6ab6829b8d
doc: Add SLIC3R_WX_STABLE to Linux build doc #1779
2019-02-06 09:23:20 +01:00
72d85261fb
Fix of mouse wheel scrolling over the variable layer height bar
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with OSX Retina rendering.
2019-02-06 08:44:06 +01:00
7719173f89
Fixed compilation on OSX
2019-02-05 21:26:52 +01:00
0b90e5177c
Fixed missing include
2019-02-05 21:05:31 +01:00
5fedb5f232
Fixed last buggy commit.
2019-02-05 20:54:01 +01:00
f22926649c
Polished up the tesselator.
2019-02-05 20:49:09 +01:00
e3ed05491e
Added the new Tesselate.cpp/hpp
2019-02-05 20:24:25 +01:00
8982664551
Improved stability (fixed crashes) of the Cut by plane function by
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replacing the cut triangulation with freeglu tesselator.
Added performance tracing output of the Cut by plane function.
Added wait cursor to split to parts / objects, object cut, save to AMF/3MF.
2019-02-05 20:23:24 +01:00
3dc6e266ed
Updated GLCanvas3D to use the tesselator through libslic3r
2019-02-05 19:45:52 +01:00
2a7e5bc0ae
Merge branch 'master' of https://github.com/Prusa3d/Slic3r
2019-02-05 18:14:27 +01:00
f797083ca2
WIP Added libtess library extracted from
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https://cgit.freedesktop.org/mesa/glu/
The library is stable (it should be, since it is in use since 1994),
but it is not thread safe: Its callbacks do not receive any pointer
to a context.
2019-02-05 18:14:07 +01:00
c3ea735bc8
Fix usage of CallAfter vs modal dialogs in slic3r.cpp, fix #1778
2019-02-05 18:13:48 +01:00
4fc73965d3
Merge branch 'tm_pad_speedup'
2019-02-05 16:37:31 +01:00
1501b2003e
Simplifying individual slices in base_plate
2019-02-05 16:14:04 +01:00
ee64ad8d1f
Fixed OpenGL assert on MESA OpenGL driver due to anisotropic texture filtering not supported
2019-02-05 14:02:48 +01:00
c3e1be7531
Added parameter "support_buildplate_only" for SLA supports.
2019-02-05 11:16:03 +01:00
a35b1a1850
Fix of #1772
2019-02-05 10:18:40 +01:00
edd5f768a9
Fix for issue #1765 : no end info in SLA png files.
2019-02-05 09:54:21 +01:00
5207d31df1
WIP: HiDPI support - 3D scene on Windows / Linux
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HiDPI support on Windows - enabled in manifest.
2019-02-04 21:41:10 +01:00
87ae061061
Fix build: Stray semicolon
2019-02-04 16:57:11 +01:00
b3c3881282
Calls to GLCanvas3D::_set_current() made only after the canvas has been initialized
2019-02-04 16:05:54 +01:00
b8d6c6bbb2
Merge branch 'master' of https://github.com/Prusa3d/Slic3r
2019-02-04 15:46:20 +01:00
ac007d4173
Platform independent delete menus
2019-02-04 15:46:12 +01:00
e43e89d495
Code cleanup
2019-02-04 15:25:22 +01:00
f42ce8c84a
Ctrl+A is handled differently on OSX than on Windows / Linux by wxWidgets
2019-02-04 15:12:24 +01:00
e0a97ce019
Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_bug_fixes
2019-02-04 13:03:38 +01:00
b1af538d72
Fixed assert from update_changed_tree_ui()
2019-02-04 12:57:39 +01:00
5136ffa94b
2nd attempt to fix SPE-807
2019-02-04 12:27:44 +01:00
f3efbe05b1
Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_bug_fixes
2019-02-04 12:27:17 +01:00
f626f69e90
Fixed typo.
2019-02-04 12:08:48 +01:00
af0e9370fb
Handle Del, Ctrl+Del, Ctrl+A hot keys in the 3D scene only,
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do not bind it through the menu accelerators.
This time the implementation is the same on all platforms.
2019-02-04 12:04:42 +01:00
c31a648bf7
1st attempt to fix SPE-807
2019-02-04 10:06:15 +01:00
fe7806c7f0
Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_bug_fixes
2019-02-04 09:55:48 +01:00
0b7b961994
Merge branch 'master' of https://github.com/Prusa3d/Slic3r
2019-02-04 09:38:02 +01:00
7c5d94e0b1
Don't capture Cmd+A on OSX in Canvas, it works throug the menu accelerators.
2019-02-04 09:37:49 +01:00
d813061f76
Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_bug_fixes
2019-02-04 09:13:57 +01:00
1f77eb1e54
Fixed Technologies.hpp file
2019-02-04 09:13:28 +01:00
9b9d35d90d
Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_bug_fixes
2019-02-04 08:36:28 +01:00
cd838561ee
Model fixing through Netfabb service (Windows only):
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Model volumes are now fixed one by one, instances & parameters are maintained,
it is now possible to fix just a single volume of a multi-part object.
2019-02-03 22:14:34 +01:00
bcab373a54
Fixed an error when importing / exporting Config Bundles with
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at least one SLA print or SLA material defined.
2019-02-03 20:17:55 +01:00
1905d49ade
Trying to find a reasonable workaround for the single key menu accelerators.
2019-02-03 19:10:20 +01:00
d0b1b3b3de
Trying to convince OSX that we want the Control key to behave as Command
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key when accessing OSX machine over VNC from a PC.
2019-02-03 17:57:55 +01:00
f9743d17e9
On Windows, system and hidden files are now ignored in all file
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enumeration loops.
Should fix "desktop.ini still displaying error" #1761
2019-02-03 15:30:37 +01:00
14a623f50e
Removed GLCanvas3D::on_key_down() handler, as it is replaced
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by the on_char() handler.
2019-02-03 14:11:09 +01:00
0c1f750cba
The accelerators Ctrl+A, Ctrl+Del and Del were incorrectly captured
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globally by being defined in the Edit menu.
These accelerators are now suppressed in the menu (shown on Windows
but inactive, not shown on OSX / Linux),
and they are now captured by the 3D scene widget instead.
Fix of ctrl-A doesn't work well #1753
2019-02-03 14:06:13 +01:00
ecdf550e65
OSX specific: Changed the "Preferences dialog" short cut
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to the platform default "Control-," fixes #1748
2019-02-03 12:12:26 +01:00
5deb8fcc65
Suppressed the "Split to volumes" button in simple mode.
2019-02-03 11:15:26 +01:00
f050d91239
OSX specific: The Command short keys over the 3D scene toolbars
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are now shown with the OSX "Command" symbols, not as "Ctrl+"
2019-02-03 11:10:25 +01:00
a56f7d60e5
Fixed an issue, where the output G-code file name was not always updated
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from the current Model/ModelObjects.
Fixed a possible race condition in updating Print::m_placeholder_parser
with the proposed filename / filename base.
Improved documentation (source code comments).
2019-02-03 10:41:14 +01:00
e59a10e0c2
Fix of a cooling slow down logic.
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fixes "Min print speed" to "Estimated Print Time" Inconsistencies #1488
2019-02-01 17:15:41 +01:00