Commit Graph

308 Commits

Author SHA1 Message Date
9c3a0196fc Partial perl code cleanup 2018-06-14 16:09:36 +02:00
ed5982ec71 Removed 3DScene volumes from perl 2018-06-11 13:48:02 +02:00
6b8b36dadb Fixed selection and rendering in object settings dialog 2018-06-11 11:40:11 +02:00
a1e5f5b234 class 3D on_select callback moved to c++ 2018-06-08 11:37:07 +02:00
76861888f7 reload_scene method of 3D class moved to c++ 2018-06-08 09:40:00 +02:00
f2ab6a33ad class 3D callbacks moved to c++ 2018-06-07 11:18:28 +02:00
230c9bcb34 Key down and char event handlers of class 3D moved to c++ 2018-06-07 09:22:19 +02:00
916845c630 Removed method update_bed_size from 3D perl class 2018-06-06 15:17:10 +02:00
83debeef66 Removed DestroyGL method from 3DScene 2018-06-06 14:19:28 +02:00
966fd0190e 3DScene member variables moved to c++ 2018-06-06 12:36:52 +02:00
a065413dc0 3DScene load_object method moved to c++ 2018-06-06 10:16:58 +02:00
9ec27825b4 Generation of preview paths moved to c++ 2018-06-05 14:09:36 +02:00
21e9aae197 Generation of gcode paths moved to c++ 2018-06-05 10:56:55 +02:00
3a448b616a Another set of 3DScene methods moved to c++ 2018-06-04 15:42:34 +02:00
5dba09ce98 2nd attempt to fix opengl initialization on linux 2018-06-04 13:52:57 +02:00
4554edf706 Refactoring and cleanup 2018-06-01 15:54:41 +02:00
5728f0f75d 3DScene mouse event handler partially moved to c++ - part 2 2018-05-31 16:04:59 +02:00
444232d6ff 3DScene mouse event handler partially moved to c++ 2018-05-31 13:51:50 +02:00
e9c6320f78 3DScene update_volumes_colors_by_extruder method moved to c++ 2018-05-29 15:07:06 +02:00
4997e934e9 3DScene mouse wheel event moved to c++ 2018-05-28 15:23:01 +02:00
d700d28ef2 3DScene volume selection methods moved to c++ 2018-05-25 09:03:55 +02:00
7d1514fcf0 Removed from Perl all 3DScene methods already moved to c++ 2018-05-24 16:11:34 +02:00
58eff6cf7f Objects rendering moved to c++ 2018-05-23 11:14:49 +02:00
3641fda6d1 3DScene plain shader moved to c++ 2018-05-23 09:57:44 +02:00
f43e20913a Merge with master 2018-05-22 15:03:40 +02:00
7b1f575162 Merge remote-tracking branch 'remotes/origin/scene_manipulators' 2018-05-22 14:32:07 +02:00
baf302a8ae 3DScene's enable_picking variable moved to c++ 2018-05-22 09:02:42 +02:00
e976dde487 Warning texture moved to c++ 2018-05-21 14:40:09 +02:00
a92a6f8320 Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp 2018-05-21 13:06:16 +02:00
0acf7985aa Fixed bugs with non-correct update of buttons enable.
Set minimum size for the scrolled_window_panel.
2018-05-21 12:34:31 +02:00
6fba97639c Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators 2018-05-21 11:17:55 +02:00
cf419463fd Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp 2018-05-21 11:17:45 +02:00
f55ce0934d Fixed object setting dialog on NVIDIA cards 2018-05-21 10:51:47 +02:00
cacf775b24 3DScene reset_object method moved to c++ 2018-05-18 14:08:59 +02:00
9fc6655d57 3DScene axes moved to c++ 2018-05-18 13:02:47 +02:00
72f45a82c3 Fixed z layers indices under 3D preview sliders 2018-05-18 10:14:47 +02:00
79e96003ad Tweaks to logic for sliders update in 3D Preview 2018-05-17 16:02:31 +02:00
8c6faf1ee0 Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators 2018-05-17 15:22:55 +02:00
f488ac8101 Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp 2018-05-17 15:20:25 +02:00
f26d1ff61a Hide legend texture when invalidating gcode by editing config data 2018-05-17 15:18:52 +02:00
c8cb26f076 3DScene bed variables moved to c++ 2018-05-15 15:38:25 +02:00
f0b7c2f015 Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp 2018-05-14 10:02:28 +02:00
6fc5d48915 Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators 2018-05-14 10:01:27 +02:00
8a140f7a29 Added layer index under sliders in 3D view 2018-05-14 09:54:38 +02:00
953eb5fdaa Fixed Perl array addressing issues, leading to crashes when loading
additional objects at the 3D path preview window.
2018-05-11 16:03:07 +02:00
e1bb65f64e OpenGL to c++ 1st installment - WIP 2018-05-09 10:47:04 +02:00
6ae3284249 Merge with master branch 2018-05-09 10:16:28 +02:00
578a7eb4e8 Max count of auto assigned extruders when splitting object set as dependent of current printer 2018-05-07 16:13:58 +02:00
e6a6cd7e77 Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators 2018-05-02 14:45:42 +02:00
e2e4310322 Removed unneeded scene reloads when selecting objects 2018-05-02 13:55:04 +02:00