Commit Graph

16924 Commits

Author SHA1 Message Date
YuSanka
e0a07d1c63 Manipulation Panel in DarkMode: Fixed a text color, when we use different colors for the axes 2021-07-30 14:22:58 +02:00
enricoturri1966
ff74bc3f48 Fixed mirroring of sinking objects 2021-07-30 11:40:30 +02:00
enricoturri1966
496e5ec90b Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer 2021-07-30 11:19:58 +02:00
enricoturri1966
3ab84da644 Changed logic to detect sinking objects while using scale gizmo 2021-07-30 11:19:50 +02:00
YuSanka
9a253472a1 Auto color change: Fixed some cases:
* first layer is a little bit less than all another (like for elephant foot compensation)
* ignore small changes of the layer area
2021-07-30 11:16:30 +02:00
enricoturri1966
09cf0ffaba ENABLE_PROJECT_DIRTY_STATE set as default 2021-07-30 09:33:51 +02:00
enricoturri1966
ff8932ed1a Fixed sinking objects popping-up when deleting modifiers 2021-07-30 08:18:11 +02:00
David Kocik
8b3383020a Merge branch 'dk_validate' 2021-07-29 16:56:49 +02:00
David Kocik
a22d6e920e Update item info notification with icon 2021-07-29 16:52:08 +02:00
Vojtech Bubnik
dc58e01b06 Changed the label of "Marlin Firmware" to "Marlin 2" 2021-07-29 16:21:09 +02:00
enricoturri1966
66ffb6663a Changed detection of sinking objects into ObjectList::update_info_items() 2021-07-29 15:15:57 +02:00
Vojtech Bubnik
95e9fdc932 Fixed splitting of triangle meshes, where the splitting function
may produce a single triangle, which is then removed by the repair function.
2021-07-29 15:02:50 +02:00
David Kocik
e750ec164e Merge branch 'dk_validate' 2021-07-29 13:59:41 +02:00
David Kocik
ed6ca1ba5e Validate Error notification 2021-07-29 13:59:25 +02:00
Lukáš Hejl
c4123749ca Added missing includes (GCC 11.1) 2021-07-29 13:38:10 +02:00
enricoturri1966
7a2993a4b7 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer 2021-07-29 13:28:16 +02:00
enricoturri1966
73e4d45a98 Horizontal slider in preview to show always (and only) gcode lines indices 2021-07-29 13:28:07 +02:00
David Kocik
4150d24478 Merge branch 'dk_tips' 2021-07-29 13:21:18 +02:00
David Kocik
bc8ecff631 Hint notification
Reads data from hints.ini. Has hyperlinks to highlight settings, toolbars and gizmos.
2021-07-29 13:20:50 +02:00
YuSanka
8cee3e4037 PhysicalPrinterDialog: Use transparent background for the Plus/Minus buttons 2021-07-29 13:13:48 +02:00
enricoturri1966
282d3cb0de Merge remote-tracking branch 'origin/et_sinking_contours' 2021-07-29 12:26:14 +02:00
enricoturri1966
7b59b10547 Fixed conflict after merge with master 2021-07-29 12:25:28 +02:00
enricoturri1966
99b9146541 Follow-up of 1d4e7f5577 -> More robust fix 2021-07-29 12:14:51 +02:00
Lukáš Hejl
8eec0dedab Merge branch 'lh_mm_segmentation' 2021-07-29 11:46:41 +02:00
Lukáš Hejl
5aed500cb4 Fixed a crash in the multi-material segmentation when projected lines are outside of the BoundingBox used for EdgeGrid. 2021-07-29 11:45:02 +02:00
Lukáš Hejl
4a4328a4bd Reworked bucket fill so that all neighboring triangles are computed based on information about triangle neighbors. 2021-07-29 11:45:02 +02:00
Lukáš Hejl
41e69f9406 Enabled to set "Maximum width of a segmented region" per object. 2021-07-29 11:45:02 +02:00
Lukáš Hejl
84d84864c9 Replaced unnecessary double storing of edges in a graph for the multi-material segmentation by storing indices into a shared array of arcs. 2021-07-29 11:45:02 +02:00
Lukáš Hejl
a5d2919c58 Get rid of unnecessary double storage of processed input polygons in the multi-material segmentation as ExPolygons and also as Polygons. All processed input polygons are now stored as ExPolygons. 2021-07-29 11:45:02 +02:00
Lukáš Hejl
dc7f547a39 Get rid of unnecessary double calling of TriangleSelector::reset() in some cases when TriangleSelector::deserialize() is called. 2021-07-29 11:45:01 +02:00
Lukáš Hejl
e96a3df61c Parallelized the projection of painted regions in multi-material segmentation. 2021-07-29 11:45:01 +02:00
Lukáš Hejl
ee788d6a72 Fixed a possible overflowing of a painted area to an unpainted area in multi-material segmentation.
It was reworked graph generation for multi-material segmentation. Now only oriented arcs in one direction are added to the graph for input polygons. This direction matches the direction of the lines in the input polygons.
2021-07-29 11:45:01 +02:00
enricoturri1966
f2454ded3a Fix of scaling modifiers for a sinking object 2021-07-29 09:37:40 +02:00
enricoturri1966
56416eac50 Tech ENABLE_SINKING_CONTOURS -> Fix for showing sinking contours while dragging objects 2021-07-29 09:03:20 +02:00
enricoturri1966
a471c21b25 Added sinking property item to objects list 2021-07-29 08:37:41 +02:00
enricoturri1966
ae8e246e2d Fixed compile warning 2021-07-28 15:40:55 +02:00
enricoturri1966
6165e6ecfb Tech ENABLE_SINKING_CONTOURS -> Improved generation of sinking contours and color set to white 2021-07-28 14:27:57 +02:00
enricoturri1966
875fcc7940 Tech ENABLE_SINKING_CONTOURS -> Cut gizmo: contours updated during render pass 2021-07-28 13:03:48 +02:00
Lukas Matena
a545c8625c Render statistics now shows actual SwapBuffers() calls per second 2021-07-28 12:50:01 +02:00
enricoturri1966
fe2903937c Tech ENABLE_SINKING_CONTOURS -> Sinking contours updated during render pass and shown also while dragging an object 2021-07-28 12:23:27 +02:00
enricoturri1966
151f489ed8 Tech ENABLE_SINKING_CONTOURS -> Sinking contours rendered using triangles 2021-07-28 11:21:59 +02:00
enricoturri1966
fcf8a4ca63 Tech ENABLE_SINKING_CONTOURS -> Sinking contours shown while dragging Move/Rotate/Scale gizmos and show contours for gizmo cut 2021-07-27 13:02:06 +02:00
YuSanka
0b7baaa3e2 MSW specific: Fixed strange layout after first switch between printer technology 2021-07-27 10:55:05 +02:00
Justin Schuh
f9fe8a7645 build_win.bat: add RUN switch and other changes (#6706)
* build_win.bat: add RUN switch and other changes

* Adds optional RUN action after a successful build
* Adds some more error checking and status messages
* Fixes a bug where cmake wasn't run on dirty builds
* Fixes a bug in canonicalizing paths with spaces

* build_win.bat: Make cached destdir per-config
2021-07-27 10:40:42 +02:00
enricoturri1966
3a1c71ca60 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_sinking_contours 2021-07-27 09:04:52 +02:00
enricoturri1966
7a3faa4732 Hopefully final follow-up of 8ebb2e2 -> GCodeViewer: Ensure that the view is properly updated after automatic selection of view type when loading model using multiextruders prints 2021-07-27 08:47:40 +02:00
Vojtech Bubnik
b1aeb799f0 New slice_mesh() variant slicing with a single plane only, running
on a single thread only (not parallelized).
The new slice_mesh() is used to calculate contour of objects sunken
below the print bed.
2021-07-26 17:02:56 +02:00
YuSanka
ef8ee91b36 Improvements for c5b7d4b2 fix 2021-07-26 16:17:21 +02:00
YuSanka
adbdf2cb73 Search: Fixed a blinking for the first search 2021-07-26 15:06:18 +02:00
tamasmeszaros
feb848e58c Merge branch 'tm_flatpak_help_3' 2021-07-26 14:51:53 +02:00