tamasmeszaros
88be689482
Handle CGAL exceptions and add tests for mesh boolean operations
...
Add conversion to exact predicates exact construction kernel format for consecutive booleans (experiments)
2020-02-05 17:40:05 +01:00
tamasmeszaros
1e9eea2cae
fix gui artifacts on Windows
2020-01-16 15:38:59 +01:00
tamasmeszaros
588d707805
Fix build issues on Windows
2020-01-16 14:25:01 +01:00
tamasmeszaros
39b4cb2a50
MeshBooleans with CGAL only
2020-01-16 14:31:31 +01:00
tamasmeszaros
0ef0a6042c
Fix algorithm switching
2020-01-15 12:54:30 +01:00
tamasmeszaros
6188cde964
Remove completely redundant code
2020-01-15 12:45:01 +01:00
tamasmeszaros
b6f2364430
Fix scene not being centered
2020-01-15 10:39:07 +01:00
tamasmeszaros
f1fb2d26af
further fixes for X window crashes.
2020-01-09 11:22:24 +01:00
tamasmeszaros
d0ae8e15b7
repaint causes crash on linux
2020-01-08 09:39:48 +01:00
tamasmeszaros
8aa7fd7db1
Fix linux assertion
2019-12-20 20:18:23 +01:00
tamasmeszaros
e0ae2f4c85
fix windows widgets while playback
2019-12-20 19:57:34 +01:00
tamasmeszaros
40588fb122
Display switching
2019-12-20 18:30:24 +01:00
tamasmeszaros
00f490ca64
Add boilerplate for shader based csg
2019-12-20 12:25:44 +01:00
tamasmeszaros
bcdc6e5d94
Fix closing while playback
2019-12-20 01:21:25 +01:00
tamasmeszaros
2ee9c3328b
Add some comments.
2019-12-19 16:10:34 +01:00
tamasmeszaros
4a82e645ab
Save and load window size. Add fps average output.
2019-12-19 15:26:04 +01:00
tamasmeszaros
e4eef4adeb
Add command line options. Rename GLScene to Engine
2019-12-19 14:51:38 +01:00
tamasmeszaros
827bc08046
Make it work with mesa sw renderer
2019-12-19 01:55:46 +01:00
tamasmeszaros
7775b2df9a
Recording and playback works
2019-12-18 16:24:41 +01:00
tamasmeszaros
2f10a37655
Separate fps counter and remove glut dependency
2019-12-18 12:00:28 +01:00
tamasmeszaros
cb1e371878
Dont use glut for fps measure.
2019-12-17 18:39:01 +01:00
tamasmeszaros
eb956c7ac2
Fix opencsg example on Win32
2019-12-17 16:28:38 +01:00
tamasmeszaros
5fade53269
further simplification
2019-12-17 10:19:46 +01:00
tamasmeszaros
b9e8ada04b
Add ctl and fix applying opencsg params on the fly.
2019-12-16 18:49:44 +01:00
tamasmeszaros
eb06cade4d
Fix event dispatching to handlers
2019-12-16 15:55:49 +01:00
tamasmeszaros
9789a150df
Remove bloat, add some clipping plane functionality.
2019-12-16 15:36:43 +01:00
tamasmeszaros
9436ff9e17
Add convexity to csgsettings. Defer all rendering to Display.
2019-12-16 14:04:26 +01:00
tamasmeszaros
c520c09029
Added opencsg parameter console
2019-12-16 12:36:44 +01:00
tamasmeszaros
fa4a87cd9b
Add opencsg demo sandbox
2019-12-16 11:13:20 +01:00
Lukas Matena
11feb259a3
Merge branch 'master' into lm_tm_hollowing
2019-12-12 11:37:33 +01:00
tamasmeszaros
89023ef06f
Add dll copy after targets for gmp and mpfr
2019-12-10 17:42:25 +01:00
tamasmeszaros
7ed9ac9304
Fix CGAL import with shared boost
2019-12-10 15:10:39 +01:00
tamasmeszaros
8169db37e2
Add the sandbox example for cgal dependent mesh boolean
2019-12-09 15:34:48 +01:00
tamasmeszaros
5aab1e83ca
Simple openvdb conversion test.
2019-10-29 16:27:53 +01:00
tamasmeszaros
6fb9f06c66
Fix openvdb dependency in libslic3r
2019-10-25 15:48:01 +02:00
tamasmeszaros
29024d2b69
Add OpenVDB to dependencies
...
* Add Linux openvdb integration
* Add Mac openvdb integration and enable in ALL
* Create openvdb sandbox to test integration.
* Additional fixes in the patches
* Remove slabasebed sandbox as it has no relevance now
* Provide FindOpenVDB module and fix build issues
2019-10-25 13:15:21 +02:00
tamasmeszaros
20b86bbe8f
Reworked pad creation algorithm with new parameters:
...
* brim size
* force pad around object everywhere
2019-10-01 14:58:37 +02:00
tamasmeszaros
a02a929b17
more clang warnings enabled, performance measuring
...
Succesfull build on mingw-w64
fix sandboxes
Mingw fixes and full parallel support tree gen.
2019-08-16 16:17:37 +02:00
tamasmeszaros
5399a7d338
SPE-742: Builtin pad feature in zero elevation mode.
2019-06-11 12:40:07 +02:00
tamasmeszaros
96cc16b04c
Prevent degenerate triangles in pad.
2019-05-07 13:06:15 +02:00
tamasmeszaros
daf5ac8c7a
Commented and integrated new pad wall triangulation
2019-02-14 11:23:43 +01:00
tamasmeszaros
0b57bac44c
Refactored version of the wall triangulation algorithm, initial integration.
2019-02-13 18:22:00 +01:00
tamasmeszaros
caf03a2c27
Working proof-of-concept for manual triangulation of pad walls.
2019-02-13 16:44:48 +01:00
tamasmeszaros
b1de32a1bf
Added cancellation points to pad creation step.
2018-12-11 15:54:54 +01:00
tamasmeszaros
4cec5eaaf9
Cleanup: removing obsolete methods from support tree generation interface
2018-11-19 12:51:02 +01:00
tamasmeszaros
f37d1311bb
Importing the SLA computing module into the native source tree.
2018-11-02 11:57:57 +01:00