Commit Graph

46 Commits

Author SHA1 Message Date
tamasmeszaros
88be689482 Handle CGAL exceptions and add tests for mesh boolean operations
Add conversion to exact predicates exact construction kernel format for consecutive booleans (experiments)
2020-02-05 17:40:05 +01:00
tamasmeszaros
1e9eea2cae fix gui artifacts on Windows 2020-01-16 15:38:59 +01:00
tamasmeszaros
588d707805 Fix build issues on Windows 2020-01-16 14:25:01 +01:00
tamasmeszaros
39b4cb2a50 MeshBooleans with CGAL only 2020-01-16 14:31:31 +01:00
tamasmeszaros
0ef0a6042c Fix algorithm switching 2020-01-15 12:54:30 +01:00
tamasmeszaros
6188cde964 Remove completely redundant code 2020-01-15 12:45:01 +01:00
tamasmeszaros
b6f2364430 Fix scene not being centered 2020-01-15 10:39:07 +01:00
tamasmeszaros
f1fb2d26af further fixes for X window crashes. 2020-01-09 11:22:24 +01:00
tamasmeszaros
d0ae8e15b7 repaint causes crash on linux 2020-01-08 09:39:48 +01:00
tamasmeszaros
8aa7fd7db1 Fix linux assertion 2019-12-20 20:18:23 +01:00
tamasmeszaros
e0ae2f4c85 fix windows widgets while playback 2019-12-20 19:57:34 +01:00
tamasmeszaros
40588fb122 Display switching 2019-12-20 18:30:24 +01:00
tamasmeszaros
00f490ca64 Add boilerplate for shader based csg 2019-12-20 12:25:44 +01:00
tamasmeszaros
bcdc6e5d94 Fix closing while playback 2019-12-20 01:21:25 +01:00
tamasmeszaros
2ee9c3328b Add some comments. 2019-12-19 16:10:34 +01:00
tamasmeszaros
4a82e645ab Save and load window size. Add fps average output. 2019-12-19 15:26:04 +01:00
tamasmeszaros
e4eef4adeb Add command line options. Rename GLScene to Engine 2019-12-19 14:51:38 +01:00
tamasmeszaros
827bc08046 Make it work with mesa sw renderer 2019-12-19 01:55:46 +01:00
tamasmeszaros
7775b2df9a Recording and playback works 2019-12-18 16:24:41 +01:00
tamasmeszaros
2f10a37655 Separate fps counter and remove glut dependency 2019-12-18 12:00:28 +01:00
tamasmeszaros
cb1e371878 Dont use glut for fps measure. 2019-12-17 18:39:01 +01:00
tamasmeszaros
eb956c7ac2 Fix opencsg example on Win32 2019-12-17 16:28:38 +01:00
tamasmeszaros
5fade53269 further simplification 2019-12-17 10:19:46 +01:00
tamasmeszaros
b9e8ada04b Add ctl and fix applying opencsg params on the fly. 2019-12-16 18:49:44 +01:00
tamasmeszaros
eb06cade4d Fix event dispatching to handlers 2019-12-16 15:55:49 +01:00
tamasmeszaros
9789a150df Remove bloat, add some clipping plane functionality. 2019-12-16 15:36:43 +01:00
tamasmeszaros
9436ff9e17 Add convexity to csgsettings. Defer all rendering to Display. 2019-12-16 14:04:26 +01:00
tamasmeszaros
c520c09029 Added opencsg parameter console 2019-12-16 12:36:44 +01:00
tamasmeszaros
fa4a87cd9b Add opencsg demo sandbox 2019-12-16 11:13:20 +01:00
Lukas Matena
11feb259a3 Merge branch 'master' into lm_tm_hollowing 2019-12-12 11:37:33 +01:00
tamasmeszaros
89023ef06f Add dll copy after targets for gmp and mpfr 2019-12-10 17:42:25 +01:00
tamasmeszaros
7ed9ac9304 Fix CGAL import with shared boost 2019-12-10 15:10:39 +01:00
tamasmeszaros
8169db37e2 Add the sandbox example for cgal dependent mesh boolean 2019-12-09 15:34:48 +01:00
tamasmeszaros
5aab1e83ca Simple openvdb conversion test. 2019-10-29 16:27:53 +01:00
tamasmeszaros
6fb9f06c66 Fix openvdb dependency in libslic3r 2019-10-25 15:48:01 +02:00
tamasmeszaros
29024d2b69 Add OpenVDB to dependencies
* Add Linux openvdb integration
* Add Mac openvdb integration and enable in ALL
* Create openvdb sandbox to test integration.
* Additional fixes in the patches
* Remove slabasebed sandbox as it has no relevance now
* Provide FindOpenVDB module and fix build issues
2019-10-25 13:15:21 +02:00
tamasmeszaros
20b86bbe8f Reworked pad creation algorithm with new parameters:
* brim size
* force pad around object everywhere
2019-10-01 14:58:37 +02:00
tamasmeszaros
a02a929b17 more clang warnings enabled, performance measuring
Succesfull build on mingw-w64


fix sandboxes


Mingw fixes and full parallel support tree gen.
2019-08-16 16:17:37 +02:00
tamasmeszaros
5399a7d338 SPE-742: Builtin pad feature in zero elevation mode. 2019-06-11 12:40:07 +02:00
tamasmeszaros
96cc16b04c Prevent degenerate triangles in pad. 2019-05-07 13:06:15 +02:00
tamasmeszaros
daf5ac8c7a Commented and integrated new pad wall triangulation 2019-02-14 11:23:43 +01:00
tamasmeszaros
0b57bac44c Refactored version of the wall triangulation algorithm, initial integration. 2019-02-13 18:22:00 +01:00
tamasmeszaros
caf03a2c27 Working proof-of-concept for manual triangulation of pad walls. 2019-02-13 16:44:48 +01:00
tamasmeszaros
b1de32a1bf Added cancellation points to pad creation step. 2018-12-11 15:54:54 +01:00
tamasmeszaros
4cec5eaaf9 Cleanup: removing obsolete methods from support tree generation interface 2018-11-19 12:51:02 +01:00
tamasmeszaros
f37d1311bb Importing the SLA computing module into the native source tree. 2018-11-02 11:57:57 +01:00