Commit Graph

10033 Commits

Author SHA1 Message Date
35a30fe65b Fixed the following crash:
1) Start PrusaSlicer

2) Add a box to the plater

3) Open Seam Painting or Paint - on supports gizmo

4) Save project

->crash
2021-06-17 08:16:54 +02:00
c2f2fd0234 Follow up 0b5ea8f429
- Un-select random sequence by default
- Added a check for interval height. It have to be bigger then print layer height
2021-06-16 18:20:26 +02:00
d7e663e2ef Fixed a multi-material painting gizmo crash when extruders colors aren't initialized, which happens when switching between SLA and FDM printer. 2021-06-16 17:05:24 +02:00
e3f18b4fc3 Fixed incorrectly displayed custom supports and seams in the support and seam gizmos after 7377fc34ac. 2021-06-16 13:41:35 +02:00
83af107009 Fixed an issue for multi-volume objects where the seed fill visualization in the multi-material gizmo didn't disappear after the mouse was moved to another volume. 2021-06-16 06:06:34 +02:00
8fbd9f40e7 Refactoring and cleanup of painting gizmos. 2021-06-16 06:06:34 +02:00
ce2c69676c Modified MMU painting gizmo behavior so that all triangles aren't painted by default by the first extruder, which was causing several problems.
This commit also fixed the following issues:
1) After loading a 3MF with painted triangles using the MMU painting gizmo, the painted triangles might not be displayed correctly in the MMU painting gizmo.
2) The MMU segmentation was unnecessarily executed for all layers and not just for the painted layers.
3) Object's base color wasn't changed when the assigned extruder for that object was changed while the MMU paint gizmo was opened.
4) Changing the base color of an object was only possible by removing all painted triangles.
2021-06-16 06:06:34 +02:00
8079bf0139 Fixed a possible crash when closing the MMU painting gizmo cause by a non-virtual destructor. 2021-06-16 06:06:33 +02:00
7c58250e5b Fixed cracks in MMU painting gizmo. All triangles, even not painted triangles, are now rendered inside MMU painting gizmo.
The cracks were caused by using glPolygonOffset to resolve Z-fighting. All triangles of the object were firstly rendered entirely with a base color. And then paint triangles were drawn over these already rendered triangles.
2021-06-16 06:06:33 +02:00
1316e17053 Follow-up of 39fd8065a1: Apply changes also for MMU painting gizmo, so shader->start_using() is called only once. 2021-06-16 06:06:33 +02:00
bea06e46a3 Show info about multi-material segmentation in ObjectList. 2021-06-16 06:06:33 +02:00
3bf82f2204 Random extruder sequence for MMU.
Related to https://github.com/prusa3d/PrusaSlicer/issues/1866
2021-06-15 12:38:05 +02:00
611ea4383d TriangleSelector - some memory optimization.
Don't store traingle normal, but reference the source triangle,
which stores its normal.
2021-06-11 12:27:58 +02:00
eb7ce6429b Code refactoring to avoid a call of update_ui_from_settings() every time when switching between "3D-View" and "Preview" 2021-06-11 10:34:13 +02:00
a9430f2f3f TriangleSelector::get_facets() refactoring to share vertices.
TriangleSelector::valid refactored to m_valid and valid()
and bool members moved next to each other to shrink data structure
size due to memory alignment.
2021-06-10 12:43:31 +02:00
872b1c6c5e Fixed a bug in update of the ObjectList when switching between 3d-View and Preview
Steps to repro:
1. start PrusaSlicer
2. add a box
-> watch the object list: only one item is shown in the list
3. switch to preview
-> the item in the object list gets a child
2021-06-09 17:21:39 +02:00
9fa6016324 Follow-up of 2d9953069a 2021-06-08 15:10:01 +02:00
d697ee9d7d Merge branch 'tm_its_refactor_3' 2021-06-08 12:22:28 +02:00
75f0b81bdd Do not close application when user select 'Cancel' in the save dirty project dialog 2021-06-08 11:51:41 +02:00
0ecba516a3 Get rid of Contour3D 2021-06-08 10:28:23 +02:00
c451fc94ba Refactored hollowing backend to use indexed_triangle_mesh 2021-06-08 10:28:23 +02:00
cf1731feea Tech ENABLE_ALLOW_NEGATIVE_Z -> Added threshold to detect if an object is sinking 2021-06-08 10:07:47 +02:00
55658979b7 Fixed two more locales-related issues
One warning was also fixed
2021-06-07 12:31:41 +02:00
d9e9e76467 #6587 - Fixed temporary .gcode file locked by gcode window visualizator while exporting to gcode 2021-06-07 11:54:16 +02:00
41cbb28062 Remove const_cast<> introduced with 0e3090fb28 2021-06-04 16:53:05 +02:00
8480895d40 Remove const_cast<> introduced with 4da8de5f49 2021-06-04 10:23:31 +02:00
800f031202 Fixed clipping plane when used with painter gizmos (follow-up of 94877a0) 2021-06-04 09:34:55 +02:00
5e1a9a728f Added name for items in undo/redo stack inside multi-material gizmo. 2021-06-03 18:11:48 +02:00
83b14502a6 Fixed the wrong transformation matrix for "Clipping of view" when is used a printer with multiple extruders. 2021-06-03 08:00:46 +02:00
392bf4f2d0 Follow-up 7eebd56b5f - fixed a typo
+ added add_negative.svg for dark mode
2021-06-02 14:36:49 +02:00
611b91bc1f Fixed DnD for "Model part" volumes inside the object
Fixed volumes order inside the object
2021-06-02 12:54:56 +02:00
2eba5223fa Removed unnecessary const_cast calls inside Camera. 2021-06-02 12:19:55 +02:00
ebcd48a725 Fixing a regression crash in Preset Hints. 2021-06-02 11:28:55 +02:00
54b4459a29 Merge remote-tracking branch 'remotes/origin/master' into vb_print_regions 2021-06-01 12:46:37 +02:00
1a9b72eb5e Show sequential print clearance regions when Move/Rotate/Scale gizmos are active 2021-06-01 11:36:12 +02:00
5681489621 Merge remote-tracking branch 'remotes/origin/master' into vb_print_regions 2021-06-01 11:19:53 +02:00
da95f2a753 New parameter "Slicing Mode" for supporting 3DLabPrint airplane models.
S3D's strategy for merging self intersecting models is "Even / Odd"
which PrusaSlicer now supports as an alternative to "Positive" rule.
Also added a "Close Holes" option to fill in all internal structures.
3D-Labprint Models aren't sliceable (till years) #3062 #3708
2021-06-01 11:10:12 +02:00
862eac6589 Changed logic to avoid saving a project while a gizmo is in editing mode 2021-06-01 08:32:58 +02:00
efd172d012 Added option to independently set z axis travel speed 2021-05-31 21:20:43 +02:00
6f72ac08d9 Sphere brush color in MMU painting gizmo is now the same as color used for painting. 2021-05-31 14:23:12 +02:00
37179e04dc Merge remote-tracking branch 'remotes/origin/master' into vb_print_regions 2021-05-31 14:05:53 +02:00
0689178ef5 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_sequential_limits 2021-05-31 12:55:03 +02:00
95c519fbf2 Fixed conflicts after merge with master + fixed rendering of hovered gizmo grabbers 2021-05-31 12:54:48 +02:00
3fd470bf81 Unify Delete/Backspace behaviour in gizmos with the rest of slicer. Also,
backspace on macOS in SLA gizmo now deletes points and not the whole object,
which was quite unexpected.
2021-05-31 11:50:00 +02:00
42d7738da1 Fixed issue that the lower half of the object was shown darker than the upper half of the object after slicing with MMU segmentation. 2021-05-31 07:26:38 +02:00
8771ffd41a Fixed rendering of gizmo grabbers 2021-05-28 16:44:13 +02:00
1c168809d1 Added missing uniform calls for emission_factor 2021-05-28 16:44:13 +02:00
c3d5866982 Fixed rendering of gizmos' grabbers 2021-05-28 16:44:13 +02:00
73fea9b460 Unified color definition 2021-05-28 16:44:13 +02:00
2721e502d0 Removed unneeded calls to GL_LIGHTING 2021-05-28 16:44:13 +02:00