2bda907a5b
WIP: Windows specific 3Dconnexion using WM_INPUT.
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This implementation works with the 3DConnexion driver (sic!)
if PrusaSlicer.xml is stored into c:\Program Files\3Dconnexion\3DxWare\3DxWinCore64\Cfg\
The implementation is inspired with Blender, see code inside WITH_INPUT_NDOF blocks.
2020-03-31 09:01:55 +02:00
88b761c71c
Follow-up of f912fecad5 -> option to swap y/z axes extended to rotations
2020-03-20 16:13:08 +01:00
de99fd4d71
3DConnexion devices: added option to swap y/z translations
2020-03-20 13:09:42 +01:00
4cd1243a79
Windows specific refactoring of Mouse3DController and RemovableDriveManager.
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PrusaSlicer newly registers by Windows operating system for HID USB
plug / unplug notifications and for Volume attach / detach notifications,
and the background threads of the two respective services are waken up
on these Windows notifications.
The RemovableDriveManager also wakes up every 30 seconds to cope with
the drives ejected from Windows Explorer or from another application,
for example Cura, for which Windows OS does not send out notifications.
2020-03-13 14:19:14 +01:00
c0f0be9ab8
Fixed uninitialized "Connected" flag of the Mouse3DController
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after refactoring.
2020-03-06 15:12:39 +01:00
b849a2e73c
Added a missing include
2020-03-05 12:00:23 +01:00
30c432c561
WIP 3Dconnexion refactoring: Fixing compilation on OSX
2020-03-04 12:18:59 +01:00
248dc04892
Reworked the 3DConnexion interfacing code to run the device
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enumeration / connect / disconnect and read out at the background
thread only.
2020-03-04 11:36:36 +01:00
7b028d7c01
ENABLE_3DCONNEXION_Y_AS_ZOOM set as default
2020-02-13 09:20:20 +01:00
342544c139
OSX handler for 3dconnexion drivers
2020-01-21 14:44:20 +01:00
ecccddbc67
ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG set as default
2020-01-17 11:45:52 +01:00
71dcc792c6
Attempt to fix #3479
2020-01-08 12:30:42 +01:00
0e0fdcf697
3DConnexion devices' Y axis used for zoom in/zoom out
2020-01-03 14:42:52 +01:00
b4d45eb2d9
Fixed unresponsive 3Dconnexion device when switching to preview
2020-01-03 11:41:29 +01:00
59e1ff1676
Added [X] and [Close] buttons to close 3Dconnexion setting imgui dialog by clicking on them
2019-12-16 13:35:45 +01:00
9122b59bdd
Another attempt to fix build on Linux (due to ab00f501f1)
2019-11-25 12:45:49 +01:00
20814466c2
#3230 - Detection of 3Dconnexion devices every 2 seconds
2019-11-25 10:34:42 +01:00
dbffd1cac1
Disabled ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
2019-11-22 15:35:34 +01:00
e1cc82c2d0
3Dconnexion devices -> Disabled handling of device buttons / Added camera target to debug dialog / Added extra debug output
2019-11-11 13:04:02 +01:00
ada6905aa9
Follow-up of a065c92302 -> proper enabling of debug output
2019-10-21 11:12:56 +02:00
2399d964de
ENABLE_3DCONNEXION_DEVICES tech set as default
2019-10-11 15:51:36 +02:00
447fa0017c
ENABLE_3DCONNEXION_DEVICES -> Refactoring and code cleanup
2019-10-10 11:55:17 +02:00
6a3c73ed06
ENABLE_3DCONNEXION_DEVICES -> Slightly increased camera target movement limits
2019-10-10 10:49:47 +02:00
ec9ea9fb03
Fixed build on OsX
2019-10-10 09:29:55 +02:00
19217c94f7
ENABLE_3DCONNEXION_DEVICES -> Experimental input queues with max size
2019-10-10 09:04:44 +02:00
bd0b78a7f9
ENABLE_3DCONNEXION_DEVICES -> Added temporary debug output to measure input queue sizes
2019-10-09 15:23:30 +02:00
0604315671
ENABLE_3DCONNEXION_DEVICES -> Added tech ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT for debug output
2019-10-09 14:18:43 +02:00
c195840c5a
ENABLE_3DCONNEXION_DEVICES -> Added translation and rotation customizable parameter deadzone
2019-10-08 14:32:05 +02:00
476b81c1ce
ENABLE_3DCONNEXION_DEVICES -> Mouse3DController reworked to handle reports of length 7 bytes and 13 bytes
2019-10-08 13:38:08 +02:00
6b57febe0c
ENABLE_3DCONNEXION_DEVICES -> Hack for filtering out mouse wheel events coming from 3Dconnexion driver
2019-10-08 08:44:50 +02:00
aaed88eef7
ENABLE_3DCONNEXION_DEVICES -> Automatic detection of plugging/unplugging 3Dconnexion devices
2019-10-04 10:59:27 +02:00
1ebb8d3caa
ENABLE_3DCONNEXION_DEVICES -> Another small refactoring of Mouse3DController
2019-10-04 07:58:01 +02:00
c64f563e63
ENABLE_3DCONNEXION_DEVICES -> Refactored Mouse3DController to simplify code
2019-10-03 12:16:59 +02:00
a8760a5526
ENABLE_3DCONNEXION_DEVICES -> Refactored Mouse3DController to be unaware of current active GLCanvas3D
2019-10-03 11:38:31 +02:00
42030bc6c7
ENABLE_3DCONNEXION_DEVICES -> Serialization of mouse device parameters into config
2019-10-03 10:26:28 +02:00
869d1ca48d
ENABLE_3DCONNEXION_DEVICES - Added imgui dialog to edit 3Dconnexion device parameters
2019-10-02 15:55:26 +02:00
0400384d70
ENABLE_3DCONNEXION_DEVICES -> Increased limit of device buttons
2019-09-30 15:58:45 +02:00
e40b6ba364
hidapi: Fix include path
2019-09-30 15:20:23 +02:00
5bf722f015
Added missing include
2019-09-27 15:26:13 +02:00
f4b29a4107
ENABLE_3DCONNEXION_DEVICES - 1st installment of support for 3Dconnexion devices
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Implemented using hidapi library (https://github.com/libusb/hidapi ) and https://github.com/koenieee/CrossplatformSpacemouseDriver/tree/master/SpaceMouseDriver as reference
Unsolved issues:
- When manipulating the SpaceNavigator wxWidgets generates a mouse wheel event that needs to be filtered out
- wxWidgets does not detect devices being connected/disconnected to the pc
- Current state forces a continuous rendering
- Current state misses dependence on camera zoom
- Non intuitive movement limits
- Translation and rotation speed factors are hardcoded
- Number of device buttons hardcoded
2019-09-27 14:52:19 +02:00