Commit Graph

2874 Commits

Author SHA1 Message Date
Noisyfox
bfde91685e Rearrange code a little bit to make it more reusable 2026-05-09 16:16:31 +08:00
Noisyfox
4490dccade Fix issue that support/seam/fuzzy skin painting not kept after split 2026-05-09 10:12:36 +08:00
Noisyfox
2f160ad8bc Rearrange code a little bit to make it more reusable 2026-05-08 22:54:20 +08:00
Noisyfox
fad680fcc1 Simplify mesh transform 2026-05-08 21:23:38 +08:00
Noisyfox
83e9f17aa8 Fix issue that Geometry::deg2rad() do calculation in the same type as the parameter, which means if the parameter is int then you lose all the precision 2026-05-07 22:32:56 +08:00
Noisyfox
8b716d43e5 Merge branch 'main' into dev/cut-keep-paint 2026-05-07 08:49:57 +08:00
GeordieTomo
97c7afa2af Feature/fuzzy skin ripple mode (#13471)
* fuzzy skin ripple mode

add fuzzy skin ripple mode, which is a uniform pattern option. fixes #13325

* remove unused wall width parameter

* remove cmath import

* style consistency

---------

Co-authored-by: SoftFever <softfeverever@gmail.com>
2026-05-06 23:02:42 +08:00
SoftFever
02c9ab6a02 update profile validator (#13494) 2026-05-06 18:43:23 +08:00
Noisyfox
be141d32c1 Speed up calculation by caching barycentric independent variables 2026-05-05 21:53:58 +08:00
Noisyfox
368563e14e Fix part offset 2026-05-05 18:11:44 +08:00
Noisyfox
01e0013b16 Don't remap paint unless it's the final cut 2026-05-05 17:08:53 +08:00
Noisyfox
4b489339c6 Check normal before expanding the painting to neighboring faces 2026-05-05 11:59:20 +08:00
Noisyfox
e451df27f7 Fix issue of pojection calculation 2026-05-05 11:05:48 +08:00
Ian Bassi
62ccd979c6 EFC Density description (#13476) 2026-05-04 12:37:54 -03:00
Ian Bassi
a943252b6a Wiki redirections (#13474) 2026-05-04 11:19:21 -03:00
Noisyfox
24458ba5a2 Remapping the paintings after cut 2026-05-04 20:41:00 +08:00
Noisyfox
ded2e72dcc Refine code 2026-05-04 20:33:13 +08:00
Noisyfox
07173a8de4 Remove unused facets 2026-05-04 20:33:13 +08:00
Rodrigo Faselli
1d4c7c56a2 Fix crash ZAA (#13450)
fix crash zaa

Co-authored-by: SoftFever <softfeverever@gmail.com>
2026-05-04 15:52:34 +08:00
Kiss Lorand
a3f229f406 Fix extrusion of some support layers at wrong Z height (again) (#13460)
Fix extrusion of some support layers at wrong Z height

Fixes the issue that PR #12736 (github.com/OrcaSlicer/OrcaSlicer/pull/12736) reverted the changes of PR #13327 (github.com/OrcaSlicer/OrcaSlicer/pull/13327)
2026-05-03 23:36:02 +08:00
Ian Bassi
d7955cad16 ZAA Wiki redirection + tooltip (#13446)
* ZAA Wiki redirection + puntutation

* Clarify tooltip text for Z parameters
2026-05-03 11:51:42 -03:00
Valerii Bokhan
6fd4984cad Fix: Fixing the range check in ZAA code (#13452) 2026-05-02 18:35:15 -03:00
Kiss Lorand
0ee62a9662 Fix role-based fan speeds being lost on layer change (#13390) 2026-05-02 18:24:09 -03:00
SoftFever
0f366ddff1 feat: Add Z Anti-Aliasing (ZAA) contouring support (updated) (#12736)
This PR supersedes #12225, which originally proposed this feature but
appears inactive.

The feature originated from work I developed earlier in
[BambuStudio-ZAA](https://github.com/adob/BambuStudio-ZAA), a private
fork of Bambu Studio

Compared to #12225, I updated the implementation for current upstream
and fixed the following issues:
 - fixed broken tests
 - removed references to nonplanar directory

Reviewers may want to compare against #12225 for earlier
discussion/context.

## Summary

Port of **Z Anti-Aliasing (ZAA)** from
[BambuStudio-ZAA](https://github.com/adob/BambuStudio-ZAA) to
OrcaSlicer.

ZAA eliminates visible stair-stepping on curved and sloped top surfaces
by raycasting each extrusion point against the original 3D mesh and
micro-adjusting its Z height to follow the actual surface geometry. The
result is visibly smoother domes, chamfers, and shallow slopes — without
post-processing.

## How It Works

1. The slicer runs normally, then a **posContouring** step processes
each layer
2. `ContourZ.cpp` raycasts every extrusion point vertically against the
source mesh
3. Each point's Z is adjusted to the mesh intersection, converting flat
`Polyline` paths into `Polyline3` paths with per-point Z coordinates
4. The G-code writer emits the adjusted Z values, so the printer follows
the true surface

## Configuration

Five new settings under **Print Settings > Quality**:

| Setting | Type | Default | Description |
|---------|------|---------|-------------|
| `zaa_enabled` | bool | off | Master enable/disable switch |
| `zaa_min_z` | float | 0.06 mm | Minimum Z layer height; controls
slicing plane offset |
| `zaa_minimize_perimeter_height` | float | 35° | Reduce perimeter
heights on slopes below this angle (0 = disabled) |
| `zaa_dont_alternate_fill_direction` | bool | off | Keep fill direction
consistent instead of alternating |
| `zaa_region_disable` | bool | off | Disable ZAA for a specific print
region/material |

## Key Changes

- **Core algorithm**: New `src/libslic3r/ContourZ.cpp` (~330 lines) —
raycasting engine
- **3D geometry**: `Point3`, `Line3`, `Polyline3`, `MultiPoint3` extend
existing 2D types
- **Arc fitting**: Templated to work with both 2D and 3D geometry
- **Pipeline**: `ExtrusionPath::polyline` changed from `Polyline` to
`Polyline3`; new `posContouring` step in `PrintObject.cpp`
- **G-code**: `GCode.cpp` writes per-point Z when `path.z_contoured` is
set
- **UI**: ZAA settings exposed in Print Settings > Quality panel
- **Documentation**: `docs/ZAA.md` with usage and implementation details

57 files changed, ~1800 insertions, ~200 deletions.

## Test Plan

- [ ] Load a model with curved top surfaces (sphere, dome, chamfered
box)
- [ ] Enable **Z contouring** in Print Settings > Quality
- [ ] Slice and verify G-code has varying Z values within contoured
layers
- [ ] Build on macOS (verified), test on Linux and Windows
2026-05-02 11:03:00 +08:00
Rodrigo Faselli
3cf187c727 Correct center grid multiline (#13422) 2026-05-01 20:43:13 -03:00
yogihybo
699a11f75e Fix to raft checking logic for slow down layers (#13415) 2026-05-01 14:32:39 -03:00
Bhall338
6b96ce45dd Fix: Expose support_chamber_temp_control flag outside developer mode (#12924) (#13393)
* Refactor chamber temperature control logic in TabFilament

* Enhance chamber temperature control logic in TabFilament
2026-05-01 14:31:09 -03:00
SoftFever
3d0b24f94d Tweak UI
1. Move ZAA options to comExpert
2. Expose zaa_dont_alternate_fill_direction to the UI
3. Remove ironing_expansion from UI as it's not implemented
2026-05-01 21:25:58 +08:00
SoftFever
20c3c833df fixed an issue that zaa_enabled is redefined in both object and region. move all zaa config to region to keep it consistent 2026-05-01 19:47:00 +08:00
SoftFever
066243afe2 Merge branch 'main' into zaa 2026-05-01 18:04:05 +08:00
Ian Chua
70fb1a9578 Feature/per vendor update (#13394)
* init work - refactored OrcaSlice side
backend is not updated yet

* end-to-end flow

* Delete task.md

---------

Co-authored-by: SoftFever <softfeverever@gmail.com>
2026-05-01 18:03:19 +08:00
SoftFever
c04be9ab37 Introducing Orca Cloud: https://cloud.orcaslicer.com (#13414)
* Add OrcaCloud sync platform and preset bundle sharing system

  Introduce OrcaCloud, a cloud sync platform for user presets, alongside
  a preset bundle system that enables sharing printer/filament/process
  profiles as local exportable bundles or subscribed cloud bundles.

  OrcaCloud platform:
  - Auth to Orca Cloud
  - Encrypted token storage (file-based or system keychain)
  - User preset sync with
  - Profile migration from default/bambu folders on first login
  - Homepage integration with entrance to cloud.orcaslicer.com

  Preset bundles:
  - Local bundle import/export with bundle_structure.json metadata
  - Subscribed cloud bundles with version-based update checking
  - Thread-safe concurrent bundle access with read-write mutex
  - Canonical bundle preset naming (_local/<id>/... and _subscribed/<id>/...)
  - Bundle presets are read-only; grouped under subheaders in combo boxes
  - PresetBundleDialog with auto-sync toggle, refresh, update notifications
  - Hyperlinked bundle names to cloud bundle pages

  Co-authored-by: Sabriel Koh <sabrielkcr@gmail.com>
  Co-authored-by: Derrick <derrick992110@gmail.com>
  Co-authored-by: Mykola Nahirnyi <mnahirnyi@amcbridge.com>
  Co-authored-by: Ian Chua <iancrb00@gmail.com>
  Co-authored-by: Draginraptor <draginraptor@gmail.com>
  Co-authored-by: ExPikaPaka <112851715+ExPikaPaka@users.noreply.github.com>
  Co-authored-by: Ian Bassi <ian.bassi@outlook.com>
  Co-authored-by: Ocraftyone <Ocraftyone@users.noreply.github.com>
  Co-authored-by: yw4z <ywsyildiz@gmail.com>
  Co-authored-by: peterm-m <101202951+peterm-m@users.noreply.github.com>

* Fixed an issue on Windows it failed to login Orca Cloud with Google account
2026-05-01 18:01:29 +08:00
Kiss Lorand
e54e7a61c0 Fix outer wall for bridges (#13411) 2026-04-30 18:35:42 -03:00
SoftFever
ae6729248c revert pure format changes 2026-04-28 19:57:14 +08:00
SoftFever
1acab58d60 Fixed a bug where zaa_dont_alternate_fill_direction still had an effect even when ZAA is disabled. 2026-04-28 18:47:56 +08:00
SoftFever
2957508b4a Fixed a bug where the scarf seam wouldn't work properly when ZAA was disabled. 2026-04-28 18:46:56 +08:00
SoftFever
24172e6898 fix missing settings after merging 2026-04-28 17:20:59 +08:00
SoftFever
9bc2eb7476 Merge branch 'main' into zaa 2026-04-28 16:57:02 +08:00
Rodrigo Faselli
08463f02c4 WIP fix sacrificial layer.cpp (#13018)
* fix sacrificial layer.cpp

Fix sacrificial layer edgecase , with 2 perimeters only

* copilot suggsetions

* one perimeter left

Update PerimeterGenerator.cpp

* Update offset calculation in PerimeterGenerator

Adjust the offset calculation for unsupported filtered polygons.
2026-04-26 20:31:56 +08:00
Eldenroot
6242b0e8cd Fix auto-arrangement boundary for skirt loops (#12999)
https://github.com/bambulab/BambuStudio/pull/10086
2026-04-26 20:30:39 +08:00
Kiss Lorand
7de3031121 Fix fan stuck at wrong speed (#13336)
Fix fan speed staying high

When fan speed-up time is enabled, layers can inherit a higher fan speed than intended.

If a layer ended with a role-driven fan change, the last applied fan speed
was not properly tracked. As a result, the next layer could start with an
incorrect fan state and keep the higher speed until another fan command
overrode it.

Ensure the emitted fan speed is always tracked correctly, including when
flushing buffered commands at the end of a layer.
2026-04-26 20:19:40 +08:00
tome9111991
fdff62c796 Fix: collision warnings (#12122)
* Fix: Enable instance collision detection in GCode and Print clearance

Squashed commit containing:
- Fix gcode path conflict detection in ConflictChecker.cpp by iterating all instances.
- Improve clearance validation in Print.cpp by calculating convex hulls per instance (fixes scaling/mirroring issues).
- Added // Orca: comments to mark changes.

* Fix Wipe Tower G-code conflict detection for WipeTower2

* Fix: Improve object/instance selection for collision and validation warnings

- Updated validation logic in Print.cpp to report specific ModelInstance instead of ModelObject for collision/clearance warnings.

- Updated NotificationManager and Plater to handle ModelInstance selection in 'Jump to' links.

- Added fallback to object selection if specific instance cannot be selected.

- Included fixes for G-code conflict detection (ConflictChecker, GLCanvas3D) to also report instances.

- Improved GUI_ObjectList to update canvas selection when items are selected via API.

* Fix: Prevent crash when loading .3mf projects

Moved update_selections_on_canvas() out of ObjectList::select_items() to avoid premature UI updates during loading. Canvas updates are now explicitly called in NotificationManager and Plater callbacks where needed.

* Fix: Address code review comments

- Fix memory allocation for extrusion layers deep copy

- Remove unused variable in GLCanvas3D

- Fix string formatting crash risk in NotificationManager

- Remove dead code in Plater

---------

Co-authored-by: SoftFever <softfeverever@gmail.com>
2026-04-26 18:01:41 +08:00
Ian Bassi
a9cfcb9d5d Temp Tower Nozzle based adjustment (#12269)
* Nozzle based base

* Post adjustment adaptation

* Cut before resize

* Restore calibutils calib_temptue

* No direction

* Stepper

* Fix

* Layerheigth = 0.5 nozzle

over #12323

Co-Authored-By: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>

* Disable Precise Z height for calibs

---------

Co-authored-by: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>
2026-04-26 17:20:40 +08:00
Valerii Bokhan
5358191499 Freature: Max Resolution and Deviation settings exposed for Arachne (#11925)
* Freature: Max Resolution and Deviation settings exposed for Arachne

Fixes #10235

Co-Authored-By: Copilot <175728472+Copilot@users.noreply.github.com>

* move the new option to comExpert

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: SoftFever <softfeverever@gmail.com>
2026-04-26 17:12:33 +08:00
π²
f0d8014ef1 Elefant foot compensation for solid layers (#11526)
* Elefant foot compensation for solid layers

Elefant foot compensation for solid layers above bottommost by infill density manipulation.

* Update Fill.cpp

* change the option to expert cat

* use is_approx for float

---------

Co-authored-by: SoftFever <softfeverever@gmail.com>
2026-04-26 17:03:35 +08:00
SoftFever
82e7ee937f Add Expert user mode (#13348)
Add Expert user mode with three-way mode switch. the old ModeButton has been removed.

Co-authored-by: Copilot <copilot@github.com>
2026-04-25 18:14:51 +08:00
Noisyfox
6e30443c62 Fix issue that filament combobox not working after adding extruder (#13194) 2026-04-24 22:29:26 +08:00
Yevhen
09d5c92f6a fix gaps between walls and sparse infill, issue #12304 (#12770) 2026-04-24 18:36:00 +08:00
yw4z
66eb5fc4f4 Add option to place window buttons on left side for Linux (#12831)
init
2026-04-24 16:51:00 +08:00
Ian Bassi
a274b0e0ac CGAL Fix Model: New for Linux and Mac (#12155)
* CGAL Fix Model

Multi OS fix model with CGAL

Co-Authored-By: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>

* Clean unused variables

* Early exit

* Validation

* Orca comments

* Steps to fix

* Simplify fixer

* BY10 to BYCGAL Full refactor

* repair_polygon_soup

* Revert "repair_polygon_soup"

This reverts commit cb88841e7a72a42c148e144fbf0cab146a54c3c8.

* CGAL 6.1.1

Update CGAL.cmake

* Update MeshBoolean.cpp

* Revert "CGAL 6.1.1"

This reverts commit c581887adb5f84ec4af97b320067b152f8812f49.

* Funca with RF

New remake, it seems to be working fine...
por ahora

Co-Authored-By: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>

* Update src/libslic3r/MeshBoolean.cpp

Co-authored-by: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>

* Include cleanup

Co-Authored-By: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>

* Update Part list

Revert "Update Part list"

This reverts commit 95cab337d7ea602682ee00be2986ef941d0b06c2.

Reapply "Update Part list"

This reverts commit e401bec579f64b97e3f6deeb4131a8e5a79a146d.

* Comments

* Update FixModelByCgal.cpp

* Remove no 3d parts

Co-Authored-By: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>

* Remove netfabb and w10 sdk

Co-Authored-By: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>

* Update src/slic3r/Utils/FixModelByCgal.cpp

Co-authored-by: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>

* redundant check

* Apply suggestions from code review

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Revet: suggestion from @RF47

Co-authored-by: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>

---------

Co-authored-by: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2026-04-24 16:28:28 +08:00