enricoturri1966
1552641824
Follow-up of 15c32d636d -> Small refactoring
2021-05-04 13:31:07 +02:00
enricoturri1966
0b01436982
Seams detection for gcode saved with other slicers
2021-05-04 12:45:51 +02:00
Vojtech Bubnik
ada8b8dd8c
Fixed compilation with GCC
2021-05-04 11:22:38 +02:00
Vojtech Bubnik
c8e2824a99
Fixing thread-safe StaticConfig creations #6477
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fix un-threadsafe code for creating config enum hashtable. #6475
2021-05-04 11:03:26 +02:00
rtyr
87d6fe807c
Merge pull request #6479 from pmjdebruijn/creality
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creality.ini: Add Devil Design PLA Matt
2021-05-04 09:50:44 +02:00
Lukáš Hejl
a935389c1b
Added default object color in MMU segmentation according to the default extruder color for printing the object.
2021-05-04 08:13:04 +02:00
Lukáš Hejl
0d7eada5dc
Fixed updating of extruders list in MMU segmentation gizmo after adding extruders and reloading 3MF with different extruder count and colors.
2021-05-04 07:59:16 +02:00
Lukáš Hejl
94364508d1
Follow-up of 168b4afbc2: Replaced forgotten lslices in the top and bottom layer propagation in MMU segmentation.
2021-05-03 22:11:04 +02:00
Lukáš Hejl
53f6d451ff
Fixed compiler warnings
2021-05-03 21:50:40 +02:00
Lukáš Hejl
60a1eecd6e
Fixed possible warnings
2021-05-03 21:13:13 +02:00
Lukáš Hejl
00b369c54c
Fixed MMU segmentation for cases when a contour was whole colored by one color and a hole was whole colored by a different color.
2021-05-03 21:06:46 +02:00
Lukáš Hejl
0f7bbd626e
Parallelization of regions merging for MMU segmentation.
2021-05-03 21:01:52 +02:00
Lukáš Hejl
ea73c79293
Fixed a few cases of missing colored segments in MMU segmentation.
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Occasionally, some input polygons contained self-intersections that caused problems with Voronoi diagrams and consequently with the extraction of colored segments by function extract_colored_segments.
Also, occasionally input polygons contained several points very close together (distance between points is 1 or so). Such close points sometimes caused that the Voronoi diagram has self-intersecting edges around these vertices. This consequently leads to issues with the extraction of colored segments by function extract_colored_segments.
2021-05-03 20:56:39 +02:00
Lukáš Hejl
ff250f5d36
Fixed MMU segmentation for multi-volume objects.
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MMU segmentation no longer works directly on lslices, instead of it works on custom merged regions. So lslices in PrintObject are no longer overwritten because of MMU segmentation.
All regions are scaled by SCALED_EPSILON before merging and shrunk back by SCALED_EPSILON after merging. That fixed issues with multi-volume objects when very close regions weren't merged.
Also, small expolygons and holes are filtered out that fixed missing segmentation at the boundary of two volumes in the case of multi-volume objects.
2021-05-03 20:37:14 +02:00
Pascal de Bruijn
5b94a63e1c
creality.ini: Add Devil Design PLA Matt
2021-05-03 18:13:02 +02:00
enricoturri1966
a138446ed2
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_project_dirty_state
2021-05-03 16:05:22 +02:00
enricoturri1966
cfe4c11d89
Tech ENABLE_ALLOW_NEGATIVE_Z -> Keep sinking objects as sinking after reload from disk
2021-05-03 16:02:06 +02:00
rtyr
c67ec1edbe
i3 MEGA S bed model and texture
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https://github.com/prusa3d/PrusaSlicer/pull/6452
2021-05-03 15:48:05 +02:00
enricoturri1966
eafaa7accf
Tech ENABLE_ALLOW_NEGATIVE_Z-> Fixed build on non-Windows OS
2021-05-03 15:47:16 +02:00
rtyr
3756fa857f
0.0.10 Various updates for Anycubic Mega. Added filament profiles.
2021-05-03 15:41:42 +02:00
Vojtech Bubnik
ac4c3080e4
One more fix after merge.
2021-05-03 15:30:10 +02:00
Vojtech Bubnik
7d9cca600c
Fixing after merge.
2021-05-03 15:28:03 +02:00
Vojtech Bubnik
c1ab2bcbd9
Merge branch 'vb_clipper_optimization'
2021-05-03 15:24:04 +02:00
Vojtech Bubnik
187adc6dfa
Merge branch 'master' of https://github.com/Prusa3d/PrusaSlicer
2021-05-03 15:23:57 +02:00
Vojtech Bubnik
bd85c499ac
Fixing compiler warnings
2021-05-03 15:00:23 +02:00
enricoturri1966
a6d2fc1331
Tech ENABLE_ALLOW_NEGATIVE_Z-> Layers height editing related fixes
2021-05-03 14:28:55 +02:00
Vojtech Bubnik
4c41fb5fa9
Fixing one unit test, which seems to indicate that the refactoring
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fixed one issue (hopefully it was not that a newly introduced bug
hides an old one).
2021-05-03 14:12:08 +02:00
Vojtech Bubnik
65ceff0883
Another fix for C++ conformant compilers
2021-05-03 11:55:23 +02:00
Vojtech Bubnik
7954641779
Fixing compilation on C++ conforming compilers
2021-05-03 11:50:05 +02:00
Vojtech Bubnik
f191b4611d
Further rework of ClipperUtils: Replaced many to_polygons() /
...
to_expolygons() calls with templated ClipperUtils variants to avoid
memory allocation and copying.
2021-05-03 11:39:53 +02:00
Lukáš Hejl
8e4b0ac6fd
Added missing include (GCC 11.1)
2021-05-01 22:33:59 +02:00
YuSanka
ac7b40d695
Fixed a bug with selection from the 3D-scene when ObjectSettings item is selected in ObjectList
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Steps to repro:
1. Add 2 objects, add Settings for some of object -> Object Settings item is selected
2. In the 3D-scene select another object -> BUG: no changes in the ObjectList
2021-04-30 16:56:18 +02:00
YuSanka
a9009b3218
OSX specific: Fixed scale of the frequently settings, when extra display is connected
2021-04-30 16:49:13 +02:00
Lukáš Hejl
547fef9c58
Fixed build on Windows.
2021-04-30 15:40:27 +02:00
Lukáš Hejl
cf78d2a9dc
Rework of MMU segmentation gizmo to support more than three colors.
2021-04-30 15:58:25 +02:00
enricoturri1966
6e676f4026
Merge remote-tracking branch 'origin/et_seams_visualization'
2021-04-30 14:57:27 +02:00
enricoturri1966
868c1ecd41
Fixed conflicts after merge with master
2021-04-30 14:54:58 +02:00
Lukas Matena
2e4b7c2c07
Improved MM priming lines placement on circular beds ( #6459 )
2021-04-30 13:11:33 +02:00
Vojtech Bubnik
96a7a52715
Clipper optimization:
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1) Removed the already commented-out scaling / unscaling when doing
"safe offsetting"
2) Removed some of the "safe offsetting" at calls where it never was used.
3) Reworked Clipper & ClipperUtils to pass Polygons / ExPolygons / Surfaces
as input parameters without conversion to ClipperLib::Paths. This
should save a lot of memory allocation and copying.
4) Reworked conversions from ClipperLib::Paths & PolyTree to Polygons /
ExPolygons to use the move operator to avoid many unnecessary allocations.
5) Reworked some "union with safe ofsetting" to "offset_ex", which should
be cheaper.
2021-04-30 11:49:57 +02:00
enricoturri1966
62c51f7dba
Merge remote-tracking branch 'origin/et_custom_gcode_detection'
2021-04-29 11:09:36 +02:00
enricoturri1966
849d7f2460
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_gcode_detection
2021-04-29 11:07:47 +02:00
Vojtech Bubnik
c901b60aa4
Layer::make_perimeters() - when merging regions, use OffsetEx instead
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of safety offset of UnionEx, which may not be robust.
2021-04-29 11:05:11 +02:00
enricoturri1966
0f36a792a7
Fixed missing ending cap for toolpaths having a single segment
2021-04-29 09:09:49 +02:00
enricoturri1966
681737a3d6
Follow-up of 2c6472ebc3 -> Ensure backward compatibility
2021-04-28 16:06:49 +02:00
enricoturri1966
f42fafc17b
Small refactoring into variable_layer_height.fs shader
2021-04-28 16:04:24 +02:00
enricoturri1966
0ffa875093
Tech ENABLE_ALLOW_NEGATIVE_Z->Keep as sinking objects saved in project files
2021-04-28 16:02:51 +02:00
enricoturri1966
bd70aebfee
Changed order of rendering of sidebar hints to avoid artifacts due to depth buffer cleanup made by gizmo renderers
2021-04-28 13:58:16 +02:00
enricoturri1966
0916f23e3f
Tech ENABLE_ALLOW_NEGATIVE_Z->Fixed object popping up after editing layer range fields
2021-04-28 11:07:15 +02:00
enricoturri1966
470ea9cd9a
Small refactoring in GLCanvas3D::LayersEditing
2021-04-28 08:49:32 +02:00
enricoturri1966
3fe61c2887
Tech ENABLE_SEAMS_VISUALIZATION -> Added threshold to place seams
2021-04-27 15:12:45 +02:00