Commit Graph

772 Commits

Author SHA1 Message Date
YuSanka
4ea0e7bf9d Information from DoubleSlider is saved to Model
GCode creating can work with that values.
2019-10-10 16:03:58 +02:00
Enrico Turri
cb12254503 Fixed context menu showing up when user right clicks on 3D scene and release the mouse button after dragging over the objects list 2019-10-09 13:39:24 +02:00
Enrico Turri
d3c337b69a Fixed conflicts after merging with master 2019-10-09 11:17:48 +02:00
Lukas Matena
5fac2ef70e Wipe tower brim width is now part of WipeTowerData class, so it can be used wherever needed 2019-10-08 13:50:51 +02:00
tamasmeszaros
20b86bbe8f Reworked pad creation algorithm with new parameters:
* brim size
* force pad around object everywhere
2019-10-01 14:58:37 +02:00
bubnikv
8357f1a119 Refactoring of the G-code preview for lower memory allocation
and for separation of concerns:

The final G-code preview no more uses ExtrusionPaths structure
to hold the G-code path data extracted by parsing the G-code.
Instead, the ExtrusionPath class has been trimmed down back to
the original size before the G-code preview was introduced,
and a new GCodePreviewData::Extrusion::Path class was created to hold
the additional path data as the extruder ID, color change ID
and fan speed.
2019-09-30 16:25:26 +02:00
bubnikv
4bfc7f9faa Merge remote-tracking branch 'remotes/origin/et_pull_2922' 2019-09-30 10:23:16 +02:00
Enrico Turri
be6cac24ec Fixed visual hints in 3D scene not disappearing when tabbing out of size z field in object manipulators sidebar 2019-09-25 13:05:18 +02:00
Lukas Matena
a34a1341c5 Whitespace changes to supress misleading indentation warnings
These appear in newer gcc when spaces and tabs are mixed
2019-09-24 16:01:01 +02:00
Enrico Turri
03507f9b7d ENABLE_ENHANCED_RELOAD_FROM_DISK set as default 2019-09-23 15:35:49 +02:00
Enrico Turri
dd503c328f #2922 - Port of commit: f42edd35ce by jschuh 2019-09-23 14:56:27 +02:00
Enrico Turri
b4046dd27e Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_reload_from_disk 2019-09-23 08:27:01 +02:00
Enrico Turri
b9894c36c4 Follow-up of 8aaff08355 -> Do not show the new context menu when the user pans the scene + cleanup 2019-09-20 11:19:06 +02:00
YuSanka
8704f35348 Merge branch 'dev' of https://github.com/prusa3d/PrusaSlicer into dev 2019-09-20 09:58:33 +02:00
YuSanka
4e35bf53c7 Added Possibility to create "shape" as an independent object from 3dScene,
using right click on empty place
2019-09-20 09:57:27 +02:00
Enrico Turri
3796ae0343 #2948 - Max zoom takes in account custom bed model size 2019-09-20 09:53:35 +02:00
Enrico Turri
0c461f6db6 Added tech ENABLE_ENHANCED_RELOAD_FROM_DISK
1) Reworked void Plater::priv::reload_from_disk() to be more general

2) Added source data to class ModelVolume

3) Modified .3mf import/export to save/load volume matrices and source data

4) Incremented .3mf version to 2
2019-09-19 09:09:11 +02:00
Enrico Turri
7e573119ff Fixed rotate gizmo hovering 2019-09-09 12:11:49 +02:00
Enrico Turri
e840478539 Merge branch 'dev' of https://github.com/prusa3d/PrusaSlicer into et_reload_from_disk 2019-09-06 16:06:37 +02:00
Lukas Matena
080792f9ed Fixed some more warnings, moved function to get ExtrusionRole name into ExtrusionEntity.hpp
So it can be called from wherever it may be needed
2019-09-06 15:55:07 +02:00
Enrico Turri
82a2b20afb Do not render intermediate states while reload from disk action is taking place 2019-09-06 13:49:15 +02:00
YuSanka
9d5e872865 DoubleSlider refactoring 2019-09-05 15:31:22 +02:00
YuSanka
b83c783658 Fixed ColorPrint Legend update if Print preset was changed and model was resliced. 2019-09-05 09:13:59 +02:00
Enrico Turri
f61fe06794 Removed a bunch of compile warnings 2019-09-04 09:47:00 +02:00
bubnikv
dce4a179d0 Fix of "Extra overhanging perimeters are added in 2.1.0-beta3" #2857
Two bugs were fixed:

1) An entry in the GLVolume index was not always created when it should
	have been.

2) Removing empty volumes from the list of GLVolumes did not update
	the GLVolume index. This is an old issue, but it likely surfaced
	now with the introduction of splitting the large GLVolumes
	into multiple shorter ones.
2019-09-02 11:47:11 +02:00
Lukas Matena
40faa6db3b Fixed out-of-bounds access when adding a colorchange before the first layer
Fixed several signedness related warnings
2019-08-29 12:03:42 +02:00
bubnikv
6d3f7fd6f8 Plurals for number of Undo / Redo actions. 2019-08-28 16:19:46 +02:00
bubnikv
5a38b77cff Fixed regression issue in G-code preview since 2.1.0-beta2:
Excessive amount of memory was pre-allocated for G-code preview
by volumetric speed.
2019-08-27 15:55:53 +02:00
bubnikv
5af10ba0b9 Reworderd undo / redo tooltips 2019-08-27 11:49:46 +02:00
bubnikv
039e4bbcff Improved wording of some UI texts and tooltips. 2019-08-27 11:39:51 +02:00
bubnikv
215c52d2d3 Optimization of the tool path preview generation algorithm:
1) Replaced linear search with logarithmic search.
2) Templated the travel path generation, replaced 3 functions with one.
2019-08-26 15:52:56 +02:00
bubnikv
3d8388cdc2 Time optimization of GLCanvas3D::_travel_paths_by_feedrate() 2019-08-26 11:41:25 +02:00
bubnikv
85c160cb83 Fixed a bug, where the GL context was not being activated with _set_current()
as _set_current() tested for visibility of the window on the screen.

Improved memory management by:
1) Allocating small (around 3MB) vertex buffers to be sent to the GPU.
2) Passing the small vertex buffers to the GPU as quickly as possible.

A bit of copy / paste refactoring into common functions.
2019-08-26 11:12:48 +02:00
Enrico Turri
263a7faa45 Follow-up of 32dc4709a4 -> A more general fix 2019-08-26 09:06:21 +02:00
Enrico Turri
857e22c343 Workaround to fix gizmos' imgui dialog not showing up the first time the user activates them by using keyboard shortcuts. 2019-08-23 12:27:46 +02:00
Enrico Turri
59b72310b6 Disable layers editing if enabled while switching to SLA printer 2019-08-23 09:27:15 +02:00
Enrico Turri
170b1b1fa2 Check for existence of gcode toolpaths that can be exported to obj file 2019-08-20 11:33:58 +02:00
Enrico Turri
709ac9bb3f 1st installment of export of gcode toolpaths to obj file 2019-08-20 09:01:09 +02:00
bubnikv
58059eed79 Fix of Zoom by trackpad does not update until click #2750
For an unknown reason, if the scrolling is performed on Windows
with the two finger gesture on touch pad, there is no Idle event
generated on some computers.
The Idle is not generated on Vojtech's laptop, it is generated
on Enrico's laptop.
evt.Skip() solves the issue on Vojtech's laptop.
2019-08-19 19:48:07 +02:00
YuSanka
9e540e3450 Update volumes on 3DScene, after adding of part for unprintable object 2019-08-16 13:14:51 +02:00
YuSanka
de3b001622 Fixed extra "Add_Selection" snapshot on call context menu from scene
+ Added take_snapshot for toggle_instance_printable_state
2019-08-09 09:49:10 +02:00
bubnikv
cb4d91252f Partial revert of 07a3072622
It fixes an issue where the objects out of print bed are shown
in the print path preview in SLA mode.
2019-08-08 18:26:41 +02:00
bubnikv
3e150f72bf Finished picking by color with a checksum in the alpha channel
to guard against unwanted alpha blending and / or multi sampling.
2019-08-07 14:15:38 +02:00
bubnikv
e0949c764e WIP: Improvement in the picking robustness: store a checksum
into the alpha channel.
2019-08-07 11:37:38 +02:00
bubnikv
7f0a308881 WIP: Picking fix - disable alpha blending and render with false colors
including the alpha channels, which have their 3 lowest bits set to zero.
In case some blending occurs, the lowest 3 bits will likely be used
to interpolate between the false colors, therefore the 3 lowest bits
may be used to detect alpha blending or multi-sampling.
2019-08-07 11:14:04 +02:00
YuSanka
0fcc6cb159 Merge remote-tracking branch 'origin' into ys_printable_property 2019-08-06 10:31:17 +02:00
YuSanka
a047cf0743 Generated new POT-file
Fixed lines with translation of the empty strings
2019-08-06 10:01:10 +02:00
YuSanka
203aab6fd6 Implemented update on canvas of a printable state for new volumes added from ObjectList 2019-08-05 14:57:30 +02:00
bubnikv
bffa3c125d Merge branch 'master' of https://github.com/Prusa3d/PrusaSlicer 2019-08-05 14:30:42 +02:00
bubnikv
b0fc0cf49f Fixed a regression issue where excessive memory was allocated
for the GLVolumes before sending to the GPU driver. The following commits
were partially reverted:

4269c8b23c Removed GLVolume non-VBO rendering
d15698e21e GLVolume and GLIndexedVertexArray refactored to send data to gpu at the first render call

Namely, the GLVolume buffers are "shrink to size"'d before sending their
content to the OpenGL driver, and the vertex buffers are populated
as quickly as possible from the GLVolume, so that the same buffer is not
kept twice in RAM on systems, where the RAM is shared with the graphics
card.

Also the memory allocation reporting was improved for the GLVolumes.
2019-08-05 14:30:32 +02:00