* reduces number of clicks to change filament in objectlist
* dont set minimum width in dropdown if use_content_width == true
---------
Co-authored-by: Hanno Witzleb <hannowitzleb@gmail.com>
Co-authored-by: yw4z <ywsyildiz@gmail.com>
* Restore SVG/text→Support crash guard (#5070), disable change_part_type()
The crash fix from #5070 prevented converting SVG/text modifiers to Support
Blocker / Support Enforcer by hiding those entries in the old SingleChoiceDialog
opened from ObjectList::change_part_type(). When the "Change type" UI was
reworked into a submenu that calls ObjectList::set_volume_type() directly, the
guard was left behind in the unused change_part_type() path -- the submenu path
had no protection, silently reintroducing the #5070 crash on the submenu route
(ModelVolume::set_type() does not clear text_configuration / emboss_shape, so
the stale emboss state stays attached to a support volume).
- Guard set_volume_type(): reject SUPPORT_BLOCKER / SUPPORT_ENFORCER when any
selected volume is SVG or text, showing the same error as before.
- Wrap ObjectList::change_part_type() in #if 0 instead of deleting it: the
function is unused since the submenu rework, but keeping it in commented-out
form preserves traceability with upstream Bambu Studio (avoids merge
conflicts on each BBL sync). Suggested by RF47, confirmed by ianalexis.
* Log instead of showing user error; action guard is defense-in-depth only
Per review feedback from RF47: with the UI-side guard in #13120, the
set_volume_type() action-time check is a pure safety net -- a healthy UI
should never let the user reach it. Showing a modal error dialog would
therefore either confuse a user who did nothing wrong (if the UI guard
is bypassed by a future refactor/plugin/shortcut) or be dead code at
runtime. Log the event for developers instead, keep the early return so
the crash is still prevented.
* identified code for snapping to buidlplate
* rename internal name to ensure_on_bed to be consistent, saves option in 2mf, finish Move UI, use in both ensure_on_bed() functions
* makes auto_drop a per-object setting, removes global setting
* remove adUndef, add auto_drop to constructor/serialize
* fixes drop() button
* add "auto_drop" checkmark to "load as single object" dialog,
nothing changes if auto_drop == yes || "load as single object",
if auto_drop == false and "load as single object" == false the objects now retain their relative position to each other
* retains auto_drop (and printable) state when assembling or splitting objects,
adds ObjectList::printable_state_changed() overload to be able to only provide ModelObject* vector
* adds dialog when splitting to ask if auto_drop should be disabled,
only shows when auto_drop enabled and atleast one volume floating
* adds arrow indicator on bounding box if auto_drop == false
* removes unneeded code, keeps "auto_drop" naming consistent
* makes for loop simpler in set_printable, set_auto_drop and get_auto_drop,
makes get_auto_drop const,
fixes wording in Snapshot text
---------
Co-authored-by: Hanno Witzleb <hannowitzleb@gmail.com>
Co-authored-by: SoftFever <softfeverever@gmail.com>
Co-authored-by: Ian Bassi <ian.bassi@outlook.com>
* Add runtime display backend detection for Wayland support
Add LinuxDisplayBackend utility to detect X11 vs Wayland at runtime
using GDK_IS_X11_DISPLAY / GDK_IS_WAYLAND_DISPLAY macros. This is
the foundation for removing the forced GDK_BACKEND=x11 and enabling
native Wayland support.
- New files: LinuxDisplayBackend.hpp/.cpp with get_linux_display_backend(),
is_running_on_wayland(), and is_running_on_x11()
- Propagate wxHAVE_GDK_X11 / wxHAVE_GDK_WAYLAND from FindGTK3.cmake
as compile definitions to libslic3r_gui
- No-op on non-Linux platforms (returns Unknown / false)
* Fix Phase 1 code quality: pragma once, source ordering, static cache
* Make X11 initialization conditional for Wayland support
Remove the unconditional GDK_BACKEND=x11 force that blocked native
Wayland. Replace with conditional logic:
- EGL safety fallback: re-force X11 only when wxUSE_GLCANVAS_EGL is
off and WAYLAND_DISPLAY is set, with a warning log
- XInitThreads() only called when DISPLAY is set (X11 in use)
- __GLX_VENDOR_LIBRARY_NAME only set when DISPLAY is present (GLX-specific)
- WEBKIT_DISABLE_COMPOSITING_MODE only set under XWayland (both
DISPLAY and WAYLAND_DISPLAY present)
- Guard X11/Xlib.h include with __has_include for robustness
- Restore display validation to accept either DISPLAY or WAYLAND_DISPLAY
This is Phase 2 of the Wayland support plan.
* Fix Phase 2: safer EGL macro check, add clarifying comments
* Add GLAD2 library and replace GLEW linkage in build system
Set up GLAD2 as a static library to replace GLEW for OpenGL loading.
GLAD2 supports both GLX and EGL, which is required for Wayland support.
- Create src/glad/ with pre-generated GLAD2 sources (GL 4.6 compat)
- Add src/glad/CMakeLists.txt building glad as a static library
- Wire glad into src/CMakeLists.txt before libvgcode
- Modify libvgcode to use shared glad for GL path (keeps local copy
only for GLES2/Emscripten) to avoid duplicate symbol conflicts
- Replace GLEW::GLEW with glad in libslic3r_gui link libraries
Note: GLEW is kept in deps for OpenCSG. Code migration from GL/glew.h
to glad/gl.h headers will follow in Phase 3B+3C.
* Fix Phase 3A+3D: libvgcode GLAD include, dead files, dlopen dep, OpenGL link var
* Migrate from GLEW to GLAD: replace headers and API calls across codebase
Replace all #include <GL/glew.h> with <glad/gl.h> across 49 source files.
Migrate GLEW API calls to GLAD equivalents:
- glewInit/glewExperimental -> gladLoaderLoadGL()
- GLEW_EXT_* / GLEW_ARB_* extension checks -> GLAD_GL_EXT_* / GLAD_GL_ARB_*
- Remove GLEW-specific EGL/GLX mismatch #error guards (not needed with GLAD)
- Replace unavailable EXT symbols with core GL equivalents in
GLCanvas3D.cpp (GL_MAX_SAMPLES, glRenderbufferStorageMultisample,
glBlitFramebuffer, GL_READ/DRAW_FRAMEBUFFER)
- Update log messages from glewInit to gladLoadGL
* Fix Phase 3B+3C: remove GLEW find, clean EXT symbols, update attribution
- Remove find_package(GLEW) block from root CMakeLists.txt since GLEW
is no longer linked by any main application code
- Remove "glew" from SLIC3R_STATIC option description
- Replace all remaining EXT framebuffer symbols with core equivalents
in render_thumbnail_framebuffer_ext and _rectangular_selection_picking_pass
- Update AboutDialog credits from GLEW to GLAD
* Enable EGL in wxWidgets and add runtime GLX/EGL selection for Wayland
- Set wxUSE_GLCANVAS_EGL=ON in wxWidgets build and Flatpak manifest
- Add PreferGLX() call on X11 sessions for driver compatibility
- Remove Phase 2 safety fallback (EGL is now always compiled in)
- Guard SwapBuffers against hidden canvases to prevent Wayland stalls
* Fix Phase 4: move PreferGLX to app startup, fix FPS counter guard
Move wxGLCanvas::PreferGLX() from OpenGLManager::create_wxglcanvas()
(static initializer) to GUI_App::on_init_inner() before any wxGLCanvas
is constructed. This prevents a race where SkipPartCanvas could trigger
wxGLBackend::Init() before the GLX preference is set. The new location
also adds explicit is_running_on_wayland() detection with a warning for
unknown backends.
Move increment_fps_counter() inside the IsShownOnScreen() guard so FPS
is only counted when a frame is actually swapped.
* Update GLFW from 3.3.7 to 3.4 for runtime Wayland/X11 backend selection
Replace the compile-time GLFW_USE_WAYLAND flag (which locked to a single
backend) with GLFW 3.4's GLFW_BUILD_WAYLAND + GLFW_BUILD_X11 flags that
build both backends and auto-select at runtime based on the available
display server. This enables the CLI thumbnail renderer to work on both
Wayland and X11 sessions without separate builds.
* wayland: Fix UI call sites that rely on global screen coordinates
On Wayland, wxGetMousePosition() returns (0,0) and SetPosition() is a
no-op for top-level windows. Fix the highest-impact call sites:
- GLCanvas3D: Use cached m_mouse.position from event handlers instead
of wxGetMousePosition() + ScreenToClient() in get_local_mouse_position()
- Plater: Use event-relative coords via ClientToScreen(e.GetPosition())
instead of wxGetMousePosition() in 3 leave-window handlers
- BBLTopbar: Use event.GetPosition() and FindToolByPosition() directly
in mouse handlers instead of wxGetMousePosition()/FindToolByCurrentPosition()
- Search: Use focus-based dismiss logic on Wayland instead of
wxGetMousePosition()-based rect checks in SearchDialog and
SearchObjectDialog
- GUI_App: Skip SetPosition() in window_pos_restore() on Wayland where
it is a no-op; still restore size and maximize state
- Button: Position tooltip relative to button widget via ClientToScreen
instead of wxGetMousePosition()
* Fix SearchDialog Wayland dismiss: guard against search_line focus
* flatpak: Add Wayland socket permission for native Wayland support
* spec
* Fix crash on Wayland when wxWidgets lacks EGL support
Restore the safety fallback that forces GDK_BACKEND=x11 when wxWidgets
was not built with wxUSE_GLCANVAS_EGL=ON. Without this, the GLX backend
tries to access a non-existent X11 display on native Wayland, crashing
in wxGLCanvas::IsDisplaySupported() with SIGSEGV at offset 0xe4.
Also add a defense-in-depth guard in detect_multisample() that skips
the IsDisplaySupported call entirely on Wayland without EGL.
Root cause: deps/wxWidgets must be rebuilt after enabling EGL. The
compile-time check in OrcaSlicer.cpp detects the mismatch and falls
back safely.
* Fix EGL detection: use wxHAS_EGL instead of wxUSE_GLCANVAS_EGL
wxUSE_GLCANVAS_EGL is a CMake build option, NOT a C++ preprocessor
macro. The actual macro defined in wxWidgets setup.h is wxHAS_EGL.
All compile-time EGL checks were using the wrong macro, causing
the safety fallback to always trigger even with a properly built
EGL-enabled wxWidgets.
* Fix GL function pointers invalidated on Wayland/EGL
gladLoaderLoadGL() dlopen's libGL.so.1 to resolve GL function pointers
via dlsym, then immediately dlclose's the handle. On X11/GLX this is
fine because the GLX context keeps libGL.so mapped. On Wayland/EGL,
nothing else holds libGL.so open, so dlclose unmaps it and all function
pointers become dangling — causing SIGSEGV on the first GL call.
Fix: on Wayland, use gladLoadGL(eglGetProcAddress) which resolves
function pointers through the EGL loader without opening/closing
libGL.so.
* fix crash on start and various rendering issues
* fix crash on close
* small refactor
* move GPU selection to desktop file
* clean up a bit
* clean up more
* fix appimage error
- Wrap GetToolTipCtrl() call in GUI_App.cpp with #if wxVERSION_NUMBER < 3300
guard, as this API may not be accessible in wxWidgets 3.3. The dark tooltip
theming is cosmetic and non-critical.
- Add explicit #include <wx/utils.h> to 7 source files that use functions from
that header (wxGetMousePosition, wxLaunchDefaultBrowser, wxGetDisplaySize,
wxBell) but relied on transitive includes. This preempts breakage from
wxWidgets 3.3 reducing transitive includes.
Files with wx/utils.h added: BBLTopbar.cpp, CreatePresetsDialog.cpp,
CameraPopup.cpp, GLCanvas3D.cpp, GCodeViewer.cpp, GUI_ObjectList.cpp,
FilamentMapPanel.cpp.
Skipped BindDialog.cpp and FilamentPickerDialog.cpp as they already include
wx/wx.h which provides wx/utils.h transitively.
Part of wxWidgets 3.1.5 -> 3.3.2 upgrade.
### Description
A couple of warning dialogs still used a caption containing "**BambuStudio warning**". It is a leftover from the original BambuStudio codebase.
### This PR
- removes the explicit caption so the dialogs use the standard application warning title instead.
### Result
- removes the remaining Bambu reference while keeping the visible behavior consistent with the rest of the UI.
- addresses point 1. of "New ports from Bambu Studio" section from #12684
### Screenshots
- **Before:**
<img width="1352" height="277" alt="image" src="https://github.com/user-attachments/assets/d107acaa-f159-496a-b14e-93cd149bf355" />
- **After:**
<img width="1356" height="278" alt="image" src="https://github.com/user-attachments/assets/e111b5b3-9b3e-4b13-b20d-f98e5173ea16" />
* Initial changes allowing you to change the type of multiple parts at once by selecting them all.
* Removed second occurance of Change type in right click menu
* Ready to go feature change
* Remove accidental file creation
* Removing excessive std::cerr
---------
Co-authored-by: SoftFever <softfeverever@gmail.com>
for cut and text object
jira:github 5195
Change-Id: I17cd57fef0e4882167643174ae2ba36023cbe349
(cherry picked from commit f7e49a3846ee9887924b777f5b2cb154d1b5cc1f)
some fix to
Ib37896f9101d93ca63c7edb0b1e6328045a5ddb3
I4b5c8e158b073b302db6faad77bb8ca0f70f766a
Change-Id: Iec62a4df45159bac3db63c48feef16ec1aa35ae7
(cherry picked from commit 6fb06eb7790c1469d433f5ecec97d5be966e94af)
* SPE-2486: Refactor function apply_mm_segmentation() to prepare support for fuzzy skin painting.
(cherry picked from commit 2c06c81159f7aadd6ac20c7a7583c8f4959a5601)
* SPE-2585: Fix empty layers when multi-material painting and modifiers are used.
(cherry picked from commit 4b3da02ec26d43bfad91897cb34779fb21419e3e)
* Update project structure to match Prusa
* SPE-2486: Add a new gizmo for fuzzy skin painting.
(cherry picked from commit 886faac74ebe6978b828f51be62d26176e2900e5)
* Fix render
* Remove duplicated painting gizmo `render_triangles` code
* SPE-2486: Extend multi-material segmentation to allow segmentation of any painted faces.
(cherry picked from commit 519f5eea8e3be0d7c2cd5d030323ff264727e3d0)
---------
Co-authored-by: Lukáš Hejl <hejl.lukas@gmail.com>
* SPE-2486: Implement segmentation of layers based on fuzzy skin painting.
(cherry picked from commit 800b742b950438c5ed8323693074b6171300131c)
* SPE-2486: Separate fuzzy skin implementation into the separate file.
(cherry picked from commit efd95c1c66dc09fca7695fb82405056c687c2291)
* Move more fuzzy code to separate file
* Don't hide fuzzy skin option, so it can be applied to paint on fuzzy
* Fix build
* Add option group for fuzzy skin
* Update icon color
* Fix reset painting
* Update UI style
* Store fuzzy painting in bbs_3mf
* Add missing fuzzy paint code
* SPE-2486: Limit the depth of the painted fuzzy skin regions to make regions cover just external perimeters.
This reduces the possibility of artifacts that could happen during regions merging.
(cherry picked from commit fa2663f02647f80b239da4f45d92ef66f5ce048a)
* Update icons
---------
Co-authored-by: yw4z <ywsyildiz@gmail.com>
* Make the region compatible check a separate function
* Only warn about multi-material if it's truly multi-perimeters
* Improve gizmo UI & tooltips
---------
Co-authored-by: Lukáš Hejl <hejl.lukas@gmail.com>
Co-authored-by: yw4z <ywsyildiz@gmail.com>
* Remove extra spaces between words
* Remove extra spaces after punctuation
* Remove extra spaces before punctuation
* Always needs a space after punctuation
* Always needs a space before parens
* Remove trailing spaces before newline
* Update GUI_ObjectList.cpp
* fix scaling issue on arrow
* Update GUI_ObjectList.cpp
* Update name column on Linux as well
* Always use column width from `m_columns_width`
* Always use column width from `m_columns_width`
* Remove object list extra horizontal spacing on macOS
* Remove object list header
* Avoid negative width
* Fix compile error
---------
Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
* NEW:add move and rotate gizmo in assemble view
Cherry-picked from bambulab/BambuStudio@d9e47bd9a9
Co-authored-by: zhou.xu <zhou.xu@bambulab.com>
* Deselect other parts if Alt is pressed when selecting
Cherry-picked from bambulab/BambuStudio@f5eb2899e7
Co-authored-by: zhou.xu <zhou.xu@bambulab.com>
* FIX:z offset is error after copy and paste several objects
jira: STUDIO-6753 STUDIO-7135
Change-Id: I6d9c8eb0c957ff1e3194709704ceb6c3920baa4f
(cherry picked from commit 847a7141a6f47e409566b19e73c0ebdeb08f39e2)
(cherry picked from commit a5cc52beb7eef5848368e660ca4f14e95ad5f7d5)
* FIX:arrow direction in scaling tool is incorrect
Jira: STUDIO-5672
Change-Id: I82c0ab336805e34c8380f93e64d3b9dbbf283805
(cherry picked from commit f6f27b700f0305854fcdbcb1191af25a4b8bdbe4)
* FIX:world cs is displayed incorrectly
The value of world coordinate system for model_volume
is displayed incorrectly
Jira: STUDIO-6399
code is from PrusaSlicer
thanks for PrusaSlicer and enricoturri1966
commit 325709c5ae9b937867b36103a41d12a102c99292
Author: enricoturri1966 <enricoturri@seznam.cz>
Date: Thu Jan 26 15:49:00 2023 +0100
SPE-1419 - Fixed reset skew resetting mirror, reset scale resetting mirror, changed labels in Object Manipulator panel, scale of instances using the Object Manipulator panel always made as absolute
Change-Id: I30fdd39effd73b8dc027e4263fa7e64937b84326
Cherry-picked from bambulab/BambuStudio@0b46b9848b
Co-authored-by: enricoturri1966 <enricoturri@seznam.cz>
* FIX:fix scale problem
add tool tip for move,rotate,scale gizmo
Jira: STUDIO-6425 STUDIO-6419
Change-Id: I0b89c9b70f83cde21c6a407bcecd78c925515cfa
Cherry-picked from bambulab/BambuStudio@6dad59102b
Co-authored-by: zhou.xu <zhou.xu@bambulab.com>
* NEW:add Object coordinates in move gizmo
jira: none
Part of the code references PrusaSlicer,thanks for PrusaSlicer and enricoturri1966
commit c12eeee12f9e2c91a9dfe7905f1370143805f038
Author: enricoturri1966 <enricoturri@seznam.cz>
Date: Mon Oct 2 14:26:36 2023 +0200
SPE-1926: Tech ENABLE_CGAL_BOUNDING_SPHERE - Use selection's bounding sphere center as pivot for rotations
Change-Id: Iae7e4539c198af3ff1aa99e1c0ce015fbcf80256
(cherry picked from commit 2b73bc915ee27218c9803ba0a01b0d3e47adf1da)
Cherry-picked from bambulab/BambuStudio@98cce3b656
Co-authored-by: enricoturri1966 <enricoturri@seznam.cz>
Co-authored-by: zhou.xu <zhou.xu@bambulab.com>
* FIX:fix imgui style at Object coordinate
in move tool
jira:STUDIO-7141
Change-Id: Ib2900012c28878c4e7ad97eb0cf319f693cb9f6f
(cherry picked from commit b7b09c82897678c4f3615713bc5d1cc7a3b17b19)
(cherry picked from commit c89732a04619a6d910b723c126515bae802f7167)
* ENH:use local cs for non_model_part better
jira: STUDIO-7234
Change-Id: I0f0e99429e5e0b7cc4932a661eceffcff4a495f6
(cherry picked from commit b4305a3bfc9e5ae05c1785a710238a70f2dfb44a)
(cherry picked from commit b28ac4f812f0024ec619c5d1b3c96e4cef4debdb)
* ENH:add a cross mark for object cs
jira: STUDIO-6947
Change-Id: Iaaab4f072045756ac3ba12c3f65e1c7f04ba65b8
(cherry picked from commit a2a2f49b4d94f257d36c9d17b4ec952e5dc9f0eb)
Cherry-picked from bambulab/BambuStudio@8400e162a7
Co-authored-by: zhou.xu <zhou.xu@bambulab.com>
* NEW:add tip button for move,rotate,scale
jira: STUDIO-7273
Change-Id: I44aeecd8aaa17ec49ac1d8ff2bee5c3729c52061
(cherry picked from commit 998f33b4ce588f59cef345e327a97f6f669f6089)
(cherry picked from commit f5eb2899e7252ea3ff0f8a79ef8d55c6009ebb28)
* FIX:scale and size sholud >0 in scale tool
jira: STUDIO-7433
Change-Id: Ibd4d00d9ca4762d002049e97a6d0819649f464db
(cherry picked from commit eaaf11031ee49009af14abbd05bb4a07c88aceda)
(cherry picked from commit 0d393d64b804ba7ae05454bf158de470cc74a6a6)
* Fix crossmark rendering
* Use combox as coord selection
Cherry-picked from bambulab/BambuStudio@56f628dac1
Co-authored-by: zhou.xu <zhou.xu@bambulab.com>
* NEW:add "world coordinates" scale for scale gizmo
upgrade Transformation class
jira:none
about 75% code is from PrusaSlicer,thanks for PrusaSlicer and enricoturri1966
commit b32e9366606dce7d4f8de8db84fd902113bdbe28
Author: enricoturri1966 <enricoturri@seznam.cz>
Date: Tue Mar 7 14:32:18 2023 +0100
Rework of constrained scaling
Change-Id: I1248ea586e6b8f2fb6cdf3aa901ed7f525c3f111
(cherry picked from commit e10381aad1412b0c47afa340b634faa3af9d1a1f)
Cherry-picked from bambulab/BambuStudio@c0536c09b4
Co-authored-by: enricoturri1966 <enricoturri@seznam.cz>
Co-authored-by: zhou.xu <zhou.xu@bambulab.com>
* ENH:set "Rotate (relative)"
jira:none
code is from PrusaSlicer,thanks for PrusaSlicer and enricoturri1966
commit 243985173e70c189ad9a86eefaaea0757d9749cb
Author: enricoturri1966 <enricoturri@seznam.cz>
Date: Thu May 12 14:33:41 2022 +0200
Tech ENABLE_TRANSFORMATIONS_BY_MATRICES - Allow for relative rotations
Change-Id: I851939093ffb6881542fb21b434e17cc31a6dab2
(cherry picked from commit e412fa3492fa2ef59b84a84be1ede80935fb8a8d)
* FIX:limit scaling ratio by grabber in scale tool
jira: none
Change-Id: I20a4404d4e4025ae230ab46ba8d8d3e5ffed10e3
(cherry picked from commit 97f63f167e80e859fec49666c8986f5a01f61838)
* FIX:selection should be not empty when update_ui_from_settings
jira: none
Change-Id: I74b76733eba03d148dfd70279ec2ba65f19cc39a
(cherry picked from commit f402685aee747fe5c3740b2cb80fc2a60e129918)
* ENH:add "volume selection" checkbox
jira: none
Change-Id: I68b5f54e37ea2ab9e2b65ac84abc834060f400df
(cherry picked from commit eec7de441bd40408fe688587d2834b0c42c0d66f)
* FIX:add can_sequential_clearance_show_in_gizmo api
jira: STUDIO-7836
Change-Id: Ie0cded272596bafee4e491e379722dcc23035dc4
(cherry picked from commit 715d2b9b7840939663e99e0ecbfcefd8ecf2904f)
* FIX:select all should ban in paint,cut and so on gizmo
jira: STUDIO-7872
Change-Id: Ic6496dbdd892814e1fc41625ee34ffc46f171657
(cherry picked from commit 95e8ca728553081db4ecbb3d865c8b999a6ff2fa)
* FIX:add wipe tower'position in move gizmo
jira: STUDIO-7861
Change-Id: I8147717bc61ba06a7e1fba45532cdadc2ba1174e
(cherry picked from commit 065dddb890d3ec81643b9767397bdad72ae69ebd)
* ENH:fix text coordinate system calculation
jira: STUDIO-6449
Change-Id: I36214c14c348e8f52b96501cd027205819b0dabc
(cherry picked from commit 44287812a0cb212f1bf6fe70e32e1075f532886d)
Cherry-picked from bambulab/BambuStudio@4091f3e042
Co-authored-by: zhou.xu <zhou.xu@bambulab.com>
* FIX:delete old selection.translate api
jira: STUDIO-8201
code is from PrusaSlicer,thanks for PrusaSlicer and enricoturri1966
commit 88ce6ccdef5f680709ea8b676688784a7af287dd
Author: enricoturri1966 <enricoturri@seznam.cz>
Date: Wed May 11 10:54:42 2022 +0200
Tech ENABLE_TRANSFORMATIONS_BY_MATRICES -
Change-Id: Iafe963f0f7bf9028f32a4fb4a4cc8cc609662283
Change-Id: Ibbc36c004734f35564f0028dd1e537ac926a2f1f
Cherry-picked from bambulab/BambuStudio@c6d9f2685e
Co-authored-by: enricoturri1966 <enricoturri@seznam.cz>
Co-authored-by: zhou.xu <zhou.xu@bambulab.com>
* FIX:add protection for null pointer
jira: none
Change-Id: I9a9231bab893f5d2afa008f65165269ae176c962
(cherry picked from commit f27a713aaf77b1109fc57b8650efa6b23081f799)
* FIX:when two dir is perpendicular to each other,scale error
(plane_normal.dot(ray_dir))
jira:STUDIO-8274
Change-Id: Ib3145ab75e18c832d20065d204aa41b75f73b673
(cherry picked from commit fbdc9cd580f835d1a873d08ed64baed3b3db6f9a)
* ENH:add "reset real zeros" button in rotate gizmo
jira: STUDIO-8291
Change-Id: Ia10e4d8a2a3a073c22a1306aeab9ffa3e7b77c2b
(cherry picked from commit 738e3f004daa9082709800e4e3d0d9bbe1b7ed7e)
* FIX:add "absolute rotation" in rotate gizmo
jira: STUDIO-8726
Change-Id: I23deb4ab11cf24ca4f0f0c5a35a74268c34f60f6
(cherry picked from commit d26b8f9fcadf8f7709a302991e43be711560e84e)
(cherry picked from commit 496d69f9d1b91c6bd84804e57a276bccf79f0cbd)
* Fix tooltip button size
* Fix issue that reative rotation history not cleared after gizmo closed
* Show selection box in assemble view
* ENH:add an tip icon for assembly view
jira: STUDIO-7155
Change-Id: Ie9e4fa578c8aa5bda9ff771d82f396f8b51026bb
(cherry picked from commit 515f9473347fb912a9dc8c365f1c318506096083)
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Co-authored-by: zhou.xu <zhou.xu@bambulab.com>
Co-authored-by: enricoturri1966 <enricoturri@seznam.cz>
Co-authored-by: SoftFever <softfeverever@gmail.com>