Commit Graph

8648 Commits

Author SHA1 Message Date
Lukas Matena
fbdf0d6ab0 Wipe tower priming lines are placed at origin with custom bed shapes
Custom shapes were previously detected as circular and the lines were placed off the bed
2021-04-26 09:21:18 +02:00
Vojtech Bubnik
7a3ddb3de5 Merge branch 'tm_vb_clipper_eigen' 2021-04-23 11:44:25 +02:00
enricoturri1966
60c03ea745 Tech ENABLE_ALLOW_NEGATIVE_Z -> Keep sinking instances as sinking after applying scale gizmo 2021-04-23 09:11:55 +02:00
enricoturri1966
807da39f15 Tech ENABLE_ALLOW_NEGATIVE_Z -> Keep sinking instances as sinking after applying rotate gizmo 2021-04-23 08:29:29 +02:00
enricoturri1966
3fadd362fe Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_gcode_detection 2021-04-22 15:30:27 +02:00
enricoturri1966
f9ddb38f04 Extrusions in custom start g-code forced to be at first layer height level 2021-04-22 15:15:19 +02:00
enricoturri1966
2d03e241cf Tech ENABLE_ALLOW_NEGATIVE_Z -> Shading of sinking instances 2021-04-22 13:18:36 +02:00
Vojtech Bubnik
3ae74a5ca8 1) New methods PrintObject::num_regions() and ::has_region() to make
the code more readable and to highlight where PrintObject::region_volumes
   are actually set and consumed.
2) Replaced Slic3r::clamp() with std::clamp(). They differ in the order
   of their parameters, thus hopefully no new bugs were introduced.
3) Some refactoring of MultiMaterialSegmentation for efficiency.
2021-04-22 11:41:26 +02:00
tamasmeszaros
0fa17516d7 Move iterator stuff from polygon to multipoint 2021-04-22 09:44:08 +02:00
Vojtech Bubnik
2d3d42dbff Added missing files 2021-04-22 09:26:07 +02:00
Vojtech Bubnik
e912da36eb Convincing ClipperLib to use Slic3r's own Point type internally. 2021-04-21 20:15:49 +02:00
tamasmeszaros
c5c73f4257 Use new libnest backend for MinAreaBoundingBox wrapper 2021-04-21 17:21:43 +02:00
tamasmeszaros
a48acc5581 Minor code refinements 2021-04-21 16:49:11 +02:00
tamasmeszaros
080f47e64b Write hollow flag to SL1 files if any object is hollowed. 2021-04-21 16:29:12 +02:00
tamasmeszaros
ab405b5b65 Eliminate warnings caused by changes to aid new libslic3r backend 2021-04-21 16:02:31 +02:00
tamasmeszaros
f3af547441 New custom backend for libnest2d using libslic3r types
Adapted to new clipper->eigen mod
2021-04-21 16:02:25 +02:00
enricoturri1966
1f2181b470 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_gcode_detection 2021-04-21 14:52:52 +02:00
Vojtech Bubnik
21c78fdd97 Further fixes of the first_layer_height refactoring. 2021-04-21 14:34:49 +02:00
YuSanka
73289e9e8e Updated splashscreen images 2021-04-21 13:49:24 +02:00
enricoturri1966
da458fe121 Tech ENABLE_ALLOW_NEGATIVE_Z -> Allow move gizmo to place an object under the printbed 2021-04-21 12:41:43 +02:00
enricoturri1966
7826a01077 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_gcode_detection 2021-04-21 12:32:17 +02:00
Vojtech Bubnik
b149169eca 1) Moved first_layer_heigth frrom PrintObjectConfig to PrintConfig.
Thus the first_layer_height is no more object specific. That makes
   a lot of sense due to the brim calculation being performed over
   all layers at once and due to future merging of supports of
   different objects at first layer.
2) Because now first_layer_height is print specific, the relative
   first layer height derived from the object layer height was partially
   disabled: First the relative first layer height is converted to
   an absolute value when importing config, second the side text
   was changed from "mm or %" to "mm". Still the UI allows entering %.

Both changes may be controversial, let's wait for user feedback.
2021-04-21 12:09:43 +02:00
Lukáš Hejl
6f643ba6d3 Added missing include (GCC 9.3) 2021-04-21 06:08:46 +02:00
enricoturri1966
aa545ccf1a Some refactoring into ProjectDirtyStateManager 2021-04-20 16:07:39 +02:00
Vojtech Bubnik
08d553d411 MMU segmentation refactoring: Most of the MMU segmentation code
was extracted to its own file.
2021-04-20 15:07:05 +02:00
Lukas Matena
c4590bec6b Info in ObjectList: Added variable layer height 2021-04-20 15:07:05 +02:00
Lukas Matena
98fbbad389 Info in ObjectList: Settings should be above the new info items, info items are selectable 2021-04-20 15:07:05 +02:00
Lukas Matena
7615d31afc Show info about custom supports and seam in ObjectList
Slight refactoring in GLGizmosManager so it is easier to open a gizmo from the ObjectList
2021-04-20 15:07:05 +02:00
enricoturri1966
27336d2145 Removed mutable members from class GLVolume 2021-04-20 12:55:23 +02:00
enricoturri1966
aad1b3a8f6 Removed mutable members from class GLCanvas3D 2021-04-20 12:16:55 +02:00
enricoturri1966
08a9d6c559 Removed mutable members from class OpenGLManager::GLInfo 2021-04-20 11:42:34 +02:00
enricoturri1966
765fb6e2a1 Disabled tech ENABLE_PROJECT_DIRTY_STATE_DEBUG_WINDOW 2021-04-20 10:41:38 +02:00
David Kocik
51a8af03fd Check of correct suffix during PrintHostSend dialog. 2021-04-20 09:18:50 +02:00
David Kocik
640b7879fb Error appearance of upload notification and dividing lines with lesser impotance of spaces 2021-04-20 09:18:50 +02:00
David Kocik
ad406bd820 compare upload notification by id and not show id in text 2021-04-20 09:18:50 +02:00
David Kocik
40dc0a8833 two line text for upload progress bar notification 2021-04-20 09:18:50 +02:00
David Kocik
34d26eaa31 Changed ToolpathOuside error notification from plater to slicing error notification type so it is grayed out correctly 2021-04-20 09:18:50 +02:00
David Kocik
ad300cde1a Upload notification text fix 2021-04-20 09:18:50 +02:00
David Kocik
53ee91dcf9 typo fix 2021-04-20 09:18:50 +02:00
David Kocik
caa2d9663b fix of notification states and upload progress bar notification fadeout 2021-04-20 09:18:50 +02:00
enricoturri1966
6997559eb5 Project dirty state manager -> Improvements update of plater dirty state after save commands 2021-04-20 09:09:06 +02:00
enricoturri1966
8af953c9d2 Removed mutable members from class Bed3D 2021-04-20 08:53:56 +02:00
Lukáš Hejl
245059f8e3 WIP: Added support for top and bottom layers for MMU segmentation. 2021-04-19 19:21:06 +02:00
Lukas Matena
d9053008ab Info in ObjectList: Added variable layer height 2021-04-19 16:10:40 +02:00
Lukas Matena
2be5cb8442 Info in ObjectList: Settings should be above the new info items, info items are selectable 2021-04-19 16:10:40 +02:00
Lukas Matena
06726145a5 Show info about custom supports and seam in ObjectList
Slight refactoring in GLGizmosManager so it is easier to open a gizmo from the ObjectList
2021-04-19 16:10:40 +02:00
Lukáš Hejl
2db60126aa WIP: Allows regions of MMU segmentation to be trimmed by chosen width. 2021-04-19 07:12:42 +02:00
Lukáš Hejl
97a85eb487 WIP: MMU segmentation without top and bottom layers 2021-04-19 07:04:50 +02:00
Lukáš Hejl
ef8718327b WIP: Duplicated the FDM support gizmo for the MMU segmentation 2021-04-19 07:01:11 +02:00
enricoturri1966
e5b7c3536a Removed mutable members from class GLToolbar 2021-04-16 15:49:37 +02:00