Commit Graph

98 Commits

Author SHA1 Message Date
bubnikv
31b969f336 Optimization in GLCanvas3D::reload_scene():
Use sorting and binary search instead of linear search.
O(n log n) versus O(n^2)
2019-12-10 11:12:17 +01:00
bubnikv
8357f1a119 Refactoring of the G-code preview for lower memory allocation
and for separation of concerns:

The final G-code preview no more uses ExtrusionPaths structure
to hold the G-code path data extracted by parsing the G-code.
Instead, the ExtrusionPath class has been trimmed down back to
the original size before the G-code preview was introduced,
and a new GCodePreviewData::Extrusion::Path class was created to hold
the additional path data as the extruder ID, color change ID
and fan speed.
2019-09-30 16:25:26 +02:00
bubnikv
85c160cb83 Fixed a bug, where the GL context was not being activated with _set_current()
as _set_current() tested for visibility of the window on the screen.

Improved memory management by:
1) Allocating small (around 3MB) vertex buffers to be sent to the GPU.
2) Passing the small vertex buffers to the GPU as quickly as possible.

A bit of copy / paste refactoring into common functions.
2019-08-26 11:12:48 +02:00
bubnikv
9ee01d20c7 Hopefully a workaround for crashes and hang ups at closing on Windows.
Release the OpenGL contexts not by a destructor of a static class,
but explicitely (predictively).
2019-08-22 20:03:17 +02:00
Enrico Turri
170b1b1fa2 Check for existence of gcode toolpaths that can be exported to obj file 2019-08-20 11:33:58 +02:00
Enrico Turri
9c96fe4243 Export to obj file only toolpaths visible in 3D scene 2019-08-20 09:51:25 +02:00
Enrico Turri
709ac9bb3f 1st installment of export of gcode toolpaths to obj file 2019-08-20 09:01:09 +02:00
YuSanka
0fcc6cb159 Merge remote-tracking branch 'origin' into ys_printable_property 2019-08-06 10:31:17 +02:00
bubnikv
f2aba5d27a Fixed Model::convert_multipart_object() for STLs (regression from 8e2af5151dcf6f102b65981ff5aa56c2dfda5a2a).
Removed Model::s_auto_extruder_id and related, as it is a Perl interfacing legacy.
Fixed a typo in asserts introduced in the preceding commit.
2019-08-05 17:49:21 +02:00
bubnikv
b0fc0cf49f Fixed a regression issue where excessive memory was allocated
for the GLVolumes before sending to the GPU driver. The following commits
were partially reverted:

4269c8b23c Removed GLVolume non-VBO rendering
d15698e21e GLVolume and GLIndexedVertexArray refactored to send data to gpu at the first render call

Namely, the GLVolume buffers are "shrink to size"'d before sending their
content to the OpenGL driver, and the vertex buffers are populated
as quickly as possible from the GLVolume, so that the same buffer is not
kept twice in RAM on systems, where the RAM is shared with the graphics
card.

Also the memory allocation reporting was improved for the GLVolumes.
2019-08-05 14:30:32 +02:00
Enrico Turri
fcb95df738 Code cleanup 2019-07-31 11:12:50 +02:00
Enrico Turri
adf64d9d23 Render non printable instances with a darker color 2019-07-31 11:01:50 +02:00
Lukas Matena
33065e5a82 Merge branch 'lm_drop_to_bed' 2019-07-12 13:38:18 +02:00
Enrico Turri
eb4aba5365 Refactoring of functions thick_lines_to_indexed_vertex_array() to reduce the amount of produced vertices while reducing visual artifacts in gcode toolpaths due to averaged normals 2019-07-08 15:30:59 +02:00
Enrico Turri
c1491920ae GLVolume and GLIndexedVertexArray refactored to send data to gpu at the first render call 2019-07-02 12:55:55 +02:00
Enrico Turri
e22181e2c1 Added member BoundingBoxf3 m_bounding_box to GLIndexedVertexArray and removed member BoundingBoxf3 bounding_box from GLVolume 2019-07-01 13:26:06 +02:00
Enrico Turri
e9909eb95e Removed GLVolume non-VBO rendering 2019-07-01 12:28:16 +02:00
Lukas Matena
7993ffa1e5 Added 'drop to bed' button into object manipulation panel 2019-06-19 11:04:12 +02:00
Enrico Turri
ac83bd9124 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_perspective_camera 2019-06-19 08:17:58 +02:00
Enrico Turri
d5a17b11c8 Follow-up of 1a91add2e6 -> Improvements to tighter camera frustrum to reduce z-fighting 2019-06-14 15:37:29 +02:00
bubnikv
7e98df4acc Fix of a smart pointer gymnastics from previous commit 2019-06-13 16:55:12 +02:00
bubnikv
c1fed74010 Sharing TriangleMesh objects between the front end (UI) and back end
(background processing)
2019-06-11 17:08:47 +02:00
Enrico Turri
8f7907c9a0 Detection of sla supports out of printbed in Preview and when sla gizmo is active 2019-05-10 10:43:39 +02:00
bubnikv
a7868d45f1 Merge remote-tracking branch 'remotes/origin/master' into vb_wold_object_manipulation 2019-05-03 12:37:43 +02:00
bubnikv
50758c4cd0 Changed the "non-uniform scaling is not possible" message. 2019-05-03 12:36:26 +02:00
Enrico Turri
0b351692d7 Attempt to fix build on Linux 2019-04-25 13:35:24 +02:00
Enrico Turri
8163b5d238 Rectangle selection in 3D scene -> refactored GLVolume member varialbe for hovering 2019-04-25 10:21:24 +02:00
Enrico Turri
c0b3cf452a Rectangle selection in 3D scene -> hovering detection 2019-04-25 09:46:26 +02:00
bubnikv
abed8ed843 WIP: World / local transformations of an object instance from the side panel. 2019-04-24 19:03:05 +02:00
Enrico Turri
1f6d671abb Fixed conflicts after merge with master 2019-04-12 08:41:59 +02:00
Lukas Matena
ba1bfa9e66 Merge branch 'master' into lm_sla_gizmo_clipping_plane 2019-04-10 13:43:02 +02:00
Enrico Turri
fccab8e195 Render picking pass renders volumes in the same order as the regular render pass 2019-04-10 11:20:09 +02:00
bubnikv
e2d6ce9bc5 Finished SLA print / material correction visualization. 2019-04-08 18:09:31 +02:00
Lukas Matena
0a963c1768 Merge branch 'master' into lm_sla_gizmo_clipping_plane 2019-04-08 10:50:10 +02:00
Lukas Matena
6bd7749192 SLA gizmo clipping plane logic moved to fragment shader
This means the clipping now works again with both legacy and modern OpenGL
2019-04-08 10:31:16 +02:00
Enrico Turri
8f1d9b7703 Fixed conflicts after merge with master 2019-04-02 15:13:26 +02:00
bubnikv
99f0207578 Handling of left hand oriented coordinate systems:
is_left_handed() method on transformations and volumes
rendering of GLVolumes in left handed coordinate systems by glFrontFace(GL_CW);
SLA slicing on left hand oriented instances by flipping the mesh for SLAPrintObject in X.
rendering of the SLA cutting plane in left handed systems
resetting the SLA clipping planes on 3D preview invalidation
2019-04-02 13:47:49 +02:00
Enrico Turri
0f657b772b Camera refactoring
1) All camera related OpenGL calls moved into class

2) The Camera class now stores the view matrix, the projection matrix and the viewport

3) The Camera class now exposes methods to get the camera orientation vectors, the camera position, the view matrix, the projection matrix and the viewport

4) All the code operating on the camera or requiring camera data has been modified to use the new methods
2019-04-01 10:00:10 +02:00
Enrico Turri
77b5600339 Added #define glcheck() for the case HAS_GLSAFE not defined 2019-03-27 15:14:40 +01:00
Enrico Turri
910605864a Added glsafe() around OpenGL calls where missing 2019-03-27 14:42:09 +01:00
bubnikv
69614c17f5 Improved glsafe macro to print out file name, line number and function
name on OpenGL assert.
2019-03-27 10:26:55 +01:00
Lukas Matena
3043c72c73 SLA gizmo now forces objects to use their normal color (not SELECTED_COLOR) 2019-03-20 14:04:20 +01:00
Enrico Turri
ce88885c06 Fixed GLVolume::get_volume_scaling_factor() declaration 2019-03-18 12:37:14 +01:00
Enrico Turri
f760dfed36 Refactoring - Shared members of GLCanvas3D as references instead of pointers 2019-03-08 12:03:37 +01:00
Enrico Turri
93a3b3b054 Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_multivolume_models 2019-02-20 13:16:39 +01:00
Enrico Turri
01efa53dc6 Tech ENABLE_PRINT_BED_MODELS set as default 2019-02-19 10:07:37 +01:00
Lukas Matena
e768ab3613 SLA gizmo - fixed hiding of objects and instances 2019-02-06 17:27:02 +01:00
Enrico Turri
c32c45deef Keeps modifier transparent while layer editing tool is enabled 2019-01-31 14:25:11 +01:00
bubnikv
583b8a9a2b glsafe macro to test for the glGetError in debug mode 2019-01-31 09:37:27 +01:00
Enrico Turri
2358a7de59 Improved transparent volumes rendering set as default 2019-01-21 12:53:01 +01:00