tamasmeszaros
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a2be47a6e6
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Allow rotation of multiple selected items. Disable auto positioning
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2021-04-07 12:51:02 +02:00 |
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tamasmeszaros
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6f04f1b1d9
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Allow auto-rotation of objects not completely inside bed.
Don't use SLAPrintObject as the input for optimization. Use ModelObject and pass the print config to the optimization in RotoptimizeJob::prepare()
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2021-04-07 12:51:02 +02:00 |
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tamasmeszaros
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785c7e97ec
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Change configuration bank name for SLA auto rotation
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2021-04-07 12:51:02 +02:00 |
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tamasmeszaros
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97e7350911
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Method selection implemented
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2021-04-07 12:51:02 +02:00 |
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tamasmeszaros
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c9b787af67
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Unite cancel callback and status function
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2021-04-07 12:51:02 +02:00 |
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tamasmeszaros
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44076d12db
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Reverting to old rotation optimizer object-function.
Keep the performance optimizations though
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2021-04-07 12:51:02 +02:00 |
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tamasmeszaros
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fd0c06d38c
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Significant performance improvements for elevated and non-elevated case
Apply bruteforce for elevated models
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2020-09-10 19:35:45 +02:00 |
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tamasmeszaros
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531502746e
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Performance optimizations and bugfix
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2020-09-10 14:03:30 +02:00 |
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tamasmeszaros
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90462b34e9
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Mostly working, inefficiencies remain, status indication partly broken
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2020-09-10 14:03:30 +02:00 |
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tamasmeszaros
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dce0053631
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rotation finder experiments
wip
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2020-09-10 14:03:30 +02:00 |
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Lukas Matena
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937af2a2ce
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Include cleanup: Selection.hpp
It does not need 3DScene.hpp and Model.hpp
And it does not to be included by GLGizmoBase.hpp
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2020-05-26 13:46:59 +02:00 |
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tamasmeszaros
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82aa16d123
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Move ui jobs into separate folder
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2020-04-23 18:56:09 +02:00 |
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