Enrico Turri
d760f3bd1b
Fixed automatic update of perspective camera
2019-08-03 09:07:38 +02:00
Enrico Turri
920032c419
#2561 - Fixed freezing of perspective camera when zooming-in
2019-06-26 14:25:05 +02:00
Enrico Turri
5da69bee3a
1) Perspective camera set as default camera type
...
2) Camera type selection added to Preferences dialog
2019-06-24 15:55:14 +02:00
Enrico Turri
8e3b785b61
Adaptive perspective camera frustrum
2019-06-24 09:38:46 +02:00
Enrico Turri
0e3b1d0a2f
Serialized camera type and fixed Mac build
2019-06-20 10:02:52 +02:00
Enrico Turri
eff108c58b
More camera related functionalities moved from GLCanvas3D to Camera
2019-06-19 14:18:51 +02:00
Enrico Turri
1f33c99726
Enabled perspective camera
2019-06-19 13:01:18 +02:00
Enrico Turri
d5a17b11c8
Follow-up of 1a91add2e6 -> Improvements to tighter camera frustrum to reduce z-fighting
2019-06-14 15:37:29 +02:00
Enrico Turri
9877945e2a
Tighter camera frustrum to reduce z-fighting
2019-06-14 10:38:09 +02:00
Enrico Turri
2c1f888652
Method Camera::apply_projection() called at every rendered frame
2019-06-13 10:24:19 +02:00
Enrico Turri
f4a72f19a2
Added support for distance between camera position and camera target
2019-06-13 09:12:44 +02:00
Enrico Turri
ccc522dd2b
Added imgui debug dialog for camera statistics
2019-05-20 09:39:57 +02:00
Enrico Turri
6a06a2882c
Camera refactoring: Frustrum calculations moved into Camera class
2019-05-16 15:54:11 +02:00
Enrico Turri
72e7c07401
Flip X mouse deltas if bed is upside down (when camera up vector has negative Z)
2019-04-30 15:09:25 +02:00
Enrico Turri
0f657b772b
Camera refactoring
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1) All camera related OpenGL calls moved into class
2) The Camera class now stores the view matrix, the projection matrix and the viewport
3) The Camera class now exposes methods to get the camera orientation vectors, the camera position, the view matrix, the projection matrix and the viewport
4) All the code operating on the camera or requiring camera data has been modified to use the new methods
2019-04-01 10:00:10 +02:00
Enrico Turri
444002e156
Code cleanup
2019-03-08 12:03:31 +01:00
Enrico Turri
55342be4a1
Use unique camera shared by 3d view and preview (experimental)
2019-03-08 12:03:17 +01:00