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9c3a0196fc
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Partial perl code cleanup
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2018-06-14 16:09:36 +02:00 |
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ed5982ec71
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Removed 3DScene volumes from perl
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2018-06-11 13:48:02 +02:00 |
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6b8b36dadb
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Fixed selection and rendering in object settings dialog
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2018-06-11 11:40:11 +02:00 |
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a1e5f5b234
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class 3D on_select callback moved to c++
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2018-06-08 11:37:07 +02:00 |
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76861888f7
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reload_scene method of 3D class moved to c++
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2018-06-08 09:40:00 +02:00 |
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f2ab6a33ad
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class 3D callbacks moved to c++
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2018-06-07 11:18:28 +02:00 |
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230c9bcb34
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Key down and char event handlers of class 3D moved to c++
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2018-06-07 09:22:19 +02:00 |
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916845c630
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Removed method update_bed_size from 3D perl class
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2018-06-06 15:17:10 +02:00 |
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83debeef66
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Removed DestroyGL method from 3DScene
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2018-06-06 14:19:28 +02:00 |
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966fd0190e
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3DScene member variables moved to c++
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2018-06-06 12:36:52 +02:00 |
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a065413dc0
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3DScene load_object method moved to c++
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2018-06-06 10:16:58 +02:00 |
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9ec27825b4
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Generation of preview paths moved to c++
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2018-06-05 14:09:36 +02:00 |
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21e9aae197
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Generation of gcode paths moved to c++
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2018-06-05 10:56:55 +02:00 |
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3a448b616a
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Another set of 3DScene methods moved to c++
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2018-06-04 15:42:34 +02:00 |
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5dba09ce98
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2nd attempt to fix opengl initialization on linux
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2018-06-04 13:52:57 +02:00 |
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4554edf706
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Refactoring and cleanup
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2018-06-01 15:54:41 +02:00 |
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5728f0f75d
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3DScene mouse event handler partially moved to c++ - part 2
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2018-05-31 16:04:59 +02:00 |
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444232d6ff
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3DScene mouse event handler partially moved to c++
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2018-05-31 13:51:50 +02:00 |
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e9c6320f78
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3DScene update_volumes_colors_by_extruder method moved to c++
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2018-05-29 15:07:06 +02:00 |
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4997e934e9
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3DScene mouse wheel event moved to c++
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2018-05-28 15:23:01 +02:00 |
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d700d28ef2
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3DScene volume selection methods moved to c++
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2018-05-25 09:03:55 +02:00 |
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7d1514fcf0
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Removed from Perl all 3DScene methods already moved to c++
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2018-05-24 16:11:34 +02:00 |
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58eff6cf7f
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Objects rendering moved to c++
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2018-05-23 11:14:49 +02:00 |
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3641fda6d1
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3DScene plain shader moved to c++
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2018-05-23 09:57:44 +02:00 |
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f43e20913a
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Merge with master
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2018-05-22 15:03:40 +02:00 |
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7b1f575162
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Merge remote-tracking branch 'remotes/origin/scene_manipulators'
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2018-05-22 14:32:07 +02:00 |
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baf302a8ae
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3DScene's enable_picking variable moved to c++
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2018-05-22 09:02:42 +02:00 |
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e976dde487
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Warning texture moved to c++
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2018-05-21 14:40:09 +02:00 |
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a92a6f8320
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Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
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2018-05-21 13:06:16 +02:00 |
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0acf7985aa
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Fixed bugs with non-correct update of buttons enable.
Set minimum size for the scrolled_window_panel.
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2018-05-21 12:34:31 +02:00 |
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6fba97639c
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Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
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2018-05-21 11:17:55 +02:00 |
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cf419463fd
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Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
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2018-05-21 11:17:45 +02:00 |
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f55ce0934d
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Fixed object setting dialog on NVIDIA cards
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2018-05-21 10:51:47 +02:00 |
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cacf775b24
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3DScene reset_object method moved to c++
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2018-05-18 14:08:59 +02:00 |
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9fc6655d57
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3DScene axes moved to c++
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2018-05-18 13:02:47 +02:00 |
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72f45a82c3
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Fixed z layers indices under 3D preview sliders
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2018-05-18 10:14:47 +02:00 |
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79e96003ad
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Tweaks to logic for sliders update in 3D Preview
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2018-05-17 16:02:31 +02:00 |
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8c6faf1ee0
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Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
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2018-05-17 15:22:55 +02:00 |
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f488ac8101
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Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
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2018-05-17 15:20:25 +02:00 |
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f26d1ff61a
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Hide legend texture when invalidating gcode by editing config data
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2018-05-17 15:18:52 +02:00 |
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c8cb26f076
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3DScene bed variables moved to c++
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2018-05-15 15:38:25 +02:00 |
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f0b7c2f015
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Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
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2018-05-14 10:02:28 +02:00 |
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6fc5d48915
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Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
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2018-05-14 10:01:27 +02:00 |
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8a140f7a29
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Added layer index under sliders in 3D view
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2018-05-14 09:54:38 +02:00 |
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953eb5fdaa
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Fixed Perl array addressing issues, leading to crashes when loading
additional objects at the 3D path preview window.
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2018-05-11 16:03:07 +02:00 |
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e1bb65f64e
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OpenGL to c++ 1st installment - WIP
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2018-05-09 10:47:04 +02:00 |
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6ae3284249
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Merge with master branch
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2018-05-09 10:16:28 +02:00 |
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578a7eb4e8
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Max count of auto assigned extruders when splitting object set as dependent of current printer
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2018-05-07 16:13:58 +02:00 |
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e6a6cd7e77
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Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
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2018-05-02 14:45:42 +02:00 |
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e2e4310322
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Removed unneeded scene reloads when selecting objects
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2018-05-02 13:55:04 +02:00 |
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