a40d60ce08
Custom support generation now ignores triangles with upward-pointing normal
2020-04-22 14:01:29 +02:00
1e12863ceb
FDM custom supports gizmo now has a 'Remove all' button
2020-04-22 11:57:12 +02:00
d74b5cb1da
Custom supports data change forces invalidation of supports step
2020-04-22 11:16:28 +02:00
8d95345ede
Fixed a logic error in the algorithm
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The error created extremely large projections of triangles that were close to horizontal
2020-04-22 10:11:42 +02:00
7fc4a71715
Moved the projection function into PrintObject.cpp
2020-04-21 13:50:47 +02:00
79ef456d7c
Fixed the algorithm so it works for horizontal triangles
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Partial code cleanup
2020-04-21 01:39:40 +02:00
20068842ec
Project each part of the triangle on one slice only (WIP)
2020-04-21 01:39:35 +02:00
7b104bcdd1
Save z heights of the triangle vertices
2020-04-20 14:01:11 +02:00
2f8a5dd6f6
Merge branch 'master' into lm_fdm_custom_supports_backend
2020-04-17 14:19:16 +02:00
be9dcf0c77
Fixup of previous commit
2020-04-17 14:17:11 +02:00
c570fc40de
First partially working implementation of custom supports at the backend
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The solution is temporary and should be improved and moved elsewhere - see comments in the code.
2020-04-17 13:15:26 +02:00
9921945cbf
Fixed a failing assertion in FDM supports gizmo
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It was a result of attempting to render an empty GLIndexedVertexArray
2020-04-17 11:11:12 +02:00
546b0702f9
Custom supports data are saved into ModelObject and propagate to the backend
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Invalidation of supports after they change is not implemented yet.
2020-04-16 16:57:46 +02:00
287e50d091
Localization: Fix of #4035
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+ Added context for "Advanced" ("Mode")
+ Updated POT
2020-04-16 11:36:41 +02:00
46ade45ced
The bed texture is not shown when looking from below and FDM/SLA support gizmo is active
2020-04-14 13:18:08 +02:00
51739b70a1
FDM supports gizmo cursor size now accounts for (uniform) scaling of the mesh
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Added tooltips on the sliders
2020-04-09 18:36:57 +02:00
23da5910c6
FDM supports gizmo now uses VBOs instead of immediate mode
2020-04-09 15:56:43 +02:00
3e15d22f35
Fixed a crash when switching to Preview
2020-04-08 17:22:30 +02:00
23fbc2ff1a
Alt+mouse wheel adjusts cursor size in FDM supports gizmo
2020-04-08 15:21:41 +02:00
4d8e6538e8
FDM supports gizmo - use right mouse to place support blockers
2020-04-08 14:59:53 +02:00
55c87886fa
FDM supports gizmo now ignored modifiers and support enforcer/blockers
2020-04-08 12:58:48 +02:00
c32fa67523
Clipping plane can now handle multiple-part objects
2020-04-08 11:52:22 +02:00
fe57826695
Improved the FDM supports gizmo dialog
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Removed unused code
Fixed a clipping-plane related crash
Fixed a crash in hollowing gizmo when no hollowed mesh was provided
Forbid opening the gizmo when a part of an object is selected
2020-04-08 09:37:49 +02:00
17811598ac
Fixed obvious merge conflicts
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FDM supports gizmo uses the new common data infrastructure
2020-04-07 19:44:29 +02:00
a380053a17
Merge branch 'lm_gizmos' into lm_fdm_supports_gizmo
2020-04-07 17:16:48 +02:00
1d65ce760b
Removed obsolete code
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Got rid of dummy header GLGizmos.hpp
2020-04-07 16:47:39 +02:00
535a27de65
Fixed crash related to ClippingPlane and incorrect handling of sla z shift in hollowing gizmo
2020-04-07 16:47:39 +02:00
c704849a7a
SLA supports gizmo is now enabled and uses the new infrastructure
2020-04-07 16:47:39 +02:00
c79e90b921
SupportsClipper implementation
2020-04-07 16:47:39 +02:00
e82ead0335
InstancesHider allows to show/hide supports on demand
2020-04-07 16:47:39 +02:00
5d4014a4a5
ObjectClipper implementation, hollowing gizmo reenabled
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ObjectClipper tracks active mesh (incl. possible hollowing), remembers clipping plane position and can render the cut on demand
Hollowing gizmo uses the new infrastructure
2020-04-07 16:45:16 +02:00
d9e5721cb7
Raycaster can now handle multiple volumes
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This is necessary for future FDM supports gizmo. SLA objects only have one volume, so it wasn't needed until now.
2020-04-07 16:42:59 +02:00
bf734c8f68
Raycaster wrapper
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The raycaster manages a MeshRaycaster object that the gizmo can ask to perform raycasts
If the hollowed mesh tracker is enabled and the hollowed mesh is newly calculated/invalidated, the raycaster automatically updates.
2020-04-07 16:40:59 +02:00
81dba7677b
Hollowed mesh tracker implementation
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The class tracks state of the backend calculation and if there is a hollowed/drilled mesh, it can provide a pointer to it
2020-04-07 16:40:10 +02:00
7e797eaaf8
Dependencies check in debug mode
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Some common resources can depend on each other - this checks that the requirements are consistent
2020-04-07 16:39:18 +02:00
3db3a61520
InstancesHider implementation
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Any gizmo can now ask for hiding all but the active instance by returning proper value from on_get_requirements
2020-04-07 16:39:06 +02:00
593e7a1546
Flattening gizmo now uses the new CommonDataPool to store pointer to active object
2020-04-07 16:35:52 +02:00
3b06332999
Common gizmos data are now handled by the CommonGizmosDataPool object
2020-04-07 16:35:52 +02:00
7c4071c541
Disabled the SLA gizmos
2020-04-07 16:35:52 +02:00
8475968025
First installation of common gizmo data pool
2020-04-07 16:35:52 +02:00
ce2e53dbfa
Added control of "Invalid numeric input" for the PointCtrl
2020-04-05 23:18:22 +02:00
a6fe16c612
3rd attempt to fix build on AppleClang
2020-04-02 08:11:25 +02:00
815989d488
The print bed is limited to 1.2m x 1.2m. (related to #2877 )
2020-04-01 19:01:38 +02:00
f27999e136
Follow-up of cfb6ac76fc - Another attempt to fix the build on AppleClang (std::array in lambdas)
2020-04-01 16:47:35 +02:00
cfb6ac76fc
Fixed build on AppleClang
2020-04-01 15:54:25 +02:00
f598c2d5d8
Fixed conflicts after merge with master
2020-04-01 15:06:30 +02:00
31b0ae164d
Optimization of the GCodeTimeEstimator to only keep a fixed number
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of trapeziodal blocks around. The number is hard coded to 64,
and 3x64 blocks are flushed everytime the queue grows over 4x64 blocks.
This time estimator is slightly more close to what the firmware does, which
keeps a fixed number of blocks and it recalculates all the blocks
every time a new block is added while the oldest block is pushed out
of the queue. Therefore this optimization shall produce negligible
differences to what the previous code produced.
2020-04-01 13:42:26 +02:00
f4cc0ce075
Fixed the new Slic3r::GUI::format_wxstr(): The arguments were not passed.
2020-04-01 13:27:12 +02:00
4945a0dc0e
Follow-up fix for big bed arrangement
2020-04-01 12:34:50 +02:00
8027fc2fb2
Yet another missing include that windows compiler did not mind.
2020-04-01 10:42:10 +02:00