Commit Graph

990 Commits

Author SHA1 Message Date
461645b5ca SLA auto supports: Work with support force deficit to sprinkle support points.
Use OpenGL emissive material to render support points.
2019-02-19 10:09:41 +01:00
bb0799bb4b SLA gizmo - combobox items are now rendered immediately on mouse click, not after next mouse move 2019-02-18 14:56:19 +01:00
3bb3e4aabd SLA gizmo selection rectangle now checks for obscured points 2019-02-18 14:07:45 +01:00
d22d545e88 SLA gizmo - fixed support points rendering (depth is now correctly accounted for) 2019-02-18 11:59:47 +01:00
4bc1acf650 Fix of a merge error. 2019-02-17 13:26:17 +01:00
f097d24c56 Merge branch 'lm_sla_supports_auto2' of https://github.com/prusa3d/Slic3r into lm_sla_supports_auto2 2019-02-17 13:09:16 +01:00
db58e83a1f Reworked polygon sampling for SLA auto support generation.
Conditional compilation of an igl winding number tree for SLA support generator, as it is not used as of now and initialization of the tree is expensive.
Fixed issue with passing the new SLA point definition to the back end and back to the UI.
2019-02-17 13:05:22 +01:00
ca801ac6df Added a wxMessageDialog as an alternative to the ImGui modal, in case it turns out not good enough 2019-02-11 17:09:15 +01:00
f37cacb0c7 SLA gizmo improvements
- point can be selected
- selection can be deleted, head diameter changed
- dragging of objects is not allowed with the gizmo being on
- added a modal dialog when automatic support generator is triggered
2019-02-11 16:29:03 +01:00
5af4b2319e SLA gizmo - shift-up and ctrl+a event passing 2019-02-11 08:21:37 +01:00
79067a6d6d First steps on the rectangular selection for the SLA gizmo 2019-02-09 07:19:01 +01:00
469d12f9cf Extended tesselation wrapper for other 3d and 2d point types. 2019-02-08 09:26:48 +01:00
e768ab3613 SLA gizmo - fixed hiding of objects and instances 2019-02-06 17:27:02 +01:00
f0bfcd1862 SLA support points (better backend->frontend synchronization and more)
- backend to frontend data synchronization to inform the gizmo that new points have been generated
- fixed the inadvertent cancellation of background processing caused by the SLA gizmo touching frontend data during the process
- inactive instances of the object are hidden when the SLA gizmo is active
- fix of imgui combobox rendering
2019-02-06 15:16:25 +01:00
71d995d7aa Send EVT_SLICING_UPDATE with RELOAD_SLA_SUPPORT_POINTS
once object's support points are calculated by the backend.
2019-02-06 14:18:04 +01:00
4c22950d5f Merge remote-tracking branch 'remotes/origin/master' into lm_sla_supports_auto2 2019-02-06 11:11:51 +01:00
2e18fd3f74 Merge branch 'master' into lm_sla_supports_auto2 2019-02-06 11:10:18 +01:00
8d9cc5ec19 Fix of mouse wheel scrolling over the variable layer height bar
with OSX Retina rendering.
2019-02-06 08:44:06 +01:00
44487a1841 Improved stability (fixed crashes) of the Cut by plane function by
replacing the cut triangulation with freeglu tesselator.
Added performance tracing output of the Cut by plane function.
Added wait cursor to split to parts / objects, object cut, save to AMF/3MF.
2019-02-05 20:23:24 +01:00
d74c4a0fb6 Updated GLCanvas3D to use the tesselator through libslic3r 2019-02-05 19:45:52 +01:00
d9ca237d46 Fix usage of CallAfter vs modal dialogs in slic3r.cpp, fix #1778 2019-02-05 18:13:48 +01:00
f38cfd6fd5 Fixed OpenGL assert on MESA OpenGL driver due to anisotropic texture filtering not supported 2019-02-05 14:02:48 +01:00
5cbaa6eda8 Added parameter "support_buildplate_only" for SLA supports. 2019-02-05 11:16:03 +01:00
134dd8aee2 Fix of #1772 2019-02-05 10:18:40 +01:00
c3340d7bcc WIP: HiDPI support - 3D scene on Windows / Linux
HiDPI support on Windows - enabled in manifest.
2019-02-04 21:41:10 +01:00
aad50fb56a Calls to GLCanvas3D::_set_current() made only after the canvas has been initialized 2019-02-04 16:05:54 +01:00
b6620bfe87 Merge branch 'master' of https://github.com/Prusa3d/Slic3r 2019-02-04 15:46:20 +01:00
cccc66dd40 Platform independent delete menus 2019-02-04 15:46:12 +01:00
1a078ee7b9 Code cleanup 2019-02-04 15:25:22 +01:00
96504b77e7 Ctrl+A is handled differently on OSX than on Windows / Linux by wxWidgets 2019-02-04 15:12:24 +01:00
3ad190e127 Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_bug_fixes 2019-02-04 13:03:38 +01:00
d45ea5f186 Fixed assert from update_changed_tree_ui() 2019-02-04 12:57:39 +01:00
1e3a23a846 SLA support gizmo does not use Grabber class anymore 2019-02-04 12:33:59 +01:00
12a17ecba4 2nd attempt to fix SPE-807 2019-02-04 12:27:44 +01:00
cf5730c76e Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_bug_fixes 2019-02-04 12:27:17 +01:00
9ec97263e4 Fixed typo. 2019-02-04 12:08:48 +01:00
9527be5ec6 Handle Del, Ctrl+Del, Ctrl+A hot keys in the 3D scene only,
do not bind it through the menu accelerators.
This time the implementation is the same on all platforms.
2019-02-04 12:04:42 +01:00
2f7ea85f9e SLA support points - minor adjustments 2019-02-04 10:56:49 +01:00
4d06283fc8 1st attempt to fix SPE-807 2019-02-04 10:06:15 +01:00
bb96446503 Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_bug_fixes 2019-02-04 09:55:48 +01:00
38576c4d10 Don't capture Cmd+A on OSX in Canvas, it works throug the menu accelerators. 2019-02-04 09:37:49 +01:00
fe15fed998 Merge branch 'master' into lm_sla_supports_auto2 2019-02-04 08:41:00 +01:00
30354e62b0 Merge branch 'master' into lm_sla_supports_auto2 2019-02-04 08:40:20 +01:00
edd4694699 Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_bug_fixes 2019-02-04 08:36:28 +01:00
8d555e7c31 Model fixing through Netfabb service (Windows only):
Model volumes are now fixed one by one, instances & parameters are maintained,
it is now possible to fix just a single volume of a multi-part object.
2019-02-03 22:14:34 +01:00
2abdfa880c Fixed an error when importing / exporting Config Bundles with
at least one SLA print or SLA material defined.
2019-02-03 20:17:55 +01:00
1484522cd8 Trying to find a reasonable workaround for the single key menu accelerators. 2019-02-03 19:10:20 +01:00
8baf51c654 Trying to convince OSX that we want the Control key to behave as Command
key when accessing OSX machine over VNC from a PC.
2019-02-03 17:57:55 +01:00
bde521db72 On Windows, system and hidden files are now ignored in all file
enumeration loops.
Should fix "desktop.ini still displaying error" #1761
2019-02-03 15:30:37 +01:00
3e34d4ccf5 Removed GLCanvas3D::on_key_down() handler, as it is replaced
by the on_char() handler.
2019-02-03 14:11:09 +01:00