Lukas Matena
fbdf0d6ab0
Wipe tower priming lines are placed at origin with custom bed shapes
...
Custom shapes were previously detected as circular and the lines were placed off the bed
2021-04-26 09:21:18 +02:00
Vojtech Bubnik
7a3ddb3de5
Merge branch 'tm_vb_clipper_eigen'
2021-04-23 11:44:25 +02:00
enricoturri1966
60c03ea745
Tech ENABLE_ALLOW_NEGATIVE_Z -> Keep sinking instances as sinking after applying scale gizmo
2021-04-23 09:11:55 +02:00
enricoturri1966
807da39f15
Tech ENABLE_ALLOW_NEGATIVE_Z -> Keep sinking instances as sinking after applying rotate gizmo
2021-04-23 08:29:29 +02:00
enricoturri1966
3fadd362fe
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_gcode_detection
2021-04-22 15:30:27 +02:00
enricoturri1966
f9ddb38f04
Extrusions in custom start g-code forced to be at first layer height level
2021-04-22 15:15:19 +02:00
enricoturri1966
2d03e241cf
Tech ENABLE_ALLOW_NEGATIVE_Z -> Shading of sinking instances
2021-04-22 13:18:36 +02:00
Vojtech Bubnik
3ae74a5ca8
1) New methods PrintObject::num_regions() and ::has_region() to make
...
the code more readable and to highlight where PrintObject::region_volumes
are actually set and consumed.
2) Replaced Slic3r::clamp() with std::clamp(). They differ in the order
of their parameters, thus hopefully no new bugs were introduced.
3) Some refactoring of MultiMaterialSegmentation for efficiency.
2021-04-22 11:41:26 +02:00
tamasmeszaros
0fa17516d7
Move iterator stuff from polygon to multipoint
2021-04-22 09:44:08 +02:00
Vojtech Bubnik
2d3d42dbff
Added missing files
2021-04-22 09:26:07 +02:00
Vojtech Bubnik
e912da36eb
Convincing ClipperLib to use Slic3r's own Point type internally.
2021-04-21 20:15:49 +02:00
tamasmeszaros
c5c73f4257
Use new libnest backend for MinAreaBoundingBox wrapper
2021-04-21 17:21:43 +02:00
tamasmeszaros
a48acc5581
Minor code refinements
2021-04-21 16:49:11 +02:00
tamasmeszaros
080f47e64b
Write hollow flag to SL1 files if any object is hollowed.
2021-04-21 16:29:12 +02:00
tamasmeszaros
ab405b5b65
Eliminate warnings caused by changes to aid new libslic3r backend
2021-04-21 16:02:31 +02:00
tamasmeszaros
f3af547441
New custom backend for libnest2d using libslic3r types
...
Adapted to new clipper->eigen mod
2021-04-21 16:02:25 +02:00
enricoturri1966
1f2181b470
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_gcode_detection
2021-04-21 14:52:52 +02:00
Vojtech Bubnik
21c78fdd97
Further fixes of the first_layer_height refactoring.
2021-04-21 14:34:49 +02:00
YuSanka
73289e9e8e
Updated splashscreen images
2021-04-21 13:49:24 +02:00
enricoturri1966
da458fe121
Tech ENABLE_ALLOW_NEGATIVE_Z -> Allow move gizmo to place an object under the printbed
2021-04-21 12:41:43 +02:00
enricoturri1966
7826a01077
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_gcode_detection
2021-04-21 12:32:17 +02:00
Vojtech Bubnik
b149169eca
1) Moved first_layer_heigth frrom PrintObjectConfig to PrintConfig.
...
Thus the first_layer_height is no more object specific. That makes
a lot of sense due to the brim calculation being performed over
all layers at once and due to future merging of supports of
different objects at first layer.
2) Because now first_layer_height is print specific, the relative
first layer height derived from the object layer height was partially
disabled: First the relative first layer height is converted to
an absolute value when importing config, second the side text
was changed from "mm or %" to "mm". Still the UI allows entering %.
Both changes may be controversial, let's wait for user feedback.
2021-04-21 12:09:43 +02:00
Lukáš Hejl
6f643ba6d3
Added missing include (GCC 9.3)
2021-04-21 06:08:46 +02:00
enricoturri1966
aa545ccf1a
Some refactoring into ProjectDirtyStateManager
2021-04-20 16:07:39 +02:00
Vojtech Bubnik
08d553d411
MMU segmentation refactoring: Most of the MMU segmentation code
...
was extracted to its own file.
2021-04-20 15:07:05 +02:00
Lukas Matena
c4590bec6b
Info in ObjectList: Added variable layer height
2021-04-20 15:07:05 +02:00
Lukas Matena
98fbbad389
Info in ObjectList: Settings should be above the new info items, info items are selectable
2021-04-20 15:07:05 +02:00
Lukas Matena
7615d31afc
Show info about custom supports and seam in ObjectList
...
Slight refactoring in GLGizmosManager so it is easier to open a gizmo from the ObjectList
2021-04-20 15:07:05 +02:00
enricoturri1966
27336d2145
Removed mutable members from class GLVolume
2021-04-20 12:55:23 +02:00
enricoturri1966
aad1b3a8f6
Removed mutable members from class GLCanvas3D
2021-04-20 12:16:55 +02:00
enricoturri1966
08a9d6c559
Removed mutable members from class OpenGLManager::GLInfo
2021-04-20 11:42:34 +02:00
enricoturri1966
765fb6e2a1
Disabled tech ENABLE_PROJECT_DIRTY_STATE_DEBUG_WINDOW
2021-04-20 10:41:38 +02:00
David Kocik
51a8af03fd
Check of correct suffix during PrintHostSend dialog.
2021-04-20 09:18:50 +02:00
David Kocik
640b7879fb
Error appearance of upload notification and dividing lines with lesser impotance of spaces
2021-04-20 09:18:50 +02:00
David Kocik
ad406bd820
compare upload notification by id and not show id in text
2021-04-20 09:18:50 +02:00
David Kocik
40dc0a8833
two line text for upload progress bar notification
2021-04-20 09:18:50 +02:00
David Kocik
34d26eaa31
Changed ToolpathOuside error notification from plater to slicing error notification type so it is grayed out correctly
2021-04-20 09:18:50 +02:00
David Kocik
ad300cde1a
Upload notification text fix
2021-04-20 09:18:50 +02:00
David Kocik
53ee91dcf9
typo fix
2021-04-20 09:18:50 +02:00
David Kocik
caa2d9663b
fix of notification states and upload progress bar notification fadeout
2021-04-20 09:18:50 +02:00
enricoturri1966
6997559eb5
Project dirty state manager -> Improvements update of plater dirty state after save commands
2021-04-20 09:09:06 +02:00
enricoturri1966
8af953c9d2
Removed mutable members from class Bed3D
2021-04-20 08:53:56 +02:00
Lukáš Hejl
245059f8e3
WIP: Added support for top and bottom layers for MMU segmentation.
2021-04-19 19:21:06 +02:00
Lukas Matena
d9053008ab
Info in ObjectList: Added variable layer height
2021-04-19 16:10:40 +02:00
Lukas Matena
2be5cb8442
Info in ObjectList: Settings should be above the new info items, info items are selectable
2021-04-19 16:10:40 +02:00
Lukas Matena
06726145a5
Show info about custom supports and seam in ObjectList
...
Slight refactoring in GLGizmosManager so it is easier to open a gizmo from the ObjectList
2021-04-19 16:10:40 +02:00
Lukáš Hejl
2db60126aa
WIP: Allows regions of MMU segmentation to be trimmed by chosen width.
2021-04-19 07:12:42 +02:00
Lukáš Hejl
97a85eb487
WIP: MMU segmentation without top and bottom layers
2021-04-19 07:04:50 +02:00
Lukáš Hejl
ef8718327b
WIP: Duplicated the FDM support gizmo for the MMU segmentation
2021-04-19 07:01:11 +02:00
enricoturri1966
e5b7c3536a
Removed mutable members from class GLToolbar
2021-04-16 15:49:37 +02:00