Commit Graph

987 Commits

Author SHA1 Message Date
9763bb2ec3 PresetUpdater: Don't fail as hard if version not found in index #1821
GUI_App: Add OnExceptionInMainLoop handler
2019-02-15 15:38:13 +01:00
429c0d34f8 ConfigWizard: Cap width, clarify select buttons 2019-02-12 11:01:15 +01:00
7cea78f26e ConfigWizard: Cap width on large screens 2019-02-12 10:11:00 +01:00
0014e0a89c Fix window geometry shenanigans 2019-02-12 10:11:00 +01:00
bb4a8e71b2 Infer printer family for pre-existing printers 2019-02-12 10:11:00 +01:00
5e4e98f1d8 ConfigWizard: Bugfixes 2019-02-12 10:11:00 +01:00
d91dcb337e ConfigWizard refactoring 2019-02-12 10:11:00 +01:00
cab3dff066 Fix of #1768 2019-02-08 17:36:38 +01:00
213174e342 Temporary disable transparent bed and higher resolution bed textures 2019-02-08 16:45:03 +01:00
869e7ab8a4 Partial fix for crashing min_obj_distance 2019-02-08 12:30:10 +01:00
dc281b63ed Fixed z offset of printbed models 2019-02-08 10:19:07 +01:00
53349f685c Fix of #1800 2019-02-08 09:05:06 +01:00
e09a6b7945 Fix of #1771 2019-02-07 16:33:14 +01:00
aa4a02d683 Revert "WIP: SVG import & rasterization"
This reverts commit 9b15908a47.
2019-02-07 12:09:10 +01:00
5bb5847bab Merge branch 'master' of https://github.com/Prusa3d/Slic3r 2019-02-07 12:07:15 +01:00
2f5560756e WIP: SVG import & rasterization
Updated AntiGrain (agg) library to 2.5
Added agg_svg library from AntiGrain 2.5
added src/slic3r/Utils/SVGImport.cpp/hpp
2019-02-07 12:06:51 +01:00
a05f59abf5 Printbed model rendered with 50% transparency 2019-02-07 09:59:57 +01:00
ddc4092869 Fix of #1782 2019-02-07 09:22:04 +01:00
a56ab614d1 Fixed print bed UV mapping 2019-02-06 15:11:58 +01:00
6713f28a1a Selection of bed texture resolution in dependence of graphic card capabilities 2019-02-06 14:55:36 +01:00
8d9cc5ec19 Fix of mouse wheel scrolling over the variable layer height bar
with OSX Retina rendering.
2019-02-06 08:44:06 +01:00
44487a1841 Improved stability (fixed crashes) of the Cut by plane function by
replacing the cut triangulation with freeglu tesselator.
Added performance tracing output of the Cut by plane function.
Added wait cursor to split to parts / objects, object cut, save to AMF/3MF.
2019-02-05 20:23:24 +01:00
d74c4a0fb6 Updated GLCanvas3D to use the tesselator through libslic3r 2019-02-05 19:45:52 +01:00
d9ca237d46 Fix usage of CallAfter vs modal dialogs in slic3r.cpp, fix #1778 2019-02-05 18:13:48 +01:00
f38cfd6fd5 Fixed OpenGL assert on MESA OpenGL driver due to anisotropic texture filtering not supported 2019-02-05 14:02:48 +01:00
5cbaa6eda8 Added parameter "support_buildplate_only" for SLA supports. 2019-02-05 11:16:03 +01:00
134dd8aee2 Fix of #1772 2019-02-05 10:18:40 +01:00
c3340d7bcc WIP: HiDPI support - 3D scene on Windows / Linux
HiDPI support on Windows - enabled in manifest.
2019-02-04 21:41:10 +01:00
aad50fb56a Calls to GLCanvas3D::_set_current() made only after the canvas has been initialized 2019-02-04 16:05:54 +01:00
b6620bfe87 Merge branch 'master' of https://github.com/Prusa3d/Slic3r 2019-02-04 15:46:20 +01:00
cccc66dd40 Platform independent delete menus 2019-02-04 15:46:12 +01:00
1a078ee7b9 Code cleanup 2019-02-04 15:25:22 +01:00
96504b77e7 Ctrl+A is handled differently on OSX than on Windows / Linux by wxWidgets 2019-02-04 15:12:24 +01:00
3ad190e127 Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_bug_fixes 2019-02-04 13:03:38 +01:00
d45ea5f186 Fixed assert from update_changed_tree_ui() 2019-02-04 12:57:39 +01:00
12a17ecba4 2nd attempt to fix SPE-807 2019-02-04 12:27:44 +01:00
cf5730c76e Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_bug_fixes 2019-02-04 12:27:17 +01:00
9ec97263e4 Fixed typo. 2019-02-04 12:08:48 +01:00
9527be5ec6 Handle Del, Ctrl+Del, Ctrl+A hot keys in the 3D scene only,
do not bind it through the menu accelerators.
This time the implementation is the same on all platforms.
2019-02-04 12:04:42 +01:00
4d06283fc8 1st attempt to fix SPE-807 2019-02-04 10:06:15 +01:00
bb96446503 Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_bug_fixes 2019-02-04 09:55:48 +01:00
38576c4d10 Don't capture Cmd+A on OSX in Canvas, it works throug the menu accelerators. 2019-02-04 09:37:49 +01:00
edd4694699 Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_bug_fixes 2019-02-04 08:36:28 +01:00
8d555e7c31 Model fixing through Netfabb service (Windows only):
Model volumes are now fixed one by one, instances & parameters are maintained,
it is now possible to fix just a single volume of a multi-part object.
2019-02-03 22:14:34 +01:00
2abdfa880c Fixed an error when importing / exporting Config Bundles with
at least one SLA print or SLA material defined.
2019-02-03 20:17:55 +01:00
1484522cd8 Trying to find a reasonable workaround for the single key menu accelerators. 2019-02-03 19:10:20 +01:00
8baf51c654 Trying to convince OSX that we want the Control key to behave as Command
key when accessing OSX machine over VNC from a PC.
2019-02-03 17:57:55 +01:00
bde521db72 On Windows, system and hidden files are now ignored in all file
enumeration loops.
Should fix "desktop.ini still displaying error" #1761
2019-02-03 15:30:37 +01:00
3e34d4ccf5 Removed GLCanvas3D::on_key_down() handler, as it is replaced
by the on_char() handler.
2019-02-03 14:11:09 +01:00
23849e17b2 The accelerators Ctrl+A, Ctrl+Del and Del were incorrectly captured
globally by being defined in the Edit menu.
These accelerators are now suppressed in the menu (shown on Windows
but inactive, not shown on OSX / Linux),
and they are now captured by the 3D scene widget instead.

Fix of ctrl-A doesn't work well #1753
2019-02-03 14:06:13 +01:00