638fc5a869
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_reload_from_disk_changes
2021-09-10 09:07:55 +02:00
8f4a6b3b7c
Fixed color of objects in preview for SLA printers
2021-09-10 09:06:09 +02:00
8bd0f8ada9
Removed duplicated method GLVolumeCollection::check_outside_state()
2021-09-10 08:27:03 +02:00
ff82c82f52
MSW-specific: Application Mode Buttons: Added the orange-ish background over the bold font to indicate selection
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(see comments for #6860 )
2021-09-10 08:02:04 +02:00
0abab45efa
ObjectDataViewModel: Fixed AddInfoChild() and Delete() functions
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Delete () function did not account for InfoItems that were added before VolumeItems
As a result, There was possibility when deletion of penult VolumeItem wasn't invoke deletion of the last VolumeItem
AddInfoChild() was not respect to existed SettingsItem
SettingsItem have to be on a first place always.
2021-09-09 17:51:45 +02:00
9c5c9a0e78
ObjectList: Fixed a bug related to an update of selection in 3DScene.
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Steps to repro:
1. Create some object with several parts.
2. Increase instances count.
3. Select some volume in ObjectList => all related volumes for each instance are selected in 3DScene (CORRECT)
4. Select last instance in ObjectList => all volumes (except one) of selected instance are selected in 3DScene (UNCORRECT).
ALL volumes of selected instance have to be selected in 3DScene
Fix: To avoid lost of some volumes in selection
check non-selected volumes only if 3DScene-selection mode wasn't changed
or there is no single selection in ObjectList
2021-09-09 17:51:45 +02:00
3369e1b599
Fixed conflicts after merge with master
2021-09-09 11:01:49 +02:00
8701dd0c76
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_fix_options_z
2021-09-09 10:34:47 +02:00
fe8e2ae0d1
ENABLE_GCODE_VIEWER_STATISTICS - Fixed calculation of time required by GCodeProcessor
2021-09-09 09:35:58 +02:00
d3382b666f
Fixed build on MAC
2021-09-08 15:47:27 +02:00
a115da6334
Fix for #6921 - Error while disabling filament overrides in Dutch language
2021-09-08 15:31:10 +02:00
beee18f229
Follow-up to b5a007a683
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WIP to G-code export parallelization through pipelining:
GCodeProcessor is called during the G-code export,
the G-code is no more reopened and re-read, but it is pipelined
from the G-code generator.
2021-09-08 15:06:12 +02:00
88d608351d
Fix after merge with master
2021-09-08 14:34:31 +02:00
a33a737f52
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_fix_options_z
2021-09-08 14:33:20 +02:00
6f678c09d1
Tech ENABLE_FIX_PREVIEW_OPTIONS_Z - Enable fixing the z position of seams (and other options) in preview
2021-09-08 14:30:40 +02:00
9abebe5fbe
Techs ENABLE_SEAMS_USING_MODELS and ENABLE_SEAMS_USING_BATCHED_MODELS - Fixed seams (and other options) zs to match toolpaths zs in preview
2021-09-08 13:04:43 +02:00
c12e5bb4ed
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_seams_as_batched_models
2021-09-08 11:37:05 +02:00
0da0a7b2a0
Fix of recent GCode / GCodeProcessor refactoring: Don't close a FILE
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twice.
2021-09-07 17:58:06 +02:00
152e236dda
Trying to fix the windows build
2021-09-07 17:31:36 +02:00
eb2debc2c6
ObjectList: Fixed DnD of Volumes inside the Object
2021-09-07 16:48:33 +02:00
b5a007a683
WIP to G-code export parallelization through pipelining:
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New class GCodeOutputStream as a G-code consumer.
In the following steps the GCodeOutputStream will be pipelined with
GCodeProcessor.
2021-09-07 16:23:43 +02:00
32733b7db9
GCodeProcessor collects positions of line ends for GCodeViewer,
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GCodeViewer no more parses G-code just to extract line end positions.
Removed start_mapping_gcode_window(), void stop_mapping_gcode_window(),
they are no more needed.
2021-09-07 15:42:56 +02:00
719c91514b
ObjectList:: Allow use BACKSPACE to delete selected items
2021-09-07 15:19:59 +02:00
e30ff22b8a
GCodePostProcessor - use C files instead of C++ streams, C files are faster.
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Also fixed a regression - crashes on undefined cancellation callback.
2021-09-07 14:20:21 +02:00
51df3cd163
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2021-09-07 12:25:35 +02:00
761c06ed92
GCodeViewer - Fixed crash when importing gcode generated with Simplify3D and switching to tool view
2021-09-07 12:25:30 +02:00
af20419ed4
Fix for #6903 - Compare presets window titles inaccurate...
2021-09-07 11:23:30 +02:00
771a892776
Optimization of GCodeProcessor for speed.
2021-09-07 11:18:12 +02:00
c1c8a60271
Changed color for toolpaths whose extrusion role is unknown
2021-09-07 11:13:12 +02:00
5c9bc26ed5
Replace OpenProcess with GetCurrentProcess where appropriate ( #6914 )
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GetCurrentProcess is more correct and resolves spurious AV warnings.
2021-09-07 09:45:10 +02:00
d35183921b
Revert of 7b4c98d727, clamp toolpaths widths increased to 2mm and added default values for toolpaths width and height
2021-09-07 09:41:14 +02:00
0bc77cef3e
Fixed build on Linux and macOS that was failing because of using std::to_chars and std::from_chars with floating-point values.
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The old version of GCC and Clang support only integers to be passed to std::to_chars and std::from_chars. macOS older version of Clang doesn't support std::from_chars at all. So for Linux and macOS, it was replaced std::from_chars with strtod and temporarily was replace std::to_chars with snprintf.
2021-09-07 07:43:17 +02:00
428509ac00
Pimped up GCodeProcessor::TimeProcessor::post_process():
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replaced implicit lambda capture with explicit listing of captured
context for readability and code correctness. Captured this as const.
2021-09-06 18:08:13 +02:00
b41e321473
rename
2021-09-06 16:19:30 +02:00
07bdb5fbe3
add gcodeviewer
2021-09-06 16:19:30 +02:00
ce0beabb43
add new mac icon and update MainFrame.cpp
2021-09-06 16:19:30 +02:00
7b4c98d727
#6828 - Clamping of toolpaths width performed only for gcodes files produced by 3rd part softwares (Tech ENABLE_CLAMP_TOOLPATHS_WIDTH)
2021-09-06 14:31:10 +02:00
ad41c3f01c
Tech ENABLE_SEAMS_USING_MODELS - Fixed crash when enabling visualization of tool change markers in preview
2021-09-06 13:15:36 +02:00
9c8c44e4dd
ENABLE_SEAMS_USING_BATCHED_MODELS - Fixed preview legend update
2021-09-06 11:37:59 +02:00
d04ece92c3
folder not needed anymore.
2021-09-04 07:33:57 +02:00
86d06b0be9
G-code processor tiny change: In place initialization
2021-09-03 17:22:53 +02:00
97d1fe35ad
G-code writer optimization: Don't use std::strstream, it is slow!
2021-09-03 17:22:28 +02:00
dc72723911
Optimization of GCodeReader:
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1) Use std::from_chars() instead of strtod()
2) Own implementation of buffered readline()
2021-09-03 16:21:45 +02:00
d154752c38
Commenting out untested and unused Polyline::simplify_by_visibility()
2021-09-03 16:21:44 +02:00
2e250c1463
Speed-up in GCodeViewer vertex buffer generator
2021-09-03 16:21:44 +02:00
7f2d1522ce
Rendering seams (and other options) in preview using batched models on systems not supporting OpenGL 3.3
2021-09-03 15:35:44 +02:00
315663980b
Do not allow 'replace by stl' when a gizmo is active,
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some of the gizmos might not cope well. ALso avoided
code duplication in all such cases (currently fix by
Netfabb, simplify, replace by stl).
2021-09-03 13:53:07 +02:00
a4300b8e64
Naming of the entering/leaving snapshots is now more generic,
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it uses the actual name of the gizmo. Also, the keyboard shortcut
is now appended to the name, instead of being duplicated in it.
2021-09-03 13:53:07 +02:00
4c80d9ed01
Fix taking entering/leaving snapshots in SLA gizmo:
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This was broken between 2.2.0 and 2.3.0. The 'entering' snapshot
should be taken before the gizmo opens, not after. Otherwise it is
in fact the same as the next snapshot.
2021-09-03 13:53:07 +02:00
ed7ebf15d9
Added logging when bed texture/model is not found
2021-09-03 12:13:10 +02:00