ed226ec04c
AABB: Some further polishing and a reference to an SSE implementation
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of the 3D Box vs. ray intersection implementation.
2020-05-22 11:35:49 +02:00
957d004f22
GCodeViewer -> Refactoring of sequential view marker positioning
2020-05-22 10:43:59 +02:00
cb2d747063
Fix in ENABLE_CAMERA_STATISTICS
2020-05-22 09:51:57 +02:00
4be029402f
ENABLE_SHADERS_MANAGER -> Added method GLShaderProgram::set_uniform(const char* name, double value)
2020-05-22 09:49:42 +02:00
7352165028
Added methods GUI_App::is_gl_version_greater_or_equal_to() and GUI_App::is_glsl_version_greater_or_equal_to()
2020-05-22 09:45:31 +02:00
1029a45c56
Shiny profiler: Increased resolution of text output to 2 decimals
2020-05-22 09:29:21 +02:00
507785c5f7
AABB - triangle intersection wrapped to mimize copying into Vector3D
2020-05-22 09:29:21 +02:00
59a1f9e609
Fix of the previous commit.
2020-05-22 09:29:21 +02:00
c99105a889
Little simplification of Point to boost::polygon bindings
2020-05-22 09:29:21 +02:00
1d0272c8e4
Replaced many defines in libslic3r.h with constexpr,
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removed some macros to support old visual studio compiler.
2020-05-22 09:29:21 +02:00
f6652403fe
WIP: AABBTreeIndirect - optimized ray_box_intersect_invdir() test,
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sandbox for comparing the AABBTreeIndirect with libigl::AABB
2020-05-22 09:29:21 +02:00
9c7501a69c
WIP AABBIndirect: Documentation, polishing.
2020-05-22 09:29:21 +02:00
a778ab3b4b
WIP: own AABBTreeIndirect, builds up the tree 4x quicker than libigl.
2020-05-22 09:29:21 +02:00
aed41b5e6e
Fixed compilation with Shiny profiler.
2020-05-22 09:29:21 +02:00
20c34f3980
Grey out wipe tower related config values when wipe tower is disabled
2020-05-22 09:23:26 +02:00
6b2c67c7b0
Changed processing of a wxEVT_SYS_COLOUR_CHANGED event.
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Only UI is updated. The application doesn't recreated now
2020-05-21 17:29:00 +02:00
7df6be1e45
Added processing of a wxEVT_SYS_COLOUR_CHANGED event.
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Deleted scale from ImGuiWrapper::load_svg(), because it's no needed and it makes icons bad scaled on Retina displays
2020-05-21 14:18:57 +02:00
579ac88ea3
ENABLE_SHADERS_MANAGER -> Fixed crash while rendering selection hints
2020-05-21 13:19:07 +02:00
7ff678eefa
Fixed selection of thumbs into gcode sequential view slider
2020-05-21 13:07:55 +02:00
a2459bbc52
ENABLE_SHADERS_MANAGER -> Small refactoring
2020-05-21 12:13:24 +02:00
6424d58b09
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer
2020-05-21 11:38:22 +02:00
abf2e8f821
Fix win build
2020-05-21 11:27:47 +02:00
27773c55a1
Fix of #3965 (properly disable linear advance with RepRap firmware)
2020-05-21 10:47:50 +02:00
c0d7ddb688
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer
2020-05-21 10:36:54 +02:00
a9b2773724
Fixed typo
2020-05-21 10:27:41 +02:00
a8670642ff
FDM supports gizmo: fixed rendering on mirrored objects
2020-05-21 10:25:31 +02:00
335c1b2728
FDM supports gizmo: fixed a crash when trying to paint on the clipping plane
2020-05-21 10:25:31 +02:00
2165c4aefe
Removed immediate OpenGL mode calls in place on face gizmo
2020-05-21 10:25:31 +02:00
7eab7f416c
Removed immediate OpenGL mode calls for clipping plane rendering
2020-05-21 10:25:31 +02:00
049fc967a1
SLA supports gizmo bugfix: show supports when not in editing mode
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The bug was introduced after 2.2.0 release
2020-05-21 10:25:31 +02:00
2e7c455ff0
FDM supports gizmo uses neighbor data from stl_file
2020-05-21 10:25:31 +02:00
0ad53b6036
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer
2020-05-21 10:15:24 +02:00
3f675370fc
ENABLE_SHADERS_MANAGER -> Unified client code of new GLShadersManager and GLShaderProgram classes
2020-05-21 10:15:00 +02:00
45006f6e0d
Implemented "from/to imperial units conversation" for loaded objects and volumes
2020-05-20 20:07:31 +02:00
2e64da5c1d
Fixed build for all 4 cases of tech ENABLE_SHADERS_MANAGER and ENABLE_GCODE_VIEWER enabled/disabled and code cleanup
2020-05-20 17:03:53 +02:00
4194c347ab
First installment of tech ENABLE_SHADERS_MANAGER, using class GLShadersManager as a central point to manage OpenGL shaders
2020-05-20 14:11:22 +02:00
936317d99f
Typo fix for the commit fce1943b94
2020-05-19 18:23:39 +02:00
89255d2c9c
OSX specific bug fixing
2020-05-19 17:00:41 +02:00
6bc9e82231
GCodeViewer -> New icons for thumbs of horizontal DoubleSlider::Control
2020-05-19 11:17:47 +02:00
cc179c7283
GCodeViewer -> Fixed visibility of bottom toolbar
2020-05-19 10:04:14 +02:00
eb232bec0d
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer
2020-05-19 07:57:19 +02:00
f4a42192f2
FDM supports gizmo: slight code refactoring
2020-05-18 16:08:21 +02:00
7e75103c4a
FDM supports gizmo: Further attempts to increase performance when painting
2020-05-18 16:08:21 +02:00
82cedcd870
FDM supports gizmo: caching triangle normals in order to increase performance
2020-05-18 16:08:21 +02:00
d3a8bf98f0
FDM supports gizmo: trying to increase performance during painting
2020-05-18 16:08:21 +02:00
ebf38282ae
Merge remote-tracking branch 'origin/ys_imperial_unit'
2020-05-18 16:01:10 +02:00
00d2c14e4f
Bug fixing:
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OSX specific: 1. For slNew and slDlg settings layout modes main frame could be minimized to the ridicules size.
So, set size for the Plater (as a min(default) size for the wxPanel)
2. model->Clear() invoke wxEVT_DATAVIEW_SELECTION_CHANGED. So, set prevent_list_events before this call.
3. Added a rounding for the scale value
Fix of #4261 (for the English version was called GetValue for non-created check control)
2020-05-18 15:59:09 +02:00
9f93af2365
Attempt to fix build on OsX
2020-05-18 13:32:07 +02:00
f3a683685e
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer
2020-05-18 13:24:35 +02:00
027acba162
GCodeViewer -> Completed implementation of slider for sequential view
2020-05-18 13:24:07 +02:00