95c16c7c9b
Added "Modify Shapes Gallery" to the "Window" menu
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+ Fixed a non-MSW build (added missed include)
2021-07-20 11:25:24 +02:00
f36a10b689
ENABLE_ALLOW_NEGATIVE_Z -> Fixed picking of sinking object
2021-07-20 11:02:04 +02:00
c821682d36
Follow up 569200eb - fixed a typo witch was caused a bug "Impossible to revert the bed shape"
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+ Added error message for exception when changing the config value
2021-07-20 09:41:29 +02:00
35e548cdaa
FIX for build Asan_OsX_Mojave_Universal_ARM64/590
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../src/slic3r/GUI/Gizmos/GLGizmoSimplify.cpp:72:81: error: cannot pass non-trivial object of type 'std::string' (aka 'basic_string<char, char_traits<char>, allocator<char> >') to variadic function; expected type from format string was 'char *' [-Wnon-pod-varargs]
../src/slic3r/GUI/Gizmos/GLGizmoSimplify.cpp:72:87: warning: format specifies type 'int' but the argument has type 'size_t' (aka 'unsigned long') [-Wformat]
2021-07-20 08:30:49 +02:00
dc6291c434
Merge branch 'master' into fs_QuadricEdgeCollapse
2021-07-20 08:22:06 +02:00
c062033c42
Fixed of the warnings.
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+ Some small bug-fixing related to the system colors change on MacOS ("Set..." buttons didn't respect to the system color change)
2021-07-19 15:46:50 +02:00
68fe5c3630
QEC: When collapsing edge flip normal than check other edges in triangle
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Quadric is calculated with double precission of normal
Fix calculation of normal for changed triangles
2021-07-19 15:46:41 +02:00
175467263c
Fixed a bug with update of the warning icon for object after a deleting of the broken volume
2021-07-19 13:30:49 +02:00
bf3870fe5a
MSW specific: Fixed rescaling for the BitmapComboBox control and Notebook tab buttons
2021-07-19 12:36:14 +02:00
418d180346
Removed striped shading for sinking objects
2021-07-19 11:37:18 +02:00
d556b18543
Fixed typo introduced with 2848ae9c4d
2021-07-19 11:21:26 +02:00
35a0bfa909
Colors in GLVolume defined as std::array<float, 4>
2021-07-19 11:11:49 +02:00
0d06ec956d
Fix status function
2021-07-19 10:12:19 +02:00
353658e807
FIX: new imgui change input float
2021-07-19 09:50:45 +02:00
babc34af01
Merge branch 'master' into fs_QuadricEdgeCollapse
2021-07-19 09:18:55 +02:00
a364ef3d6a
Add simplification GUI
2021-07-19 09:17:50 +02:00
cb22ab84a9
Fix bucket/seed fill tooltips ( #6720 )
2021-07-19 07:56:50 +02:00
635622c039
Disable reload from disk for built-in objects
2021-07-16 12:30:47 +02:00
eb7f105194
Fixed an issue when the object in the multi-material gizmo had the wrong default color when the multi-material gizmo was first time opened after loading a painted 3MF file with different extruders colors than in the printer profile in Slicer.
2021-07-16 11:39:50 +02:00
aec6591cd4
Follow-up of ef8ddacdfc -> Fixed rendering of modifiers after cleaning current selection
2021-07-16 10:56:29 +02:00
a4c0fff5b4
Follow-up of 1a64abac96 -> Keep modifiers original size and do not reposition them when using load command
2021-07-16 10:03:35 +02:00
2724e0930d
Added the bucket fill tool into the multi-material gizmo. Also, the multi-material gizmo was reworked to show only options applicable for a chosen painting tool.
2021-07-16 09:19:40 +02:00
c8e59bd015
ConfigWizard: Fixed a bug in update of the selected presets
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(probably related to #6436 - Cannot add SLA materials)
2021-07-15 14:54:22 +02:00
c9f45f3d61
Changes forced by imgui upgrade, updated imgui readme and
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updated ImGuiWrapper::selectable function (It was a copy of ImGui::Selectable
with slight changes. The function was changed a lot in ImGui 1.83, I copied
the new version and reapplied the changes.)
2021-07-15 13:17:48 +02:00
3124f40644
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2021-07-15 11:44:48 +02:00
702812799c
Changes in loading of modifiers from file and their positioning
2021-07-15 11:44:35 +02:00
32a7cd3f12
Fixed a bug - Dependencies for Printer presets doesn't update after preset selection
2021-07-15 11:37:59 +02:00
6948a6632e
Added gallery to the default shapes
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+ ObjectList (MSW specific): Don't change background color for Light color mode
2021-07-15 10:52:37 +02:00
582d514d82
Fixed a crash when "resources/shapes" directory doesn't exist.
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+ Localization for the "Internal error: %1%" in generic_exception_handle()
2021-07-15 09:04:12 +02:00
b302ae95ef
Let's hope that the std::exception::what() returns either a 7-bit
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string or an UTF-8 string. Let's convert it to wxString before
showing an error message box.
boost::system shall return UTF-8 localized error messages as long
as we set -DBOOST_SYSTEM_USE_UTF8 in the top most CMakeFiles.txt,
which we do.
2021-07-15 08:34:02 +02:00
14e1293ade
GalleryDialog: Changes the paths to the system and custom galleries
2021-07-14 17:41:37 +02:00
81e172d2c6
Follow-up fe7204379d - added missed include
2021-07-14 16:48:55 +02:00
c0252cb10e
GalleryDialog: Fixed sort of the filenames inside the list.
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+ OSX Specific:
* Fixed scale of the lock on the system file icons
* Fixed buttons alignment for AboutDialog and SysInfoDialog
2021-07-14 16:45:34 +02:00
439088c349
Draft shield option is now an enum (Disabled/Limited/Enabled)
2021-07-14 16:02:04 +02:00
bbca47355d
Merged psSkirt and psBrim
2021-07-14 16:02:04 +02:00
13edc8eca2
Added input validation in painting gizmo (some values led to a crash)
2021-07-14 15:57:22 +02:00
bc4c11bef4
Follow-up of 18c8003a0f -> Fixed bounding box of selected volumes
2021-07-14 15:32:09 +02:00
6b068f495f
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2021-07-14 13:21:17 +02:00
bfdaeae376
Delayed rendering of transparent volumes
2021-07-14 13:20:57 +02:00
4523f49445
GalleryDialog: Added loaded files quality control
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+ Code cleaning
2021-07-14 12:47:52 +02:00
bd63d26022
Fixes into Cut gizmo
2021-07-14 11:39:09 +02:00
769caa2e92
Replace with STL: Fixed update of the item name after replacing
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+ OSX specific: Code refactoring for ObjectList:Rename() function
2021-07-14 09:22:03 +02:00
b83e109222
Fixed Windows DarkMode for some dialogues.
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+ ProjectDropDialog: wxRadiloBox was changes to the wxStaticBox with wxRadioButtons because of dark mode colors update
+ Preferences: Fixed update of the text colors
2021-07-13 18:27:30 +02:00
f7fcc9b4d7
Fixed compilation in debug mode by removing the forgotten assert.
2021-07-13 12:56:01 +02:00
40fc96e051
Fixed conflicts after pulling from master
2021-07-13 12:11:54 +02:00
69eb2fd4e5
Follow-up of d6fdf2d5c2 -> Automatic generation of missing thumbnails
2021-07-13 11:57:19 +02:00
14bfc30ec4
Triangle normals and lighting are computed inside the fragment shader for the multi-material painting gizmo.
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It results in a six-fold reduction of the amount of data transferred into GPU because there is no need to duplicate vertices for every triangle. Also, normals aren't needed to be transferred to GPU.
2021-07-13 11:23:36 +02:00
bc10148ff2
Default object color is shown in the multi-material painting gizmo when the user switches to a printer with fewer extruders than the number of extruders used to paint the object.
2021-07-13 11:23:36 +02:00
2a04382245
Speed up the rendering of triangles in painting gizmos by only copying triangle data to the GPU when triangles were changed by painting.
2021-07-13 11:23:36 +02:00
1a72c78934
Merge branch 'vb_mmu_top_bottom'
2021-07-13 11:08:52 +02:00