e44e8af02a
SLA gizmo now allows to deselect a point
2019-04-03 14:44:24 +02:00
b65df6e560
Added call to schedule_background_process() when deleting modifier attribute
2019-04-03 12:45:06 +02:00
3ebc21ebcd
Fixed cutting of objects in left oriented coordinate space.
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Removed some spurious debugging printf.
2019-04-03 12:07:58 +02:00
5b1a8d6a14
Deliberately setting the SLA dialog a bit too large
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It is not possible to precisely calculate actual window size before the rendering, so I added a safety margin.
It would be nicer to let the window autoscale and only use the inflated dimension for possible moving the window upward to prevent collision with the bottom panel, but...
ImGui autoscaling does not work properly for some reason (the window size autoscales only after a mouse move), so this is a workaround.
2019-04-03 10:41:45 +02:00
2c51e432e3
Fixed negative values for size shown in the sidebar matrix fields when mirroring is applied
2019-04-03 09:05:52 +02:00
dd44958d8b
Merge remote-tracking branch 'origin/master' into ys_selection
2019-04-03 08:42:12 +02:00
68ba68303b
Fixed typo
2019-04-03 08:39:36 +02:00
e78603125b
Fixed conflicts after merge with master
2019-04-03 08:38:32 +02:00
c86433271e
Fixed update of the SLAPrint back end after mirroring in a specific
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case of mirroring around the X axis.
Fixed some asserts on visual studio due to access to empty std::vector
2019-04-02 18:04:23 +02:00
366c6ccd04
Selection improvements
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+ "Delete" menu_item for Instances under OSX
2019-04-02 16:33:52 +02:00
79440f42a7
imgui: Fix font size and scaling on Windows
2019-04-02 15:28:14 +02:00
8f1d9b7703
Fixed conflicts after merge with master
2019-04-02 15:13:26 +02:00
5cd1012dab
Fixed rendering of sla cap slices after deleting object
2019-04-02 14:43:38 +02:00
53ccd309c9
Fixed conflicts after cherry-picking 5c89135
2019-04-02 14:32:12 +02:00
6881112f3b
Merge branch 'master' of https://github.com/prusa3d/Slic3r
2019-04-02 13:54:46 +02:00
99f0207578
Handling of left hand oriented coordinate systems:
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is_left_handed() method on transformations and volumes
rendering of GLVolumes in left handed coordinate systems by glFrontFace(GL_CW);
SLA slicing on left hand oriented instances by flipping the mesh for SLAPrintObject in X.
rendering of the SLA cutting plane in left handed systems
resetting the SLA clipping planes on 3D preview invalidation
2019-04-02 13:47:49 +02:00
0d6e57ed0d
Fix build
2019-04-02 10:56:30 +02:00
f70df9e73e
Follow-up of d4b22cfb87 -> Fixed dragging of sla instances after slicing
2019-04-02 10:55:36 +02:00
e7f991d27b
imgui: More refactoring, cut gizmo window positioning
2019-04-02 10:36:24 +02:00
ae2da7d7e4
Firmware updater: Improve logging
2019-04-02 10:33:37 +02:00
4ffa47ee87
Firmware updater: Support for CW1
2019-04-02 10:33:37 +02:00
dd65978498
SLA gizmo uses CallAfter to trigger SLA supports calculation to prevent recursive rendering calls
2019-04-02 09:36:16 +02:00
cf36acde71
SLA gizmo dialog now respects system font settings
2019-04-01 14:51:18 +02:00
98bf41f335
imgui: Refactor font size, font initialization
2019-04-01 14:28:39 +02:00
b440d60d91
Fixed conflicts after merge with master
2019-04-01 14:21:55 +02:00
0123f90225
Fix dragging of mixed instances plus volumes selections
2019-04-01 13:53:48 +02:00
ab972a0251
Merge branch 'tm_reuse_unified'
2019-04-01 12:24:50 +02:00
a374de367f
Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_canvas_gui_refactoring
2019-04-01 11:40:08 +02:00
a26faa56cf
Fix of No preview of position in variable layer editing UI at retina resolution #2050
2019-04-01 11:08:26 +02:00
b5f9b8859d
Added missing include
2019-04-01 10:28:04 +02:00
0f657b772b
Camera refactoring
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1) All camera related OpenGL calls moved into class
2) The Camera class now stores the view matrix, the projection matrix and the viewport
3) The Camera class now exposes methods to get the camera orientation vectors, the camera position, the view matrix, the projection matrix and the viewport
4) All the code operating on the camera or requiring camera data has been modified to use the new methods
2019-04-01 10:00:10 +02:00
c5e93fe2bb
Fix of visual hints for rotation of full single instance selection
2019-04-01 09:11:23 +02:00
521a947b3d
Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_canvas_gui_refactoring
2019-04-01 08:28:38 +02:00
e4832bad3f
Merging with master for having minz png compression.
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Much greater performance boost from better compression algorithm than that from the merged polygons.
2019-03-29 15:21:46 +01:00
10624370e1
imgui: Get font size from wxWidgets, fix #2043
2019-03-29 14:58:32 +01:00
cc66871238
Improved Selection from ObjectList side
2019-03-29 14:36:59 +01:00
156d0c9944
SLA gizmo fix: occasional crashes after deleting objects
2019-03-29 13:38:33 +01:00
331c6b82c1
Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_canvas_gui_refactoring
2019-03-29 12:58:41 +01:00
0c1316d4bc
Volumes selected from the sidebar table taken from the currently selected instance
2019-03-29 10:48:20 +01:00
9152ad2a4e
Added context menu Item "Change Extruder" on 3D-Scene
2019-03-28 16:32:19 +01:00
270281a601
Some _cosmetic_ fixes :
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+ Set wxDEFAULT_DIALOG_STYLE for MsgDialog
+ Changed Msg text before language changing
2019-03-28 16:32:19 +01:00
4e27e57750
Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_canvas_gui_refactoring
2019-03-28 09:30:23 +01:00
e2ad83fa92
Small refactoring -> GLGizmosManager gets model from selection and not from canvas
2019-03-28 09:30:01 +01:00
994cb3a5b9
Merge remote-tracking branch 'remotes/origin/tm_sla_png_minz'
2019-03-28 09:14:37 +01:00
fd9fd3ec0c
Layers editing initialized only for 3D view and not for g-code preview
2019-03-28 09:12:32 +01:00
5b53dd164d
Selection enabled only for 3D view and not for g-code preview
2019-03-28 08:44:46 +01:00
61ea6037fd
Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_canvas_gui_refactoring
2019-03-28 08:24:25 +01:00
770b731c2c
Fix of SPE-879 and #2021
2019-03-27 17:00:29 +01:00
0cd8f8ff79
Follow-up of 8ea8eb67e4, utf-8 path conversion moved into nanosvg library
2019-03-27 15:42:01 +01:00
77b5600339
Added #define glcheck() for the case HAS_GLSAFE not defined
2019-03-27 15:14:40 +01:00