4723a99b15
FirmwareDialog: Fix dialog sizing
2018-05-21 18:58:22 +02:00
e1930d57f3
Firmware updater: Disable dictionary flashing menu entry for the time being
2018-05-21 18:58:22 +02:00
fd00ea0ca7
Firmware updater: Add cancelation
2018-05-21 18:58:22 +02:00
98ae20c3df
Firmware updater: Perform work in a background thread
2018-05-21 18:58:22 +02:00
a54672fb54
Firmware updater: Make the GUI less scary
2018-05-21 18:58:22 +02:00
c5f1acfbfb
FirmwareUpdater: Disable dialog close while flashing
2018-05-21 18:58:22 +02:00
fe21ca5510
avrdude: Build fixes
2018-05-21 18:58:22 +02:00
404fdbcfdf
avrdude: Fixes in error handling
2018-05-21 18:58:22 +02:00
97b3c38148
avrdude: Fix h_addr
2018-05-21 18:58:22 +02:00
839c0451f7
avrdude: Fix PATH_MAX
2018-05-21 18:58:22 +02:00
4ac17daad2
avrdude: Use C99, fix alloca include in stk500
2018-05-21 18:58:22 +02:00
af360d7097
Firmware updater GUI
2018-05-21 18:58:22 +02:00
3d09f2a980
avrdude: bugfixes
2018-05-21 18:58:22 +02:00
07817c8ee5
avrdude: Compilation on Windows/MSVC
2018-05-21 18:58:22 +02:00
68a570221b
avrdude.conf: Remove unsupported stuff
2018-05-21 18:58:22 +02:00
c7e4d1d06f
avrdude.conf base
2018-05-21 18:58:22 +02:00
53b42bf921
CMake: Fix C compiler warning about C++ flags
2018-05-21 18:58:22 +02:00
11a00b025f
avrdude integration basics (WIP)
2018-05-21 18:58:20 +02:00
1caeab913b
avrdude base
2018-05-21 18:55:03 +02:00
ae53c7cb2e
Volumes rendering moved to c++
2018-05-21 15:57:03 +02:00
0f035d0bae
Background rendering moved to c++
2018-05-21 15:24:52 +02:00
bf7b9eb3e7
Legend texture moved to c++
2018-05-21 14:57:43 +02:00
3fdc5e20a7
Warning texture moved to c++
2018-05-21 14:40:09 +02:00
c4478ccffa
Fixed wrong updating of the options group tree
2018-05-21 14:36:09 +02:00
7cff6ef6db
Shaders loaded from files
2018-05-21 13:08:02 +02:00
84a0712c05
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
2018-05-21 13:06:25 +02:00
3fb96ff636
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-05-21 13:06:16 +02:00
64b905820d
Fixed bugs with non-correct update of buttons enable.
...
Set minimum size for the scrolled_window_panel.
2018-05-21 12:34:31 +02:00
308a0b5709
Remember output directory default value set to true
2018-05-21 11:50:48 +02:00
3291cbfdad
Fix of #889
2018-05-21 11:19:03 +02:00
67f7ec2d20
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
2018-05-21 11:17:55 +02:00
ad5eab8fd7
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-05-21 11:17:45 +02:00
53ddf724e1
Fixed object setting dialog on NVIDIA cards
2018-05-21 10:51:47 +02:00
01b6bc1dc8
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
2018-05-21 08:38:05 +02:00
05dcda8ef7
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-05-21 08:37:53 +02:00
deabeaaa7f
Aligned frequently changing parameters according to presets settings on the Plater tab.
...
Fixed missing adding of the Filaments preset settings(for multy material case) to the right_panel
2018-05-20 23:58:09 +02:00
fd43e53aeb
PresetUpdater: Add some more logging
2018-05-18 14:59:24 +02:00
a7fd1b6741
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
2018-05-18 14:13:06 +02:00
effaef024d
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-05-18 14:12:44 +02:00
a7fc57a176
3DScene reset_object method moved to c++
2018-05-18 14:08:59 +02:00
5e1e43f478
Resolved problem with Flickering.
...
Right column of the Plater is passed to own panel to be able be updated separately from whole Plater panel
2018-05-18 13:56:51 +02:00
5fc8fdee11
3DScene axes moved to c++
2018-05-18 13:02:47 +02:00
99293011e6
Corrected brim generation (width), enabling continuity with skirt
2018-05-18 12:19:54 +02:00
1e0a8de5b1
3DScene cutting plane moved to c++
2018-05-18 11:05:48 +02:00
0584990b65
Fixed z layers indices under 3D preview sliders
2018-05-18 10:14:47 +02:00
5224acad59
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
2018-05-18 09:55:30 +02:00
6c6b8ccc42
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-05-18 09:55:21 +02:00
3f08ef70f1
Fix of extraneous infill over thin walls.
...
Fixes https://github.com/prusa3d/Slic3r/issues/670
and some of https://github.com/prusa3d/Slic3r/issues/895
PerimeterGenerator was using an unsafe clipper offset function,
which performed offset for both a contour and its holes together.
With this commit the offsets were replaced with their safe counterparts,
though these safe counterparts may be somehow slower
(performing offset on ExPolygon or ExPolygons, piece by piece).
Also there was a bug, where if the infill & gap fill consumed
everything of the polygon, a polygon one onion shell above was still
used for infill.
2018-05-18 09:52:09 +02:00
f34250ea6a
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
2018-05-18 09:29:14 +02:00
255bec7432
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-05-18 09:29:05 +02:00