +02:00
41cbb28062
Remove const_cast<> introduced with 0e3090fb28
2021-06-04 16:53:05 +02:00
8480895d40
Remove const_cast<> introduced with 4da8de5f49
2021-06-04 10:23:31 +02:00
54b4459a29
Merge remote-tracking branch 'remotes/origin/master' into vb_print_regions
2021-06-01 12:46:37 +02:00
1a9b72eb5e
Show sequential print clearance regions when Move/Rotate/Scale gizmos are active
2021-06-01 11:36:12 +02:00
37179e04dc
Merge remote-tracking branch 'remotes/origin/master' into vb_print_regions
2021-05-31 14:05:53 +02:00
95c519fbf2
Fixed conflicts after merge with master + fixed rendering of hovered gizmo grabbers
2021-05-31 12:54:48 +02:00
1c168809d1
Added missing uniform calls for emission_factor
2021-05-28 16:44:13 +02:00
1356e23994
Removed gluProject and gluUnProject calls
2021-05-28 16:44:13 +02:00
5cf03790e0
Fixed crash when deleting last obejct from plater
2021-05-28 16:28:56 +02:00
4809689dcb
Merge remote-tracking branch 'remotes/origin/lh_multi_material_segmentation' into vb_print_regions
2021-05-26 15:23:35 +02:00
d851080c14
Tech ENABLE_SEQUENTIAL_LIMITS -> Some refactoring
2021-05-25 15:55:37 +02:00
f9f117ca99
Tech ENABLE_SEQUENTIAL_LIMITS -> Fixed instance transformations
2021-05-25 13:34:51 +02:00
0dfe398549
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_sequential_limits
2021-05-24 14:19:40 +02:00
6bda3de03e
Tech ENABLE_SEQUENTIAL_LIMITS -> Do not show sequential print clearance regions contours when there is only one instance on the plater
2021-05-24 14:18:52 +02:00
0870242503
Tech ENABLE_SEQUENTIAL_LIMITS -> Another improvement in performance when showing sequential print clearance regions contours while dragging objects
2021-05-24 13:22:37 +02:00