enricoturri1966
aec6591cd4
Follow-up of ef8ddacdfc -> Fixed rendering of modifiers after cleaning current selection
2021-07-16 10:56:29 +02:00
enricoturri1966
bfdaeae376
Delayed rendering of transparent volumes
2021-07-14 13:20:57 +02:00
enricoturri1966
cf1731feea
Tech ENABLE_ALLOW_NEGATIVE_Z -> Added threshold to detect if an object is sinking
2021-06-08 10:07:47 +02:00
YuSanka
611b91bc1f
Fixed DnD for "Model part" volumes inside the object
...
Fixed volumes order inside the object
2021-06-02 12:54:56 +02:00
enricoturri1966
f794e9a5f8
Removed obsolete method from GLVolumeCollection
2021-05-13 14:56:35 +02:00
enricoturri1966
7b219a153c
Tech ENABLE_ALLOW_NEGATIVE_Z-> Disable sinking objects for SLA printer
2021-05-06 14:04:07 +02:00
enricoturri1966
807da39f15
Tech ENABLE_ALLOW_NEGATIVE_Z -> Keep sinking instances as sinking after applying rotate gizmo
2021-04-23 08:29:29 +02:00
enricoturri1966
2d03e241cf
Tech ENABLE_ALLOW_NEGATIVE_Z -> Shading of sinking instances
2021-04-22 13:18:36 +02:00
enricoturri1966
27336d2145
Removed mutable members from class GLVolume
2021-04-20 12:55:23 +02:00
David Kocik
945499fb29
Notifications management and rendering refactoring.
...
With warning notification Model out of bed reworked to not show after dismiss.
2021-03-12 10:32:26 +01:00
Lukas Matena
b8bd29cf42
Adjustable wipe tower brim
2021-03-05 16:41:02 +01:00
enricoturri1966
bce0816471
Tech ENABLE_OPENGL_ERROR_LOGGING set as default
2021-02-25 13:38:52 +01:00
Yuri D'Elia
a5c8dfab7f
Remove unneeded inclusion of boost::nowide
2021-02-03 20:41:04 +01:00
tamasmeszaros
f9d5b20c85
Fix out of bed items after arrange.
...
Disabled outline decimation for arrange and added very small (EPSILON) safety offset to bed detection boundaries.
2020-12-03 12:00:12 +01:00
enricoturri1966
a72d8f7aef
ENABLE_GCODE_VIEWER set as default in:
...
3DScene hpp/cpp
AboutDialog.cpp
BackgroundSlicingProcess hpp/cpp
BitmapCache.cpp
ConfigWizard_private.hpp
GUI_App hpp/cpp
GUI_Init.cpp
2020-11-18 10:44:03 +01:00
enricoturri1966
21aedc156e
Removed the legacy PreviewData.cpp,hpp
2020-11-11 16:38:51 +01:00
enricoturri1966
28cfd71f51
Follow-up of bb74d2da5b and 7b2aca0159 -> Removed inclusions of GCode/Analyzer.hpp and GCodeTimeEstimator.hpp
2020-11-11 15:41:48 +01:00
enricoturri1966
9d3ca1ca4f
ENABLE_SLOPE_RENDERING set as default
...
Slope rendering active only when using Gizmo FDM supports
2020-10-02 15:43:39 +02:00
Lukas Matena
ad303d608c
FDM painting gizmos (support/seam) now render object in neutral color
...
The goal is to ensure enough contrast independent on current filament color
2020-09-25 16:05:34 +02:00
Vojtech Bubnik
f58ee46687
WIP Refactoring of exceptions:
...
1) All slicer's exceptions are now derived from Slic3r::Exception.
2) New exceptions are defined for slicing errors.
3) Exceptions are propagated to the Plater to show.
It remains to modify the slicing back-end to throw the new SlicingError
exceptions instead of std::runtime_error and to show the other exceptions
by a message dialog instead of a notification.
2020-09-14 18:03:22 +02:00
enricoturri1966
02f159fa99
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer
2020-08-10 14:22:46 +02:00
YuSanka
ceaeb26da8
Code refactoring: AppConfig.cpp(hpp) are removed from the GUI to libslic3r
2020-08-08 17:03:20 +02:00
enricoturri1966
a0b89dc5ce
GCodeViewer -> Export of extrude toolpaths to obj files
2020-07-03 12:17:12 +02:00
enricoturri1966
bf91b34021
Added new tech ENABLE_GCODE_VIEWER_AS_STATE -> GCodeViewer as a new application state (WIP) + fix of conflicts after merge with master
2020-06-05 16:50:17 +02:00
Vojtech Bubnik
297fec4ab6
Reduced ugly copy / paste for ENABLE_OPENGL_ERROR_LOGGING
2020-06-04 15:53:58 +02:00
enricoturri1966
2146246964
Added tech ENABLE_OPENGL_ERROR_LOGGING -> log opengl errors when SLIC3R_LOGLEVEL=5
2020-06-04 14:48:52 +02:00
enricoturri1966
fdac77be36
Fixed conflicts after merge with master
2020-06-04 13:57:39 +02:00
enricoturri1966
866a3ad357
New tech ENABLE_SMOOTH_NORMALS (disabled) -> Added two experimental functions to smooth normals using libigl (none of them working properly in detecting edges) when calling GLIndexedVertexArray::load_mesh_full_shading()
2020-06-02 10:02:50 +02:00
enricoturri1966
6bdb0afca9
Fixed conflicts after merge with master
2020-05-28 15:50:21 +02:00
enricoturri1966
e765cebcdd
1st installment of tech ENABLE_ENVIRONMENT_MAP
2020-05-28 15:27:29 +02:00
enricoturri1966
acd8801d3a
Fixed conflicts after merge with master
2020-05-27 10:32:02 +02:00
enricoturri1966
ce42c67a2a
ENABLE_GCODE_VIEWER -> Completed implementation of new GLModel class
2020-05-27 08:06:02 +02:00
Lukas Matena
a8628a040c
Include cleanup: do not include Model.hpp from 3DScene.hpp
2020-05-26 13:45:36 +02:00
enricoturri1966
b8b4ec4c05
GCodeViewer refactoring and GLShaderProgram upgrade
2020-05-25 10:48:53 +02:00
enricoturri1966
1eb6ec97ed
ENABLE_SHADERS_MANAGER set as default
2020-05-22 16:08:02 +02:00
enricoturri1966
3f675370fc
ENABLE_SHADERS_MANAGER -> Unified client code of new GLShadersManager and GLShaderProgram classes
2020-05-21 10:15:00 +02:00
enricoturri1966
71a686624a
Tech ENABLE_GCODE_VIEWER -> Small refactoring
2020-05-13 13:55:00 +02:00
enricoturri1966
c0e3a464be
Tech ENABLE_GCODE_VIEWER -> Removed obsolete class GLArrow
2020-05-13 11:59:48 +02:00
enricoturri1966
9d784a4f4a
Tech ENABLE_GCODE_VIEWER -> Selection curved arrows rendered using the new OpenGL model class
2020-05-12 16:15:43 +02:00
enricoturri1966
0c3adc6805
GCodeAnalyzer and GCodePreviewData removed from tech ENABLE_GCODE_VIEWER
2020-05-07 10:49:12 +02:00
enricoturri1966
71f98f2857
Fixed conflicts after merge with master
2020-05-06 12:48:00 +02:00
enricoturri1966
8bba1d96dc
Tech ENABLE_NON_STATIC_CANVAS_MANAGER set as default
2020-05-06 12:19:34 +02:00
enricoturri1966
fcb24124df
GCodeViewer -> Fixed z slider in initial preview
2020-04-29 10:18:29 +02:00
enricoturri1966
89db03f6a4
GCodeViewer -> Layers z slider wip
2020-04-27 11:44:29 +02:00
Enrico Turri
d0a100971f
Fixed shaders on Intel Cards - not allowed use of 'active' word
2020-03-31 12:51:50 +02:00
bubnikv
7f866ee9e8
Merge remote-tracking branch 'remotes/origin/et_slope_shader'
2020-03-25 16:09:04 +01:00
enricoturri1966
ea0b2c2be4
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_canvas_manager
2020-03-25 14:54:10 +01:00
enricoturri1966
78a0893d6a
Fixed conflicts after merge with master
2020-03-25 14:41:47 +01:00
bubnikv
7769f9740b
64bit coord_t
...
Vec3i as a vertex index to TriangleMesh constructor
2020-03-25 14:35:41 +01:00
enricoturri1966
373ce3d849
ENABLE_SLOPE_RENDERING - Do not apply slope shading to modifiers and small refactoring
2020-03-16 14:17:19 +01:00