Commit Graph

20 Commits

Author SHA1 Message Date
01451d2e63 Removed the PRUS format parser. WIP: admesh eradication:
stl_stats are newly only accessed by TriangleMesh::stats(),
most of the direct access to TriangleMesh::stl is gone with the exception
of parsing input files (3MF, AMF, obj).
2021-09-14 11:58:14 +02:00
a9ae2460ad Naming of the entering/leaving snapshots is now more generic,
it uses the actual name of the gizmo. Also, the keyboard shortcut
is now appended to the name, instead of being duplicated in it.
2021-09-03 13:53:07 +02:00
db9a9369e3 Fix place on bed and sinking instances:
all sinking objects were incorrectly shifted to bed when
'place on face' was applied to any object.
2021-08-12 10:17:59 +02:00
fcf8a4ca63 Tech ENABLE_SINKING_CONTOURS -> Sinking contours shown while dragging Move/Rotate/Scale gizmos and show contours for gizmo cut 2021-07-27 13:02:06 +02:00
90db060f03 ENABLE_PAN_ROTATE_SCENE_IN_GIZMOS set as default 2020-10-22 11:01:30 +02:00
66c8983930 Follow-up of 68a7e5ce41 -> Disable GLGizmoFlatten markers when CTRL is pressed 2020-10-21 10:30:25 +02:00
b6663fdc53 Fix of several issues related to gizmos updating and undo/redo
Common gizmos data cannot be used in on_set_state method
Also prevented calling render on empty GLVertexArrays
2020-06-03 15:33:39 +02:00
937af2a2ce Include cleanup: Selection.hpp
It does not need 3DScene.hpp and Model.hpp
And it does not to be included by GLGizmoBase.hpp
2020-05-26 13:46:59 +02:00
abf2e8f821 Fix win build 2020-05-21 11:27:47 +02:00
2165c4aefe Removed immediate OpenGL mode calls in place on face gizmo 2020-05-21 10:25:31 +02:00
3c49db94f5 Flattening gizmo now uses the new CommonDataPool to store pointer to active object 2020-04-07 16:35:52 +02:00
3e150f72bf Finished picking by color with a checksum in the alpha channel
to guard against unwanted alpha blending and / or multi sampling.
2019-08-07 14:15:38 +02:00
e103460386 Storing the active printer technology onto the Undo / Redo stack,
remembering the last selected Printer profile for the SLA and FDM
technologies separately, and activating them on Undo / Redo.

When switching the technologies, user is asked whether to discard
the modified profiles or not.
2019-07-18 17:41:47 +02:00
de9581304a 'Place on face' gizmo fix (it used invalid pointer after undo/redo was implemented) 2019-07-17 15:39:58 +02:00
7088dfb1a0 Refactoring of GLGizmosXX classes to cleanup their interface 2019-07-17 12:06:23 +02:00
2f43e228f3 Tech ENABLE_SVG_ICONS set as default 2019-07-12 10:13:35 +02:00
545ad7e750 Fixed localization of 3D scene toolbar tips. 2019-05-09 17:18:03 +02:00
910605864a Added glsafe() around OpenGL calls where missing 2019-03-27 14:42:09 +01:00
0bc6614cc6 GLCanvas3D::Selection as a standalone class 2019-03-19 13:30:21 +01:00
4c285950bc Separated gizmos into individual files 2019-03-18 11:45:15 +01:00