461645b5ca
SLA auto supports: Work with support force deficit to sprinkle support points.
...
Use OpenGL emissive material to render support points.
2019-02-19 10:09:41 +01:00
bb0799bb4b
SLA gizmo - combobox items are now rendered immediately on mouse click, not after next mouse move
2019-02-18 14:56:19 +01:00
3bb3e4aabd
SLA gizmo selection rectangle now checks for obscured points
2019-02-18 14:07:45 +01:00
d22d545e88
SLA gizmo - fixed support points rendering (depth is now correctly accounted for)
2019-02-18 11:59:47 +01:00
4bc1acf650
Fix of a merge error.
2019-02-17 13:26:17 +01:00
f097d24c56
Merge branch 'lm_sla_supports_auto2' of https://github.com/prusa3d/Slic3r into lm_sla_supports_auto2
2019-02-17 13:09:16 +01:00
db58e83a1f
Reworked polygon sampling for SLA auto support generation.
...
Conditional compilation of an igl winding number tree for SLA support generator, as it is not used as of now and initialization of the tree is expensive.
Fixed issue with passing the new SLA point definition to the back end and back to the UI.
2019-02-17 13:05:22 +01:00
ca801ac6df
Added a wxMessageDialog as an alternative to the ImGui modal, in case it turns out not good enough
2019-02-11 17:09:15 +01:00
f37cacb0c7
SLA gizmo improvements
...
- point can be selected
- selection can be deleted, head diameter changed
- dragging of objects is not allowed with the gizmo being on
- added a modal dialog when automatic support generator is triggered
2019-02-11 16:29:03 +01:00
5af4b2319e
SLA gizmo - shift-up and ctrl+a event passing
2019-02-11 08:21:37 +01:00
79067a6d6d
First steps on the rectangular selection for the SLA gizmo
2019-02-09 07:19:01 +01:00
469d12f9cf
Extended tesselation wrapper for other 3d and 2d point types.
2019-02-08 09:26:48 +01:00
e768ab3613
SLA gizmo - fixed hiding of objects and instances
2019-02-06 17:27:02 +01:00
f0bfcd1862
SLA support points (better backend->frontend synchronization and more)
...
- backend to frontend data synchronization to inform the gizmo that new points have been generated
- fixed the inadvertent cancellation of background processing caused by the SLA gizmo touching frontend data during the process
- inactive instances of the object are hidden when the SLA gizmo is active
- fix of imgui combobox rendering
2019-02-06 15:16:25 +01:00
71d995d7aa
Send EVT_SLICING_UPDATE with RELOAD_SLA_SUPPORT_POINTS
...
once object's support points are calculated by the backend.
2019-02-06 14:18:04 +01:00
4c22950d5f
Merge remote-tracking branch 'remotes/origin/master' into lm_sla_supports_auto2
2019-02-06 11:11:51 +01:00
2e18fd3f74
Merge branch 'master' into lm_sla_supports_auto2
2019-02-06 11:10:18 +01:00
8d9cc5ec19
Fix of mouse wheel scrolling over the variable layer height bar
...
with OSX Retina rendering.
2019-02-06 08:44:06 +01:00
44487a1841
Improved stability (fixed crashes) of the Cut by plane function by
...
replacing the cut triangulation with freeglu tesselator.
Added performance tracing output of the Cut by plane function.
Added wait cursor to split to parts / objects, object cut, save to AMF/3MF.
2019-02-05 20:23:24 +01:00
d74c4a0fb6
Updated GLCanvas3D to use the tesselator through libslic3r
2019-02-05 19:45:52 +01:00
d9ca237d46
Fix usage of CallAfter vs modal dialogs in slic3r.cpp, fix #1778
2019-02-05 18:13:48 +01:00
f38cfd6fd5
Fixed OpenGL assert on MESA OpenGL driver due to anisotropic texture filtering not supported
2019-02-05 14:02:48 +01:00
5cbaa6eda8
Added parameter "support_buildplate_only" for SLA supports.
2019-02-05 11:16:03 +01:00
134dd8aee2
Fix of #1772
2019-02-05 10:18:40 +01:00
c3340d7bcc
WIP: HiDPI support - 3D scene on Windows / Linux
...
HiDPI support on Windows - enabled in manifest.
2019-02-04 21:41:10 +01:00
aad50fb56a
Calls to GLCanvas3D::_set_current() made only after the canvas has been initialized
2019-02-04 16:05:54 +01:00
b6620bfe87
Merge branch 'master' of https://github.com/Prusa3d/Slic3r
2019-02-04 15:46:20 +01:00
cccc66dd40
Platform independent delete menus
2019-02-04 15:46:12 +01:00
1a078ee7b9
Code cleanup
2019-02-04 15:25:22 +01:00
96504b77e7
Ctrl+A is handled differently on OSX than on Windows / Linux by wxWidgets
2019-02-04 15:12:24 +01:00
3ad190e127
Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_bug_fixes
2019-02-04 13:03:38 +01:00
d45ea5f186
Fixed assert from update_changed_tree_ui()
2019-02-04 12:57:39 +01:00
1e3a23a846
SLA support gizmo does not use Grabber class anymore
2019-02-04 12:33:59 +01:00
12a17ecba4
2nd attempt to fix SPE-807
2019-02-04 12:27:44 +01:00
cf5730c76e
Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_bug_fixes
2019-02-04 12:27:17 +01:00
9ec97263e4
Fixed typo.
2019-02-04 12:08:48 +01:00
9527be5ec6
Handle Del, Ctrl+Del, Ctrl+A hot keys in the 3D scene only,
...
do not bind it through the menu accelerators.
This time the implementation is the same on all platforms.
2019-02-04 12:04:42 +01:00
2f7ea85f9e
SLA support points - minor adjustments
2019-02-04 10:56:49 +01:00
4d06283fc8
1st attempt to fix SPE-807
2019-02-04 10:06:15 +01:00
bb96446503
Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_bug_fixes
2019-02-04 09:55:48 +01:00
38576c4d10
Don't capture Cmd+A on OSX in Canvas, it works throug the menu accelerators.
2019-02-04 09:37:49 +01:00
fe15fed998
Merge branch 'master' into lm_sla_supports_auto2
2019-02-04 08:41:00 +01:00
30354e62b0
Merge branch 'master' into lm_sla_supports_auto2
2019-02-04 08:40:20 +01:00
edd4694699
Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_bug_fixes
2019-02-04 08:36:28 +01:00
8d555e7c31
Model fixing through Netfabb service (Windows only):
...
Model volumes are now fixed one by one, instances & parameters are maintained,
it is now possible to fix just a single volume of a multi-part object.
2019-02-03 22:14:34 +01:00
2abdfa880c
Fixed an error when importing / exporting Config Bundles with
...
at least one SLA print or SLA material defined.
2019-02-03 20:17:55 +01:00
1484522cd8
Trying to find a reasonable workaround for the single key menu accelerators.
2019-02-03 19:10:20 +01:00
8baf51c654
Trying to convince OSX that we want the Control key to behave as Command
...
key when accessing OSX machine over VNC from a PC.
2019-02-03 17:57:55 +01:00
bde521db72
On Windows, system and hidden files are now ignored in all file
...
enumeration loops.
Should fix "desktop.ini still displaying error" #1761
2019-02-03 15:30:37 +01:00
3e34d4ccf5
Removed GLCanvas3D::on_key_down() handler, as it is replaced
...
by the on_char() handler.
2019-02-03 14:11:09 +01:00