* SPE-2486: Refactor function apply_mm_segmentation() to prepare support for fuzzy skin painting.
(cherry picked from commit 2c06c81159f7aadd6ac20c7a7583c8f4959a5601)
* SPE-2585: Fix empty layers when multi-material painting and modifiers are used.
(cherry picked from commit 4b3da02ec26d43bfad91897cb34779fb21419e3e)
* Update project structure to match Prusa
* SPE-2486: Add a new gizmo for fuzzy skin painting.
(cherry picked from commit 886faac74ebe6978b828f51be62d26176e2900e5)
* Fix render
* Remove duplicated painting gizmo `render_triangles` code
* SPE-2486: Extend multi-material segmentation to allow segmentation of any painted faces.
(cherry picked from commit 519f5eea8e3be0d7c2cd5d030323ff264727e3d0)
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Co-authored-by: Lukáš Hejl <hejl.lukas@gmail.com>
* SPE-2486: Implement segmentation of layers based on fuzzy skin painting.
(cherry picked from commit 800b742b950438c5ed8323693074b6171300131c)
* SPE-2486: Separate fuzzy skin implementation into the separate file.
(cherry picked from commit efd95c1c66dc09fca7695fb82405056c687c2291)
* Move more fuzzy code to separate file
* Don't hide fuzzy skin option, so it can be applied to paint on fuzzy
* Fix build
* Add option group for fuzzy skin
* Update icon color
* Fix reset painting
* Update UI style
* Store fuzzy painting in bbs_3mf
* Add missing fuzzy paint code
* SPE-2486: Limit the depth of the painted fuzzy skin regions to make regions cover just external perimeters.
This reduces the possibility of artifacts that could happen during regions merging.
(cherry picked from commit fa2663f02647f80b239da4f45d92ef66f5ce048a)
* Update icons
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Co-authored-by: yw4z <ywsyildiz@gmail.com>
* Make the region compatible check a separate function
* Only warn about multi-material if it's truly multi-perimeters
* Improve gizmo UI & tooltips
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Co-authored-by: Lukáš Hejl <hejl.lukas@gmail.com>
Co-authored-by: yw4z <ywsyildiz@gmail.com>
* Fix calls to depreciated wxPen constructor
* Fix use of wxTimerEvent
* Fix unrecognized character escape sequence
* Fix signed/unsigned mismatch
At least as much as possible without significantly altering parts of the application
* Clean unreferenced variables
* fix mistyped namespace selector
* Update deprecated calls
* Fix preprocessor statement
* Remove empty switch statements
* Change int vector used as bool to bool vector
* Remove empty control statements and related unused code
* Change multi character constant to string constant
* Fix discarded return value
json::parse was being called on the object, rather than statically like it should be. Also, the value was not being captured.
* Rename ICON_SIZE def used by MultiMachine
By having the definition in the header, it causes issues when other files define ICON_SIZE. By renaming it to MM_ICON_SIZE, this lessens the issue. It would probably be ideal to have the definitions in the respective .cpp that use them, but it would make it less convenient to update the values if needed in the future.
* Remove unused includes
* Fix linux/macOS compilation
* Hide unused-function errors on non-Windows systems
* Disable signed/unsigned comparison mismatch error
* Remove/Disable more unused variables
Still TODO: check double for loop in Print.cpp
* Remove unused variable that was missed
* Remove unused variables in libraries in the src folder
* Apply temporary fix for subobject linkage error
* Remove/Disable last set of unused variables reported by GCC
* remove redundant for loop
* fix misspelled ifdef check
* Update message on dialog
* Fix hard-coded platform specific modifier keys
* Remove duplicate for loop
* Disable -Wmisleading-indentation warning
* disable -Wswitch warning
* Remove unused local typedefs
* Fix -Wunused-value
* Fix pragma error on Windows from subobject linkage fix
* Fix -Waddress
* Fix null conversions (-Wconversion-null)
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Co-authored-by: SoftFever <softfeverever@gmail.com>
1. convert instance to object when loading previous 3mf
2. fix an exception issue caused by previous commit caused by nil value of import_project_action
Change-Id: Ieed853f0e8d458aab1716acf52307c5d672ebe22
Add custom gcode back, which can be inserted in
gcode viewer layer slider.
Signed-off-by: salt.wei <salt.wei@bambulab.com>
Change-Id: I270cc438bedf11b30f07f8f9bad6ae5436d5a2dd